Wizard: Starting from the Skill Tree-Chapter 551: The Situation
The pure radiance emitted by the Bright Energy Shield can effectively dispel low-level negative energy creatures and weaken the impact of negative mental states, and it also has a certain effect on the Void Insect Race.
Besides these spells, the newly developed spell Water Flow Shadow has also been maxed out.
In the underwater environment, this spell can be used at any time, and Duke relies on it for reconnaissance and risk assessment, obtaining intelligence information from a specific area through the water flow directly.
Although it may not be directly useful in the rapidly changing intense battles, it shows extraordinary effectiveness in pre-battle reconnaissance and post-battle tracking of residual Insect Race traces.
He has repeatedly pinpointed hidden Insect Race nests, providing crucial information for tactical decisions above, avoiding many potential ambushes, and ensuring the thoroughness of the cleansing missions.
No matter how deeply hidden the Void Insect Race mothers nest is, as long as it leaves information in the water flow, Duke can sense it, leaving the Void Insect Race nowhere to hide. 𝕗𝐫𝐞𝕖𝕨𝐞𝗯𝚗𝕠𝘃𝐞𝚕.𝐜𝗼𝚖
Some nests are located extremely remote and cunning, almost impossible to be discovered under normal circumstances.
Most of these nests are backups prepared by the Void Insect Race, developing strategies that are extremely low-profile, not pursuing rapid expansion, only seeking concealment and prudence.
Normally, Duke’s squad would have a hard time discovering the existence of such nests, and would likely miss them after the cleansing work is completed.
Then these nests would take the opportunity, resurface again after quietly developing for a period, by then likely having a certain scale and becoming quite a trouble once again.
However, with the Water Flow Shadow in place, finding these hidden nests is too easy.
[Water Flow Shadow: LV9 (Feature: True Reproduction)]
The True Reproduction feature can significantly enhance the spell’s computation and deduction capabilities, obtaining information more consistent with reality.
After acquiring this feature, Duke can obtain more information from the water flow using Water Flow Shadow, and the scenes seen would more accurately reflect reality, with the gathered information being more detailed and comprehensive.
He directly takes this mission process as his training ground to hone himself and sediment his strength.
[Physique: 34.7]
[Strength: 36.2]
[Agility: 33.5]
[Spirit: 194.7]
[Free Attribute Points: 8]
Through this period of battles and practice, Duke has not fallen behind on his meditation progress, and his Spiritual Power has also made some progress.
With the Automatic Meditation feature, he can save a vast amount of meditation time.
Just by drinking a White Mist Forest Potion, he can be in a state of meditation anytime, with Spiritual Power automatically and slowly increasing, without worrying about practice progress being affected by battles or missions.
Duke has advanced from the newly promoted 188 points of Spiritual Power to the current 194.7 purely by relying on meditation, without any stagnation in Spiritual Power growth.
This also indicates he hasn’t reached the limit of his own aptitude, or indeed his aptitude limit has been enhanced, validating his previous hypothesis.
With his initial Spiritual Power aptitude, the growth of Spiritual Power would be extremely slow once reaching the Crystalization tier.
However, since stepping onto the Wizard’s path, perhaps due to acquiring those features or the existence of the Skill Tree, his aptitude has been altered, making him not yet reach the bottleneck of his own aptitude until now.
The Free Attribute Points have accumulated to eight points, and Duke temporarily has no plans to use them.
Even if used now, it would only enhance eight points, without significant improvement in strength.
The ideal state is to use the Free Attribute Points for promotion when approaching the 256-point Spirit threshold.
Now, it is not the weak stage of a Wizard Apprentice, and a few points of Spirit have almost negligible influence on strength, so there’s no rush to use the Free Attribute Points.
During the three months Duke spent alongside the Sea Race near Blade Ridge Camp in the deep-sea area clearing Insect Race nests, the war across the Wizard Plane and the Void Insect Race also reached its final stage.
By now, the Wizard Plane has gained enough understanding of the Void Insect Race, having gathered extremely rich intelligence information.
The Void Insect Race hails from the unknowable distant void of the Endless Plane, truly being the predators of Planes.
The Insect Race nests can devour matter and energy in any form at an astounding speed, converting them into nourishment for nest promotion and Insect Race unit hatching.
They possess an incredible adaptation ability to the environment, whether in the scorching lava plane, icy void ruins, or worlds like the Wizard Plane, they can quickly establish bases and evolve targeted units.
The societal structure of the Insect Race resembles a massive hive, uniformly commanded by the core nest’s will.
Low-tier Insect Race almost has no individual consciousness, entirely obeying orders from higher-tier Insect Race, fully serving the collective will.
This renders their operations highly efficient, fearlessly brave, executing tactics without any discount.
More importantly, the Void Insect Race doesn’t just devour everything on the physical level.
Their existence itself is slowly eroding the fundamental rules and energy environment of the planes they inhabit.
Areas occupied by the Insect Race for a long time would see elements become inert and chaotic, spatial structures tend towards instability, representing destruction on the world’s origin.
This is also more profound information Wizards grasp with the ongoing understanding of the Void Insect Race; the damage the Void Insect Race can cause is far beyond their imagination.
Fortunately, the Wizard Plane responded quickly and timely curbed the Void Insect Race’s growth trend.
Nowadays, not only have the Void Insect Race on the continent been almost entirely eliminated, those in the sea have also largely been cleared by Wizards jointly with the Sea Race, only a small portion remains hidden and developing.
The ocean is too vast, making complete cleansing extremely challenging; only most can be eliminated completely.
But Wizards have never been a group to wait and see, inherently demanding a price for the Void Insect Race daring to invade the Wizard Plane.
The Wizard’s research into the Void Insect Race is extremely profound; they’ve discovered that the Insect Race nests actually maintain a connection with an extremely distant existence via micro-wormholes within the nests.
Once the nest advances to a certain stage, it can directly obtain some troop support through this wormhole.
And these troops originate from the true Void Insect Race Mother Nest.
Based on existing information, it’s confirmed that it’s a Level 6 Nest, like a huge planet wandering within the Endless Plane.
The present nests in the Wizard Plane all derive from the seeds distributed by this Level 6 Nest.







