Savage Ascension: Starting with God-Tier Plunder Ability
Reborn into a fantasy world of magic and aura, Rowan is the second son of a ranch family living boringly in a backwater village, with no magic and no inheritance.To avoid rotting away in the countryside, he becomes a mercenary instead. Better to die fighting than waste away.After his first kill, the Black Dream awakens: a power that lets him plunder abilities from everything he defeats.But it's more than that. When he fights alongside others, their techniques become his: a master archer's deadly precision, a hunter's supernatural tracking, an assassin's shadow-stepEvery ally becomes his arsenal.Ascension awaits! From the lowly dirt to the throne of the gods.
- C.113: The Circular Formation Holds
- C.112: With Your Comrades’ Blood
- C.111: Do I Look That Pathetic to You?
- C.110: Unlimited Power Without Consequences
- C.109: Made, Not Born
- C.108: Mutant Werewolf
- C.107: The Beast Within
- C.106: You Call Yourself a Boss?!
- C.105: Fear Blood
- C.104: Constant Victory
- C.103: The Signs Only He Could Read
- C.102: When Silence Becomes a Weapon
- C.101: My Work, His Glory
- C.100: Keep Them Thirsty
- C.99: What Family Are You From?
- C.98: The Gap in Status
- C.97: Damn Situation
- C.96: This Is Thrilling
- C.95: The Necessary Evil
- C.94: Changed Man
- C.93: Still Insufficient
- C.92: Treasure in the Cave
- C.91: Cunning Things
- C.90: The Arithmetic Trick
- C.89: You’re Really Bad at Business
- C.88: Mocking Praise
- C.87: The Hidden Chimney
- C.86: Deciding Meetings
- C.85: The Flesh Would Have Rotted In
- C.84: I Saw Everything
- C.83: Never Move First
- C.82: The Minimum Area
- C.81: Trust Bought and Sold
- C.80: Give Up? Not a Chance
- C.79: Only a Knight Can Catch It
- C.78: This One Stopped Again
- C.77: A Captain Who Stands at the Front
- C.76: Knights Must Not Look Back
- C.75: I Was Getting Tired of Waiting
- C.74: Duel with the Undead
- C.73: The Knight’s Tomb
- C.72: One Gold Coin
- C.71: I’ll Be Honest
- C.70: This Is Fate Too, Isn’t It?
- C.69: That’s a Secret
- C.68: Valuable Intel
- C.67: Mercy and Hierarchy
- C.66: Together, Not Protected
- C.65: Amplify Your Strengths
- C.64: Something Wants Him to Kill
- C.63: Nothing’s as Persistent as Humans
- C.62: Worst Possible Disaster
- C.61: No Honor Among the Desperate
- C.60: A Thinking Enemy
- C.59: Isn’t He Your Comrade?
- C.58: Hit and Run
- C.57: No Different from a Gorilla
- C.56: False Attack
- C.55: As Bait
- C.54: A Battle of Wits
- C.53: I’ll Play Tank
- C.52: We Can Let Him Take the Lead
- C.51: Cold Calculation
- C.50: Screams Echo
- C.49: Would a Tiger Die Catching Rabbits?
- C.48: Even an Orc’s Eyes Could’ve Been Deceived
- C.47: Exiled Brothers
- C.46: Walking Golden Goblins
- C.45: Strategy Before the Strike
- C.44: The Orc in the Mountain
- C.43: Obviously Acting
- C.42: They’re People Killers
- C.41: When Pranks Turn Deadly
- C.40: The Ransom Deal
- C.39: False Refugees
- C.38: Loyalty Test
- C.37: The Youngest Son’s Fall
- C.36: Night Visitor
- C.35: Sold Out Before Sunset
- C.34: The Weight of Ambition
- C.33: Characteristic Calluses
- C.32: Achselhohle Ober
- C.31: Lighter Than Expected
- C.30: Five Seconds to Break In
- C.29: Skull Mercenary Group
- C.28: Three Silver Coins
- C.27: Caught Red-Handed
- C.26: The Downpour
- C.12: One Arrow, One Eye
- C.11: Massacre Scene
- C.10: The Black Wolf
- C.9: New Technique
- C.8: Arrow Training
- C.7: Goblin Beast Taming
- C.6: Kill the Battle
- C.5: First Blood
- C.4: Into the Mines
- C.3: The Watchman’s Bargain
- C.2: Secret Technique
- C.1: Too Peaceful!



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