My Dungeon Life: Rise of the Slave Harem-Chapter 1590

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Dungeons had a variety of strange rules. One such rule was that they had to be passible. A dungeon couldn’t just seal off the entrances or the exits, and make it impossible for someone to continue onward. This rule could sometimes be broken in certain ways. For example, the dungeon could be blocked by water levels, which were as effective as a barrier if you didn’t have the proper magic to pass it.

In some of the reading I had done in my spare time, I had read about levels of dungeons that were clad in fire, or that involved having to fly over a bottomless abyss. Most of them were rumors of rumors, the kind of tails told by drunks in adventuring guilds, but I had a feeling that they were likely true. However, not every dungeon could use every trick. You had to possess lore that knew how to open such exotic floors. As the dungeon grew and swallowed lore, it could figure out new and different ways to make dungeons. Since I was a dungeon master, I could also bring back lore that could make my dungeon more difficult and more unique.

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Yet, no matter how interesting a dungeon could be, it still had to allow someone to beat it. The boss door closed when someone went to the boss. The only exception was the dungeon’s final boss, who was usually the dungeon’s master, and usually had the power of the dungeon behind them. As long as someone had entered their safe room, they could return to the boss fight whenever they wanted to, something that might be necessary if the boss was powerful enough and dangerous enough.

By the way, I did ask that if someone ever got into my dungeon and made it to the boss room, did I have to fight them as I did with Roth. I had needed to fight with Roth, but I didn’t want to have to battle to the death of some random person who made it down to the bottom. I was told that the dungeon boss could select an avatar to fight for them. It was something or someone that was bonded to them. Any of my slaves could fight in my place, although the bond between me and the tamed monsters wasn’t sufficient and I’d need to do something called contracting if I wanted them to serve as my dungeon’s boss.

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If the boss failed and was defeated, I did have to give up the dungeon core to the victor. At that point, they’d have the ability to smash it or leave it be. If they smashed it, the dungeon would fall, and I’d take a grave wound to my soul. It was hard to say whether I’d live through it. If they left it alone, the avatar would be automatically resurrected, although they’d have some significant damage to their soul. Death in that manner was a serious thing. It’d be the equivalent of someone having a stroke. Sometimes, they might walk out of it unchanged. Other times, the damage would cause their personality and character to change drastically.

It was hard to say exactly how long it took for the resurrection to occur, but once it did, the dungeon reopened and continued. This same rule existed for every boss. Once the monster was dead, it’d be resurrected in a few hours, the door opened, and then the next person could try again.

However, six hours later…

“The door is still shut,” I muttered.

Either the person fighting the boss was still in there, or there was something very suspicious going on.