My Dungeon Life: Rise of the Slave Harem-Chapter 1589

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When you were in an open concept dungeon, it was far easier to avoid enemies than when you were moving through the closed off corridors of the typical dungeon. Occasionally, you could pick one path over another path to encounter less enemies, but avoiding enemies was unavoidable.

That didn’t mean that an open dungeon couldn’t make it very hard to avoid enemies. In some ways, it was more difficult, because during a difficult battle, you could end up drawing lots of enemies who investigate the noise, and then quickly become overwhelmed. This was ultimately why I felt the S-ranked island was about my limit. On a one on one, maybe I could compete with an SS creature, but if I was overwhelmed by S-ranked creatures, I’d die as quickly as anyone else.

This content is taken from freeweɓnovel.cѳm.

Without Terra’s ability to erect barriers or Celeste’s ability to crowd control, I couldn’t hope to fight even a small group of S-class creatures, and as I went closer and closer to the center of the island, they were in groups more often than not. It took all of my skill and stretching my Sense Life to the max to make sure that I avoided them all. I finally came before a large building with a shrine-like appearance.

I recognized this building as well. It resembled the shrines I had once visited in Twilight’s dungeon. Don’t tell me that the Twilight dungeon borrowed those safe rooms from this dungeon’s boss room. Just what was with this dungeon? The more I saw from I, the more mysterious it seemed to be. Making sure that I hadn’t attracted any unwanted attention, I continued toward the entrance to the shrine. Using a Light spell, I entered into a fairly familiar room.

This was a safe room that proceeded the dungeon. It had the typical transportation array that allowed someone to move throughout the dungeon. The general theme matched the Twilight dungeon rather closely. It felt a bit like a bad video game that was reusing assets to save money. The room wasn’t necessarily identical, but it wasn’t different enough either.

As I looked around, I ran into the mural as well. Even this dungeon that had seemingly been around longer than most contained some kind of story. The image seemed to be showing some kind of great battle. The battle seemed to be between these dark creatures emerging from the dungeons, and a people with light blue skin.

In the past, this mural might have confused me, but I had learned a great deal since then. I knew that the light blue skinned people weren’t just a strange stylistic choice. The light blue was a reflection of their mana, which is what dungeons understood the best. These people were likely the natives of this continent. They were the Fae. As for the dark miasmic creatures rising from the depth of dungeons, I was almost certain that they were humans and the other races that spawned from dungeons. That is to say that this dungeon has some connection between the fae and the great war from long ago.

I didn’t linger on the mural for too long. I wasn’t looking to solve the dungeon. I was going to pass the array up too. In a normal dungeon, transportation arrays were the only trustworthy form of travel. However, I could create a portal into just about any dungeon, and unless the dungeon was dedicating a lot of resources specifically to block my mana, I could move throughout it pretty freely thanks to my blessings. That’s when I remembered the fog which I couldn’t portal through, and decided I might still depend on such an array.

After registering, I found the stairway leading down to the boss room. However, as I took the first step down, the light glow around me touched the stone door. It was closed. That only meant one thing.

“Someone has recently fought and killed this floor’s boss.”