Era of the transmigrating earth-Chapter 2001: Various Experiments Targeting the World

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Chapter 2001: Chapter 2001: Various Experiments Targeting the World

The final result still ended with the surrender of the Yellow Sand Empire. After all, Du You displayed too much strength, continuously breaking through seven empires, and now all the forces are concentrated, it’s extremely dangerous.

Carrying the momentum of the great forces, coupled with the destruction of the natural barrier of the desert, no one can stop them now.

The royal families of these empires can only choose to surrender. Perhaps in the future, they might find a new opportunity and rise again, who knows. But for now, they have no other choice but to be under surveillance.

No, these officials can no longer be trusted, they have to recruit new talents in the future.

With the surrender of the Yellow Sand Empire, the whole world was unified within a few days.

At this moment, Du You finally realized his special mission was accomplished. The mission of the World Lord was completed, and this world has become his territory. Du You’s perception quietly started to spread.

"So that’s it, you only gave me the highest authority, and also using the world power for direct stabilization, has completely stabilized a Derived World, making it very similar to a real world."

Du You felt and began various experiments.

The experiments aimed at the world itself; these are the differences between this world and the real world.

Everything in this world is illusory since it is just a Derived World, but spending a huge amount of money can take the people and military forces of this world outside. This score is actually used for transformation, turning illusory people into real ones, before they can be taken out, and afterward, this world will no longer have these people.

Once transformed, the people directly become members of adventurers, as well as followers of the one who paid the score.

After research, Du You discovered that the so-called followers in this world are very similar to absolute followers on his original earth. Except for some details, they can be said to be a replica of absolute followers.

When the master dies, none of these followers can survive, and the strength of the followers cannot exceed the master’s strength.

Similarly, the number of followers is limitless, but enhancing followers requires paying points for improvement. Each time entering another world, they will bring all the followers together, which is the difference.

Once a follower dies, then the large previous investment is like going down the drain, it’s not worth the loss.

This is why very few people bring people from the Derived World back.

The forces produced in this world are also those branches of armed forces that have existed in the world, they cannot be created out of thin air.

These forces cannot be directly brought into the native world, but if they occupy another world and complete the World Lord task, then such interconnected worlds can allow these forces to enter.

But there is a limitation, that is the world tier limit. Once the soldiers’ tier exceeds the world tier, they cannot enter.

This is also a restriction of various Derived Worlds. After all, the origin of these Derived Worlds comes from the same place, so they can communicate inherently, with different aspects all mutually different.

Different worlds can attack each other, but even if someone takes over another’s world, it can never become theirs. After removing the opponent and killing the World Lord, the whole world will only return to reincarnation.

The world re-evolves, giving others an opportunity to occupy. Of course, this is no different from occupying a new world.

Likewise, if the World Lord himself dies, the world will enter an evolutionary state and will not be preserved, not to mention the inheritance by offspring, even the adventurers in it will be driven out.

If this is the case, there is no benefit to occupying the world. But in reality, the benefits are enormous.

Because after occupying a world, as the world operates, it will continuously produce scores, just like the Forest Territory on Earth will produce Crystal Coins. But here, you must occupy the entire world to do that.

Also, because these worlds are Derived Worlds, not truly existing ones.

Once a world is occupied, as long as Du You doesn’t die, the world won’t return to reincarnation. And the various skills in this world can also be learned by the members of his guild.

This is much cheaper than directly exchanging with world will and is systematically complete.

Learning the skills here won’t result in unconnected skills and can display perfect effects. Adventurers are not foolish, they certainly know what abilities are more useful to them.

Previously, they were just forced ahead by the world with not much chance of choice.

If they can choose themselves, who would randomly cultivate to become a medley?

Meanwhile, in this world, there will be some invisible benefits. For example, in the native world, no matter how powerful one is, they can’t use their power unless under special status and conditions, which makes them almost like ordinary people.

Having immense power but being constrained, very few people can accept this.

While in the completely controlled world, they can put their true selves in, and freely use their power. As long as they don’t use power that exceeds what the world can contain, there’s no problem, giving them good feelings.

This is why many people choose to emigrate to the Derived Worlds.

Similarly, before reaching Tier 7, adventurers’ lifespans in this world are actually about the same as ordinary people, at most they won’t get sick. Many who lack potential to continue advancing naturally refuse to die.

But entering the Derived World is different, in a fully controlled Derived World, unless one seeks out danger or gets assigned tasks or other things, it won’t become dangerous or expel them over time.

Many who face death will choose to leave their true selves outside and live inside the Derived World.

Although these completely controlled Derived Worlds also consume time, the time ratio compared to the outside is enormous. A year outside is at least a thousand years inside, virtually extending their lifespan.

This is why guilds that can control a world are often large guilds. No one knows what people are hidden in their Derived Worlds.

These may be powerful strongmen or special figures with extensive connections. Unless deep hatred exists, few would target them, now his Shadow Guild is among them too.