PREVIEW
... ion was still on, and the developer class for Crew Zero was proceeding as planned.
However, since drawing Manitos had taken quite a bit of time, the rest of the morning ended up in a sort of limbo. Maybe because it wasn’t worth squeezing in a 40-minute training session, they were given free time until lunch.
The convenience store was locked, so everyone gathered in the lobby with drinks bought from the unmanned café.
The game was supposed to begin at noon, but several par ...
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