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... an’t just bash the game blindly—throw in a couple of compliments to make it all seem more authentic.
What?
If "Hollow Knight" takes off and I get held accountable by the higher-ups?
Don’t make me laugh.
We’ve had hundreds, if not dozens, of these kinds of analysis discussions over the past few years.
After every popular game release, the company conducts corresponding research and analysis.
I’ve personally led at least ten of these meetings.
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