Reborn as the Genius Son of the Richest Family
Michael was suddenly reborn into a another world by a God because of an accidental death. To make up for this fact, the God gave him another life in a fantasy world of swords, magic, and monsters.Unfortunately, it turned out that the world he was reborn into was still stuck in the medieval times. It didn't have electricity, it didn't have proper plumbing, and it didn't have any technology that he was so used to back in his old world.But thanks to the God's blessing and an AI assistant called ChatJK1, he was given the power to MAKE his life comfortable. Slowly, Michael transforms this new world into a place even better than his previous one by taking ideas from the modern world and putting it in this world, with the added bonus of magic.
- C.1058: In with the new?
- C.1057: Reborn Creationists
- C.1056: Construction worker Maugnetics
- C.1055: Compromise given and taken
- C.1054: Maugnetic Mankey
- C.1053: Nascent Spirit core
- C.1052: Preparations against Tri-star
- C.1051: Ambushing a Nascent Spirit
- C.1050: Beast farm destroyed
- C.1049: He’s Michael?!
- C.1048: Swift retalitation
- C.1047: Same faction
- C.1046: Into Angora
- C.1045: Hundred daily
- C.1044: New car deal!
- C.1043: Exhausted Orcs
- C.1042: Tight-lipped
- C.1041: Floodgates opened
- C.1040: No negotiations
- C.1039: More meetings
- C.1038: Well protected
- C.1037: Delivery of cars
- C.1036: Non-combat Maugnetic
- C.1035: Negotiations with the upper echelons
- C.1034: McTony’s progress
- C.1033: Blue collar Orcs
- C.1032 - 50 millions worth
- C.1031: Plans for factory
- C.1030: Only a secretary?
- C.1029: Reborn company again?
- C.1028: Declining territory
- C.1027: End of tournament
- C.1026: Transpo problems
- C.1025: Conglomerate difference
- C.1024: Sharks in a tank
- C.1023: Show off
- C.1022: Commercial worthy
- C.1021: Castelle V Shadow Orcs
- C.1020: Maugnetic CEO
- C.1019: Blistering progress
- C.1018: Inebriating moment
- C.1017: He did it first
- C.1016: Are you sure about that?
- C.1015: Important business for the three ladies
- C.1014: Things to do, ice to make
- C.1013: Unfettered by propriety
- C.1012: Next Stronghold
- C.1011: Preposterous thought
- C.1010: Celebrations for advancement
- C.1009: Shadows leveling up
- C.1008: As much as you can muster
- C.1007: Not enough of a gift
- C.1006: Yuna’s strength
- C.1005: An Alternative
- C.1004: Key returned
- C.1003: Back to business
- C.1002: Authoritative
- C.1001: Falling behind
- C.1000: Final Archery game
- C.999: Captive soldiers?
- C.998: Stronghold over!
- C.997: Plenty of charge
- C.996: Double advancement
- C.995: Ghastly horses
- C.994: Two V Twenty
- C.993: Finding the leader
- C.992: Scream of death
- C.991: Jaku’s lazy fight
- C.990: Beams raining down
- C.989: Twinkling stars
- C.988: Drums of apprehension
- C.987: Ocean of Orcs
- C.986: Stronghold invasion
- C.985: Distributing drones
- C.984: Conch
- C.983: Stronghold layout
- C.982: Bragging Duchess
- C.981: Impossible bow
- C.980: Brilliant meteorites
- C.979: Space
- C.978: Semis bets
- C.977: Preparation for infiltration
- C.976: Very dense shadow
- C.975: Instant build
- C.974: Crack in the wall
- C.973: First day done
- C.972: Drowning in offers
- C.971: Unnavoidable
- C.12: Clamoring for soap
- C.11: Shampoo
- C.10: Soap to clean
- C.9: Proper washrooms
- C.8: Flush
- C.7: Faucet created
- C.6: Planning plumbing
- C.5: Commotion
- C.4: Casting a spell
- C.3: Mana gathering
- C.2: Reborn
- C.1: Pilot






















