Wizard: I Have a Game Panel-Chapter 444 - 303: Space Jumping Witchcraft Officially Advances to 7th Ring Witchcraft
"Squeak, squeak, squeak, squeak—"
The little white mouse witnessing this bizarre scene suddenly had its fur stand on end, eyes filled with terror, and instinctively retreated, shrinking back to the corner of the cage farthest from the curtain.
"Hoo—"
The black curtain continued forward, as if with no obstruction, gradually enveloping the cage, while the pattern on the curtain portraying the cage also became increasingly complete.
In the blink of an eye, the black curtain had encompassed the entire cage and the little white mouse curled up in one corner, then leisurely flew towards Van.
Van reached out and caught the self-returning curtain, his gaze sweeping over the pattern on it.
Within the curtain, in a cage no more than three centimeters in size, a pattern of a little white mouse less than a centimeter tall at the shoulder was quickly changing.
It would run to the left side of the cage for a while, then to the right, ’vividly animated’, as if it were a live image.
"I finally transformed the Great Meteor Technique into Space Compression Witchcraft and paved my own path." Van’s face bloomed with a radiant smile.
His mentor, while bestowing upon him the full inheritance of Space Witchcraft, also offered him numerous speculations regarding various extensions of Space Witchcraft.
While perusing those speculations, he was instantly drawn to the spatial compression direction of three-dimensional into two-dimensional.
According to his mentor’s calculations, this direction could eventually spawn a witchcraft capable of compressing an entire plane, naming it ’Planar Two-Direction Foil Witchcraft.’
The reason he had delayed his breakthrough to the Fifth Ring was to achieve the prototype of this witchcraft in the Fourth Ring, and then further fortify it by constructing the Domain around this direction.
Now that the goal was achieved, he should break through to the Fifth Ring.
Van casually tossed aside the black curtain, which shattered instantly, and a cage engraved with various rune patterns suddenly manifested.
"Squeak, squeak, squeak—"
Inside the cage, a little white mouse, standing a meter tall, looked around in fear, only to find that the wizard had disappeared without a trace.
A year later.
A legislator in the Wizard Alliance, and the fifth student of Speaker Lor, Fane Valentine officially advanced to the Fifth Ring.
On the same day, Speaker Lor convened an emergency council, citing Van’s achievements in assisting Speaker Domenico during the Silver Wolf invasion and his groundbreaking work in opening new branch paths in Space Witchcraft, initiating a vote for Speaker advancement.
No one abstained from voting, and no one opposed it, leading to a smooth approval.
Thus was born the fifty-third Speaker of the Wizard Alliance.
...
Wizard Calendar, September 7, 7826.
Top floor of the Lor Wizard Tower, in the study.
"Combine!" Lor fused the last Element intersection point between the Space Jumping Witchcraft and Space Perception Witchcraft.
"Creak, creak, creak—crash—"
The Origin Container slightly expanded, and the Elemental Sea gently surged.
Lor paid no mind to these routine changes, immediately withdrawing his Spiritual Power from the Sea of Consciousness, issuing a mental command: "Open the game interface."
Ignoring other elements, he focused his attention directly on the Space Jumping Witchcraft in the sorcery column.
[Space Jumping Witchcraft (6.9 Ring) (No Seven-Ring Sorcery Position, Cannot Level Up, Can Limit Break)
Traits: 1: Space Jump, jump distance is based on position distance, current space fluctuation tolerance is 6.9 Ring.
2: Spatial Mark, by leaving a spatial mark, ultra long-range space jump can be realized, current jumping accuracy is 6.9 Ring.
3: Space Penetration, can penetrate space barriers of texture 6.9 Ring and below.
4: Space Unsealing, this trait allows space to be more easily torn, currently can tear 7.0 Ring stable space at most.
5: Space Link, greatly enhances the connection with spatial marks and slightly fortifies spatial mark traits.
6: Space Anchor Point, can anchor space, greatly strengthening the association between anchor point and any other space traits.
7: Space Lock, can lock space, greatly enhancing the accuracy of various space witchcraft.
8: Spatial Perception, can project perception to the space anchor point within a certain range.]
"Done!" Lor, looking at the ’Can Limit Break’ notation in the suffix of the Space Jumping Witchcraft, couldn’t help but feel a wave of excitement despite being prepared.
After breaking through to the Sixth Ring, he had invested all four of his available Five-Ring Sorcery Positions into this, and now, at last, he saw the returns.
"Limit Break for me!" Without any hesitation, Lor immediately issued the command.
[Space Jumping Witchcraft (6.9 Ring) → Space Jumping Witchcraft (6.9 Ring) (Limit Break +0.1 Ring) (No Seven-Ring Sorcery Position, Cannot Level Up)]
"Creak, creak, creak—crash—"
At this moment, turmoil in his Sea of Consciousness intensified, the vast Elemental Sea stirring elemental fluctuations, majestic and vast.
At the core of the Elemental Sea, belonging to the Space Jumping Witchcraft, the corner of the Origin Container burst forth with a pure black light, enveloping the entire Origin Container as if undergoing a transformation.
After a long time, the transformation was complete.
The other two ends of the Origin Container and the core, comprising the Great Dissolving Technique, Space-Time Realm Witchcraft, and Space-Time Meditation Structure appeared unchanged.
Whereas the corner belonging to Space Jumping Witchcraft exuded a unique arcane aura, as though no longer on the same level as the other two witchcrafts and meditation structures.
This change did not bring any hazards to the entire Origin Container, but instead made it more robust and stable.
"I finally possess my first genuine Seven-Ring Sorcery." Lor gazed at the almost completely renewed Space Origin Container, feeling an extraordinary satisfaction.
Once upon a time, he didn’t even dare to set the Seven-Ring as his goal, thinking that becoming a Sixth-Ring Mage would be satisfactory.
Yet unknowingly, not only did he possess his first Seven-Ring Sorcery, but the second was also seemingly within reach.
Moreover, achieving the Seven-Ring was no longer a dream, but a tangible future he could clearly see.
Even becoming an Eighth-Ring Mage, which had never appeared in the pre-life Wizard Alliance, was now something he could aspire to.
For as long as he could achieve Tier Six, Nine Stars glory in the Arena, he would have a one-tenth chance to reach Tier Eight, and naturally, he did not believe he couldn’t become one of the Tier Six, Nine Stars.
However, compared to those prodigies from overlord-level civilizations, Lor’s path was still somewhat tougher.
After all, the path to breaking through to the Eighth Ring relied on him and future Speaker breakthroughs to the Seventh Ring to pave.
After observing within the Sea of Consciousness for a while longer, he reluctantly withdrew, looking towards the game interface.
Now the descriptions for the first three traits of the Space Jumping Witchcraft had all changed to 7.0 Ring.
Meanwhile, the space tearing effect of the fourth trait ’Unsealing’ understandably became 7.1 Ring.
As for the lower four traits, due to their nature being more towards amplitude and auxiliary, with no specific values, the descriptions remained unchanged, although Lor was fully aware of the actual changes.
"Space Jumping Witchcraft has officially become Seven-Ring Sorcery, probably suitable for relocating Plane Groups now."
Lor contemplated, "The next step is to continue enhancing the potential of the Space-Time Realm, striving to also officially break through to the Seven Ring."
"To enhance the Space-Time Realm, I should select foundational runes that can make its world attributes more complete."
His gaze lowered, carefully scrutinizing the seven traits under Space-Time Realm Witchcraft, silently pondering which functional foundational rune to create witchcraft.
In the time direction, he felt two foundational runes he currently owned were suitable for addition.
He named these two runes ’Time Flow’ and ’Time Stability.’
The three traits of Time Acceleration, Time Deceleration, and Time Stasis merely formed the essential temporal laws of a realm, not complete, and unable to form its own time cycle.
Therefore, once the Space-Time Realm was deployed, the flow of time within it would only connect with the outside, achieving unity, with no time of its own.
Once the Time Flow rune was added, it would allow the time within the Space-Time Realm to flow independently, instead of following the external time flow.
As for Time Stability, it served two purposes: strengthening the effects of Time Acceleration, Deceleration, and Stasis, and solidifying Time Flow.
Concerning the space direction, Lor favored a foundational rune named ’Space Expansion.’
Its effect was simple and direct, which was to expand the coverage of the Space-Time Realm.
"I’ll choose Space Expansion first, the other two can wait." Lor hesitated for a long time before finally choosing the simplest and most straightforward foundational rune.
Currently, he only had three Sixth-Ring Sorcery Positions left, and he needed to prioritize strengthening himself over mending the world.
A mere three sorceries could not significantly improve this incomplete world, better to wait until after the Seventh Ring to slowly perfect it.







