Who Designed This Underworld Dungeon?-Chapter 975 - 644: Adventurers Are God

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Gong Qiying has recently returned to his ordinary life.

Which means he watches the myriad expressions of those entering the Dungeon for amusement, maintaining his humanity this way.

He has a legitimate reason for enjoyment; it's definitely not because he's inherently fond of seeing people suffer. Absolutely not.

"The Dungeon's color being covered doesn't mean the City Lord will die or anything serious."

Sain Dungeon, City Lord's room.

Gong Qiying flips through the notes left by his predecessor, Gedwin, while looking at the large map showing the real-time feedback of the Dungeon's color infusion status.

This coloring business is indeed ever-changing; the map colors are constantly shifting, like a bunch of Dungeon Lords crowding the map playing Splatoon, spraying paint all over it.

The entire Yanor Kingdom and more than half of the Warrior Country have been painted Sain's green, which has been known for some time.

But upon closer inspection, one can find sparse spots of other color blocks distributed within the green, representing other Dungeons.

The areas in the Warrior Country that aren't painted by Sain's colors are where the powerful Dungeons like Red Teeth Dungeon and Glory Dungeon are located.

During the period when Shattered Star General appeared, these places had a faint layer of Sain's color, but over time, as the popularity of the Battle Festival returned to normal, Red Teeth and others reclaimed their color.

This scenario isn't hard to imagine; after all, for the residents there, the continuous influence from nearby Dungeons is certainly greater than that of the distant Sain Dungeon.

When Sain Dungeon first exploded, it might hold top trending status for a few days, but as time goes by, everyone returns to their daily lives, focusing on the Dungeons near their homes.

"But the current situation is a lot better than when I first started."

Though recalling his past, he didn't really go through any tough days.

The map's color represents the Dungeons' influence; while Sain Dungeon's influence has expanded, it does not mean that people covered by its color are hypnotized to forget other Dungeons.

In Black Stone City, Giant Stone Dungeon undoubtedly has the largest covered influence, yet it's still living well.

Perhaps because it's specializing in producing unique minerals, allowing it to survive. Rather than calling it a Dungeon, it's more fitting to say it's a special resource point.

But Gong Qiying believes that more importantly, Giant Stone Dungeon has its unique minerals, attracting loyal followers.

Keeping a unique feature always leaves a place for oneself no matter when.

So, although Sain Dungeon's influence is continually expanding.

There's no immediate worry for Giant Stone Dungeon and others, especially since Glory Dungeon's influence seems to have grown, flourishing even more.

"The Plants vs. Zombies strategy is also a unique feature for Cangyin Dungeon, so..."

In his reply to Heiniss, Gong Qiying wrote:

[忍]

Don't bother why the Dragon Clan enters your Dungeon; just tell them if they've given spiritual power.

If they have, let them do whatever they want within the Dungeon, don't interfere!

Adventurers are spiritual power; spiritual power is God! 𝗳𝚛𝚎𝚎𝘄𝕖𝕓𝕟𝕠𝚟𝚎𝕝.𝗰𝕠𝐦

If calculated this way, Sain Dungeon truly has innumerable gods.

"Everything is running smoothly in each area, no problems at all."

Gong Qiying checks each area's situation, and the adventurers are as usual inside.

Fran Fort and its connected Path of Living Sacrifice and Deep Church remain the best places for newcomers to test their courage; recently, some from the Warrior Country have arrived, seemingly seeking calmer territories due to lack of competence in Nimgefo.

The forest area welcomes most newcomers, a large group with dragon-slaying dreams, training madly within, unwilling to stop.

Great Tomb Area's Meat Pigeons remain the same, not attracting newcomers, possibly due to Gong Qiying's slacking on updates there.

Lake Lienia has seen several adventurer-turned habitable towns as safe zones, buzzing with people here to learn magic.

The Cold Valley's Yilushier and subsequent Yanor Londo remain symbols of strength, adventured only by experts.

These classic areas within the Yanor Kingdom are backed by this whole country, hardly needing any worry; even without further updates, they are stable spiritual power sources.

As for the new areas in Warrior Country, they are still at their customer attraction climb phase, with no clear boundaries visible yet, making it Gong Qiying's work focus.

The existence of Crying Peninsula has been unearthed, and local Strategy Groups have greatly contributed in development work, ultimately confirming it as a suitable place for Copper Level and lower adventurers, with good scenery and moderate Monster strength, ideal for training.

Those guides leading straight to Big Tree Guard are nothing but misleading others with bad intentions!

Nimgefo remains Nimgefo; ever since discovering the bypass to Lake Lienia avoiding Stoneveil City, Greg's challenge number has been decreasing, mainly due to excessive randomness, making adventurers unable to predict the opponent's next limb attachment.

After Dragon Tomb appeared, Galide has become the most popular area, even the most talked-about.

Talk outside mentioning Galide, people may not know what it is, but say "Battle Festival hosting place" and they'll understand.

Galide now can be considered Sain Dungeon's main promotion.

And other regions have seen some recent exploration, such as Skyrim Strategy Group's exploration of Blood Dynasty, and even Yanor Plateau seems to have local adventurers finding shortcuts, though they themselves don't seem to realize it's a shortcut.

After scanning the general situation of each area, Gong Qiying muttered to himself:

"Whichever area adventurers first develop next will be the main focus after Galide."

The letter to Cangyin Dungeon lies on the altar, along with a map from "Hollow Knight"—Deep Nest, a map filled with darkness and a touch of horror elements.

At first glance, it mismatches Cangyin Dungeon's atmosphere a bit, but Heiniss seems to like such maps, so he sent it to her.

Residing in the beautiful Garden Dungeon yet yearning for dark and grim-themed maps, Heiniss is indeed quite the contrast.

However, Gong Qiying is not giving the map randomly; Heiniss had recently sent him a batch of local mutated plants, enriching Sain Dungeon's Monster resource pool.

Though it's still unsure if these mutated plants will see the battlefield in their lifetimes.

"Using this Deep Nest map should bring challenges to those mighty Dragons, no wait, it's called 'challenge', depending on how she arranges it."

"Don't overdo it, or it'll anger your God's congregation away."