To ascend, I had no choice but to create games-Chapter 596 - 343 Abstract World_2
Chapter 596: Chapter 343 Abstract World_2
Chapter 596 -343 Abstract World_2
However, the reason why this guy left his own universe and came here is still unknown.
With a sigh, Fang Cheng felt that the variables in this world were increasing more and more.
Foll𝑜w current novℯls on ƒrēewebnoѵёl.cσm.
Although none of them was a particularly big trouble, they always seemed to crop up now and then, causing him a bit of a headache.
This was not good for his big plans for game development.
A perfectly good amusement park had now, thanks to these disturbances, completely turned into a different game.
Glancing at the players’ current amusement city, they had already started to move toward tower defense.
They seemed convinced that Fang Cheng’s next step was to introduce tower defense, and everyone was studying the various amusement facilities in the game, growing increasingly certain of it.
[I always wondered why my employees looked so fierce, like they could guard the door as security, when they were supposed to be amusement park staff. It turns out they were serving this very purpose.]
[I’m in trouble now; how am I supposed to turn a carousel in a children’s park into tower defense?]
[You could just mount heavy firepower turrets on the carousel.]
[Are you serving Ashtat with that suggestion? But it makes sense; I’m gonna buy a batch of heavy weapons right now.]
[What about me, with a water park? What should I do?]
[Has anyone ever specified what must be in your swimming pool?]
[Got it, I’ll ask some well-off countries for some harmless wastewater.]
Watching the players with their wild ideas, Fang Cheng found that these players could always come up with new twists.
Forget it, I’m tired.
After returning his Primordial Spirit to its place, Fang Cheng found Huang Ping still looking at the news online and excitedly said to him, “Boss, is this also part of your plan?”
“It’s not.”
“No need to be modest, boss! We’ve already prepared the update plan for the next DLC; you can check it out now. We’re planning to add a leaderboard and introduce ranking in tower defense. Also…”
“Whatever, I’ll leave it to you.”
“Thank you for your trust, boss. We’ll definitely complete this task perfectly.”
Watching the enthusiastic Huang Ping, Fang Cheng drank some Spiritual Tea and realized that ignorance could sometimes be blissful.
So, should I make a game where ignorance is bliss?
While Fang Cheng was reflecting on the difficulties of enlightenment, the DLC for “My Amusement Park” was being developed at a rapid pace.
To match Fang Cheng’s imagination, the planning team exerted two hundred percent effort, advancing the progress diligently without working overtime and proudly completing the DLC in seven days.
In the new DLC, the stairwell would become a permanent structure. Players could freely choose the status of the stairwell and switch between open and closed modes.
When open, it would constantly bring forth a flood of monsters from another world’s entertainment layer. They could proliferate infinitely, ensuring players never had to worry about running out of monsters.
After the monsters appeared, they would charge toward the location of players in the amusement park, and players would have to position their unlocked amusement facilities along the monsters’ path to kill them.
Players were free to plan the layout of the facilities; they could even lead the monsters inside their own amusement parks. Some visitors would pick up weapons within the park to fight the monsters, and some could be even more formidable than the park’s employees.
After repelling a wave of attacks, players could send their employees into the stairwell, hoping they could rescue a new NPC.
Players jokingly referred to this process as “rescue missions”. The more people they rescued, the more likely their amusement park was to attract the attention of visitors, improving the ranking of their amusement city.
Although the process was odd, since it was all about rescuing people, Fang Cheng didn’t see anything wrong with it.
The more people who were rescued, the wealthier their amusement park became, allowing them to acquire more facilities to kill monsters and thereby creating a virtuous cycle.
The amusement park and tower defense gameplay found an excellent balance at this point; the new gameplay was bizarre and unique, but it took the game’s strategic depth to another level.
In the new version, players needed to consider how to attract more visitors to their amusement park while also thinking about how to quickly switch to a wartime state when necessary.
Many players even went to real-world amusement parks dozens of times, specifically to layout better amusement parks in the game, boosting the business of nearby real parks considerably.
I thought the craze for this game had reached its peak, but the developments that followed were somewhat unexpected.
People started making dirty pictures of the amusement park.
And they caught on.
The quality of a game’s character design is largely judged by how many dirty pictures are related to it.
But no one expected that someone would draw dirty pictures of the park’s attractions.
Those aren’t even human beings!
In response to everyone’s confusion, the artist who first released the dirty pictures defended themselves fiercely, “People love the big mushrooms, so what’s wrong with me drawing a love triangle between the Ferris wheel, roller coaster, and haunted house? Don’t you think it’s super dirty when the Ferris wheel is entered and exited? The state of the roller coaster moving at high speed is super fierce!”
“Classmate, every building is entered and exited by people.”
“I don’t care, I just like it this way!”
Although it was just a niche category, after this person’s endorsement, more and more people joined in.
At first, everyone drew fan art just for fun and to play around with memes, but as the memes piled up, it slowly turned into a trend.
At the recent game exhibition, some even started cosplaying as the park’s equipment, able to transform into different forms, exuding a potent sense of culinary inspiration.
The bizarre culture initiated by “My Amusement Park” began to spread, with numerous abstract art forms emerging, new cultural performances appearing, and games related to amusement parks became hot.
Amusement park + card games, amusement park + horror, amusement park + parkour…
The most outrageous was amusement park + romance simulation. Players had to role-play as a transfer student at the amusement park school and fall in love with various amusement park equipment, where every character made an appearance to scale. Only a lunatic could have made such a game.
Yet, this game still managed to sell thousands of copies, and it garnered high reviews on the Steam platform. Some played hundreds of hours just to collect all the CGs, which was inconceivable behavior for carbon-based life forms.
Realizing that the game had become a cultural symbol, Fang Cheng was speechless.
Looking at the related news on the internet, Fang Cheng felt these people were really strange.
What has happened to this world?
Apart from Fang Cheng, there was another who felt that the world had become bizarre—Monk Without Heart, who made money by slandering others.
These days, doing business is not shameful.
After all, a game is a calamity, so slamming it to death is not an issue, and no one would protest.
And even if they did, they would only repeat “games aren’t to blame, irresponsible parents are,” “give me a million and I’ll definitely go traveling, once the money runs out, I’ll come back and play games,” and then get beaten by my smooth rhetoric.
The fiercer they curse, the more it proves my point that “games are harmful,” because people are so violent, and it’s all the game’s fault.
Noticing that “My Amusement Park” by Fang Cheng Studio had become popular recently, Monk Without Heart, like a fly smelling something rotten, began his daily smear campaign.
“That ‘My Amusement Park’ by Fang Cheng Studio is trending lately. I’ve looked at the game, and on the surface, it’s a game that could save people, but in reality? It’s all sinful.”
“A person’s life-saving abilities are limited. If you save someone in a game, you can’t save them in reality. The merit that was meant to be yours is now lost. Isn’t that hateful?”
“So, this game must be banned. And not just your average ban, but a total eradication. We can’t let such guys exist.”
After the rant, his live stream chat came alive with responses.
“The master is right. So here’s my new wife. She’s 310 meters tall, with a top speed of 300 kilometers per hour, with shiny and straight parts, and walks with eighteen turns. I fell in love with her at first sight, please bless us, master.”
“Master speaks the truth! I feel that I’m bound to go to hell, so here’s my favorite haunted house dirty picture. Let’s all take a look, and then exchange notes when we get to hell.”
“I agree, I’ve decided to go and save people in the game right away, and make my rescue count negative. That way, I’ll have succeeded.”
Watching one viewer after another speak in abstractions, Monk Without Heart sank into a state of perplexity.
What’s wrong with these people?
Has the world become this abstract?