This Is Not a Bug but a Game Feature-Chapter 41: Star Emperor

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Chapter 41: Chapter 41: Star Emperor

There will definitely be fans.

The first game by Tianba Studio became popular thanks to a recommendation by the Thunderbolt UP master, so they are not short of fan followings.

But after releasing the video and announcing the studio’s official entry, Chen Ba didn’t pay much attention to the follow-up.

To forge iron, one must be strong.

Whether fans or traffic, without works to support them, all of this is empty.

They are a game studio, not idol stars. As long as they can produce good games, these things will naturally come.

As for games, there’s significant internal debate about the studio’s next new game.

Action-fighting 3D game!

The theme is not the issue; the issue is the choice of game engine. Chen Ba proposed using the newly announced Dream Building 5 Engine for the new game.

"Dream Building 5?"

Lu and the others looked at each other in disbelief.

As game professionals, everyone knows what the Dream Building Engine is.

Because they know what it is, they are surprised by Ba’s idea.

The Dream Building 5 Engine has only recently been announced, and there are no finished games on the market using this engine. Although the official sample images are stunning, this is also where everyone doubts.

For just a fighting game, is this new engine necessary? Is it necessary to calculate movie-level CG effects in real-time?

"If there’s something new, why not use it?"

Chen Ba explained, "Moreover, this fighting game of ours focuses on high-quality, high-detailed scenes and effects."

Regarding the choice of game engine, there’s really no hesitation.

Their game demands precision in scene modeling and pursues the ultimate visual effects.

As a newly released next-generation game engine, Dream Building 5 can meet the needs of Tianba Studio. Unless a new game engine is self-developed, it’s hard to find another option.

"Don’t worry!"

"Although our new game is created using the Dream Building 5 Engine, pursuing the ultimate visual effects, its scale is not large."

Guessed what everyone was worried about, Chen Ba smiled: "You don’t think I’m planning to make a AAA game, do you?"

You think too highly of Tianba Studio!

A fighting game doesn’t involve many scenes and won’t be an entire open world like a AAA game.

To put it simply.

Everyone is worried mainly because they fear Ba’s ambition is too great, and he might have the ambition to make a AAA game because of a temporary expansion.

After all, the gap is too wide.

The first game was a pixel-style business simulation game, the second was a 2D simulation game, and for the third, directly using Dream Building 5 to the fullest?

Chen Ba made it clear that you are overthinking!

He hasn’t grown so arrogant and conceited to think that with just Tianba Studio’s current resources, people, and budget, they can make a next-gen masterpiece.

If AAA is a villa, then their new game, at best, is just a bathroom in that villa.

"The new game is called Star Emperor."

"It’s roughly set in a fantasy world of sects and Holy Lands, where the universe’s Ten Thousand Races coexist..."

Waving his hand, Chen Ba continued: "Just get a general idea; anyway, the plot is simple, with only a few lines."

The game’s background in "Star Emperor" draws references from several popular fantasy web novels, and many realm terms are adapted from them.

The game has two modes.

In the story mode, players will play as an ordinary human youth, sweeping through various supreme talents competing for the throne, ultimately proving the Dao and being recognized by the Ten Thousand Races as the Star Emperor.

Then there’s the online mode!

In the online multiplayer mode, players can choose to play as the Star Emperor, other human Emperors, or Venerables from other races, engaging in epic duels across time.

"Simply put, the story mode is against the computer; it’s mainly to familiarize yourself with the controls, while the online mode is player vs player."

Yang Dong added, "This is not a strong narrative game, and there’s not much story to speak of; the protagonist simply becomes invincible along the way."

Plot? What plot?

After the painful lessons from the first two games, Chen Ba and Yang Dong now get headaches just hearing the word ’plot’ and want it as simple as possible.

Therefore, in "Star Emperor," the plot is brutishly straightforward to the point of being shocking.

In bot mode, the story is summed up in one line: the protagonist sweeps through the aristocratic generations, ultimately proving the Dao!

What more plot is needed?

The true supreme geniuses simply conquer the world along the way!

Neither of them wants to dwell on the plot; besides, there’s not much to say, as "Star Emperor" is about multiplayer duels.

In the multiplayer mode, every player is an Emperor or Alien Race Venerable, standing atop the river of time to engage in battle.

Fighting games are about the core of combat.

Regarding the combat aspect, everyone enthusiastically discussed the unique abilities of each character.

"The Profound Turtle Venerable’s feature should be thick-skinned and well-shielded, while this Feather Race Venerable can be designed as an agile character..."

In "Star Emperor’s" game background, before the protagonist Star Emperor proves the Dao, there are probably hundreds of human Emperors and Alien Race Venerables.

But it’s impossible to create so many characters in one go; in the initial plan, the game will only have three human Emperors and three Alien Race Venerables available for choice.

Six characters seem a bit few.

However, new characters can be added through updates later, so that’s not a big problem.

The three tentative human Emperors are the game’s protagonist, Star Emperor, Emperor of the Universe, and Emperor of the Long Night.

Among them, the protagonist Star Emperor is more of an all-around type, with relatively balanced stats in all aspects, nicknamed ’Water Bucket King,’ and is suitable for beginners. 𝙧𝙚𝙚𝔀𝒆𝓫𝓷𝙤𝓿𝒆𝙡.𝒄𝙤𝓶

Emperor of the Universe is a counter-type, with low stats, and skills oriented towards defensive counterattacks, suitable for players with a brain but poor operation.

Emperor of the Long Night, the Glass Cannon!

Focusing on high attack and low defense, the upper limit can be said to be the highest character in the game. But whether it’s super godly or instantly dead, it depends on how players play...

The Alien Race Venerables follow the same principle.

Basically, each character has its own characteristics, along with special mechanics and skills.

In Chen Ba’s words, each Emperor or Venerable has different ways of proving the Dao and use different weapons, thus forming a huge difference.

Some Emperors or Venerables have extraordinary physiques, making them stronger in close combat, while others have unparalleled talent, creating a variety of shocking Secret Techniques.

The only similarity is that at the Emperor/Venerable level, their strength is terrifying.

When fighting enemies, every move carries cosmic phenomena, casually shattering a star domain, which is very normal for the Strongest.

The reason Chen Ba is using the Dream Building 5 Engine is to better showcase the extraordinary power of the Emperors/Venerables, making the battle scenes more terrifying and epic!

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