This Is Not a Bug but a Game Feature-Chapter 228 - 160: Marble Continent, Might Makes Right!
The successful hosting of the "Love Advisor Department" million-person matchmaking event made several leaders remember Tianba Studio.
This game is great!
Don’t ask what’s great about it. If you ask such a question, it means your awareness as a young comrade is not high enough and you still need to polish it further.
Official media reported one after another, and there was even a special interview broadcast on the news channel, which genuinely made Chen Ba very happy.
However, being happy is one thing.
He also found it difficult to deal with the suggestion that "such activities should be held more often in the future."
Organizing such an event is nothing for Tianba Studio, but for players, holding such events frequently would be a bit annoying.
Chen Ba didn’t want to upset the players.
So he could only say that he would try his best to meet the demand of holding similar events to a certain extent.
After the interview ended, maybe he was fed up.
Chen Ba did not accept interviews from other media except the official ones, hiding in the studio and using "focusing on developing new games" as an excuse to keep them out.
It’s not entirely a pretext.
It is true that Tianba Studio is developing a new game, and indeed he didn’t have much time during the game development process.
"Now there’s an awkward issue, which is what name should we give to our new game?"
In the studio’s entertainment leisure area, Chen Ba leaned on the sofa, rubbed his temples, and asked: "Binhai Road Marble Legend? Strongest Marble Hero? The names you came up with are a bit embarrassing!"
Lu: "..."
Oh no, Ba dissed me!
These two names were all his ideas, he thought they were pretty good, so he offered them to Ba.
Judging from Ba’s words, he seems not to be very satisfied with these names?
"How about Marble Legend?"
"That sounds even worse than Binhai Road Marble Legend..."
Chen Ba complained: "What kind of legend or tale, don’t you think such names are cliché? They have no character at all!"
"But besides these names, what else can it be called? Surely the game’s name has to have the word ’Marble’, right?" Zhong Shengwei scratched his head and said.
"Not necessarily!"
Chen Ba nodded: "Who said that a marble game must have the word ’Marble’ in its name?"
"Without Marble..."
Zhong Shengwei thoughtfully said: "Then how about Campus Storm? Don’t Leave After School? I’ll Wait for You at the School Gate?"
"Don’t Leave After School is good!"
Chen Ba seemed to have heard a name he was extremely satisfied with, nodding repeatedly.
Don’t Leave After School?
Just four simple words, seemingly unrelated to the game content, yet each word is closely tied to the game. After all, the content of their game is precisely "Don’t Leave After School," isn’t it?
"But this name is a bit vague."
"Just looking at this name, players might find it hard to know what kind of game it is. How about adding a subtitle after ’Don’t Leave After School,’ like ’Don’t Leave After School: Marble Storm’?" someone suggested.
"Sounds good!"
Chen Ba expressed his agreement.
He was very satisfied with "Don’t Leave After School," but since this title can’t directly show the game’s content, adding a "Marble Storm" subtitle solves it perfectly.
Thus, the new game was officially named "Don’t Leave After School: Marble Storm"!
With the game’s name decided, the remaining work became easier, allowing them to directly use the game name rather than referring to it as "that game" or "this game."
"Are the marble patterns done?"
"They’re done!"
Lu took out a tablet and introduced to Ba: "We designed about 230 different marble patterns and subdivided them into grades according to their aesthetic appeal."
Marbles come with different patterns and colors.
In childhood, different colors and patterns represented different values; special patterns or colors were more precious than ordinary glass beads.
Besides, there’s also size.
Most glass beads are the same size, but some are astonishingly large!
These too need differentiation in the game to prevent players from confusing which glass bead is larger or more precious.
"We’ve designed a battle system!"
"The power varies with different colored and patterned glass beads. When two glass beads collide, it triggers battle effects..."
Lu demonstrated the animation.
In the demo, a green patterned marble collided with another with red spots on its surface.
Upon collision, both marbles activated their Marble Souls: the green one became a green-skinned frog, while the red-spotted one became a leopard.
The leopard easily defeated the frog.
So, the red-spotted marble remained still, while the green-patterned marble got knocked far away.
"This..."
Seeing this, Chen Ba looked a bit pensive and said: "Isn’t this too abstract? Who encounters such a situation when playing with marbles?"
"No worries, this is just a special mode. If anyone doesn’t like it, they can choose the classic mode without Marble Souls."
Lu explained: "This mode mainly provides players with more varied gameplay."
"For instance, in this Marble Soul mode, players’ marbles have growth potential; defeating marbles of the same level will increase the Marble Soul’s level."
"The higher the level, the stronger the Marble Soul, making it easier to defeat others and achieve victory..."
Special mode?
Hearing this, Chen Ba nodded.
Since there’s a distinction between classic and special modes, he had no more comments. After all, you can play whichever mode you like.







