Star Ship Girl Era: My Shipgirls Are Too Overpowered-Chapter 80: Looking Through The Loot
The two recovered ships needed far more than a quick patch job.
They had been lying inside that graveyard for too long, exposed to age, pressure shifts, corrosion, and whatever strange effects that folded space had left behind over the years.
Even the parts that looked fine on the surface had to be checked properly, because Aurelian had no interest in dragging hidden faults into the middle of a future battle.
So when the family’s engineers gave him the estimate, he did not argue. 𝐟𝕣𝕖𝐞𝐰𝕖𝚋𝐧𝗼𝚟𝐞𝕝.𝗰𝐨𝐦
The supply ship would need three days to be fully restored.
The carrier would need seven.
That was with the repair docks running at full speed.
Aurelian listened, thought about it for a moment, then nodded.
"Do it properly," he said. "I don’t want either ship leaving the dock with hidden problems just because we tried to save time."
That settled it.
The family teams started the overhaul immediately, inside and out.
Hull plating was stripped and reinforced.
Internal lines were replaced.
Core systems were checked one layer at a time.
Aurelian could have stood there and watched the whole process, but there would have been no point.
Skilled people were already doing what needed to be done, and he had other things to think about now.
For one, the timeline in his head was getting tighter.
The far-rim plan tied to Larkspur Haven was still there in the back of his mind, not urgent enough to move on now, but too important to forget.
If he wanted to go there later with enough strength to survive and hold ground, then every addition to his fleet from now on mattered.
That meant he could not waste these repair days.
The next day, the ecological ship clue and the purple shipgirl clue would both hit their lowest price.
That alone was reason enough to keep moving.
On top of that, there were not many clue opportunities left in the current cycle, and after thinking it through, Aurelian decided to spend one more on a purple battleship clue that had a shorter window left. It was not for him.
It was for the triplets.
More specifically, it was for Yelena.
Out of the three, she was the most stable, the least likely to waste a powerful hull through recklessness, and if their fleets were going to grow in parallel with his, then giving one of them a proper backbone ship early was the smart move.
The clue itself was not difficult to act on.
Like Rhoswen’s heavy destroyer, it pointed toward a purchasable hull rather than a buried relic or collapsing opportunity.
Aurelian arranged the acquisition through family channels rather than going himself, then sent a short message to Yelena, telling her that a battleship opportunity had been secured and that she should be ready to handle it once the family delivery team confirmed receipt.
He did not explain the source of the information, and she did not ask either; she just accepted it with a short thank-you and a ’will repay you later’ message with a winking emoji.
That done, he finally turned to the next thing worth his time.
The haul from the graveyard.
Although the six blue artifacts he got were not the best, for him, they are some of the better equipment to use, especially since every one of them had come out of a place old enough and strange enough to produce things that normal markets did not hand out easily.
Sitting in Black Crown’s command section, Aurelian opened the first item in his commander network and began checking them one by one.
The first was a main weapon.
[Starbreaker Siege Lance (Blue)
Weapon Slot Cost: 10
Restriction: Must be equipped by a capital ship
Special Effects:
Fortress Rupture: When attacking shields, shield-breaking efficiency increases by 51%, increasing by 1% per level. Full Charge: Damage increases based on charge time, increasing by 5% per minute, up to a maximum of 100%. This effect is fixed.]
Aurelian let out a slow whistle as he read the effects of the first item.
There was a clear line between cyan equipment and blue equipment, and it showed up best in things like this.
Gray, white, and cyan gear mostly offered raw numerical gains, stronger base performance, tougher plating, better output, better cooling, and so on.
Blue gear was where the real difference started.
Two fixed effects.
One that grew with the level.
One that stayed powerful from the start.
That alone made blue equipment worth treating seriously.
This weapon could only be mounted on a capital ship, which, in his fleet, meant Astra’s ship and no one else. It also happened to fit cleanly into her available weapon configuration.
Aurelian marked it for Astra without hesitation.
The second item was a radar system.
[Farveil Horizon Radar (Blue)
Direct replacement for the existing radar system
Special Effects:
Extended Reach: Detection radius increases by 21%, increasing by 1% per level. Oddity Trace: Automatically marks blue-tier and lower oddities within radar range on the star map. Has a chance to mark purple-tier oddities as well. This effect is fixed.]
After reading the effect of the second item, he paused for a second as he could not believe his luck.
It was not just a good radar.
It was a radar that would help him make money and find opportunities.
Aurelian’s gaze lingered on the second effect for a moment before he nodded to himself.
"That’s definitely yours," he said quietly, already knowing it would go to Astra as well. She was the flagship, the highest-level ship, and the one most likely to get the full use out of a long-range detection system like that.
The third blue item made the current trip feel even more worthwhile.
[Blazewing Space Fighter (Blue)Hangar
Slot Cost: 5. Requires carrier hangar access
Special Effects:
Burn Mark: On hit, applies a continuous burning effect and increases damage taken by the target by 10.5%, increasing by 0.5% per level. Engine Overdrive: Active effect. Increases the fighter’s speed and maneuverability by 100% for 10 minutes. Cooldown: 24 hours. This effect is fixed.]







