MTL - Game Design: It is Very Simple For You To Fill In?-Chapter 222 Battlefield One is a discarded product of Germination Studio?
Chapter 222 Battlefield One is a discarded product of Germination Studio?
"Oh my god! EA's countdown page is really well done." Yinzi swiped this page over and over again, and the game screen would change differently after waiting for a minute.
The most important thing is that no matter how many times you refresh, the perspective of combat is different.
In the page after the countdown, the players in the main perspective seem to be transformed into thousands of soldiers and have fought countless battles.
Everyone kept refreshing the page, following the perspective of the promotional video to experience the war.
Each perspective ends quickly,
Some characters didn't even react, the screen was already dim, and then switched perspectives.
At the end of their lives, everyone only heard a huge explosion sound from outside their field of vision,
The picture is very realistic, there is a red light behind Yu Guangzhong, gravel and soil are splashed from the back to the front,
In the final picture, the explosion statement is close at hand, but it is not harsh, because their eardrums have already been pierced in the endless battle.
These small fragments after another can be regarded as a time pastime for players to squat,
The death methods of these perspectives are strange, or because of the shells falling from the sky, or because of the cold guns in the dark, but no one questioned or ridiculed this.
Because they saw the real war in one after another, cold and cruel,
He who is at war has no poetry and no future,
When the horn of the charge sounded, the sun shined through the haze of the clouds to the lifeless land, and the black scorched illuminated, hot, burning land became more dazzling.
The teammates around him fell one by one, mixed with the warm sunshine, the ground they stepped on was heavy and muddy, and the splashed black mud could no longer tell whether it was mud or flesh and blood.
But it was too late to think, because the horn had already sounded, and there was only charge.
"I finally know why EA will show players one promotional video after another." Yinzi smacked his lips, every time he refreshed this page, he would never get tired of watching it.
"If it were me, I would show you a hundred, a hundred!" Looking at the screen after the countdown, they could finally understand EA's madness. It turns out that EA really has so much in stock that they can't see it all. Can't see it all!
He looked at this page and couldn't bear to quit. After reading it for more than ten minutes, he was still a little bit unsatisfied.
The fans watching the live broadcast also laughed at this time.
‘I was watching EA’s official website just now, my grandpa asked me what movie this was, and I told him it was a game, but he didn’t believe it. '
‘I really want to play, why is there still 20 days left! '
‘One thing to say, I have been watching this page for many days, and there is no repeated picture. Has EA made so many promotional videos? '
‘Probably not, I think those pictures are more like actual machine drills. '
‘I can feel it just by looking at the screen. This is definitely a king bomb game. Is the old thief so willing to sell the game to others? '
‘I don’t know if the old thief is willing or not, but I only know one thing, if this game becomes a **** again. '
…
Players are talking about this game, but EA doesn't know it. They are the game manufacturers who feel the enthusiasm of players most directly.
Before the webpage is repaired, just a countdown page can continuously refresh the page views of the website,
After the repair, the daily page views of the website can reach a new high.
At this moment, EA finally understood the reason why the old thief asked them to be the server, because the daily traffic of its own webpage only increased.
On the highest day, the number of hits on the webpage in 24 hours was maintained at tens of millions.
At that moment, EA's old rival Ubisoft couldn't sit still.
Before seeing EA pay old thieves to buy games, they felt that they must not be able to buy anything good.
Because even if the old thief has a lot of game plans in his hands, he may give buyers an excellent game, but he will definitely not give other game manufacturers a king bomb.
People, good things are always wanted to keep for themselves.
At first, game manufacturers like them looked at EA as if they were watching a joke.
Don’t go empty-handed, pay a huge price, take out countless mortgages, and end up buying a subpar game from someone else.
No one thinks that the old thief will sell the game that can be a hit to EA.
EA's promotional videos are one after another, and the high-quality promotional videos are vividly depicted in details. All of these are constantly showing off in the eyes of players, and they are game trailers one after another, but in the eyes of game manufacturers, EA is It's just bragging, just bluffing.
After all, the money was spent, if I bought a second-rate game, wouldn’t it make people laugh out loud.
Even the old thief only released one or two promotional videos, and you have ten or twenty promotional videos in a row, which is not a bluff.
Originally thought that EA spent a lot of money to make promotional videos to bluff, because they only need to deceive players, buy games, download games, and then it is EA's business to keep players.
But as long as a cheater downloads it and consumes him for 2 hours, the player cannot get a refund.
But after the countdown preview this time, watching one character after another as the perspective of the video, all this does not look like a high-priced custom-made promotional film at all, but a real machine demonstration.
Other game manufacturers, especially Ubisoft, finally realized one thing.
That is, if the game is really as demonstrated in his trailer, this game will undoubtedly become a blockbuster again.
When the hits on EA's website maintained at tens of millions 24 hours a day, they really couldn't sit still.
Although the number of hits doesn't explain too much, it can show one thing, that is, after the game is launched, the number of online users of this game will definitely not be low.
Everyone knows that the old thief has the ability to make hits. Among the games produced by Germination Studio so far, no matter whether it is a 3A masterpiece or a simple small game, there is not a single bad one.
Everyone just doesn't believe that the old thief is willing to sell such a top explosion to others.
Shouldn’t good things be owned alone?
On the second day after the tens of millions of hits, a topic suddenly appeared on the Internet.
"Battlefield One is a discarded product of Germination Studio? EA spent a lot of money to buy games but made a lot of money! "
The person who posted the post is anonymous, and the source of the poster cannot be traced.
But it was such an anonymous question, but the popularity of it rose rapidly due to the constant clicks of the players.
Several core questions in the post are, is "Battlefield One" a discarded product of Germination Studio?
Before selling the game to EA, did Black Star old thief know that the game would be a hit?
It is undeniable that EA’s marketing success is undeniable. Numerous promotional videos have scratched players’ restless hearts one after another. If the old thief knows that “Battlefield One” has the current popularity, will he regret selling the game to EA?
(end of this chapter)