Apocalypse Trade Monopoly
SUMMARY
REVIEWS
The world ended, seven days of earthquakes, volcanic eruption and then came the meteor storm, bringing something worsemutation.Now, survivors are group into Shifters, mutated humans and normals.Ava Zhang was supposed to be a Normal. Useless. Disposable.Thrown into a military-controlled bunker, she is sorted into Level Threethe bottom rank, where the weak are left to rot. Starving, overworked, and surrounded by desperate scavengers, she realizes that in this world, strength decides survival.But Ava isn't as powerless her hidden System activates. The Blueprint Systeman ability that lets her design and invent anything, from weapons to high-tech defenses.
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CHAPTERS (163)
- C.163: : A World RewrittenNEW
- C.162: : The Architects’ VaultNEW
- C.161: : Silent CodesNEW
- C.160: : Kill CodeNEW
- C.159: : Root AccessNEW
- C.158: : Ghost LawNEW
- C.157: : Red LogicNEW
- C.156: : Glass KnivesNEW
- C.155: : Game TheoryNEW
- C.154: : Anchor ProtocolNEW
- C.153: : Zone Red NullNEW
- C.152: : What I WantNEW
- C.151: : Burnout ProtocolNEW
- C.150: : Rewrite ThresholdNEW
- C.149: : Fault StateNEW
- C.148: : The Game Without CodeNEW
- C.147: : The Knife BehindNEW
- C.146: : Blink EnterNEW
- C.145: : The Echo GateNEW
- C.144: : First Strike, Last PeaceNEW
- C.143: : Return to the QuietNEW
- C.142: : ThreadcutNEW
- C.141: : The Legacy MarketNEW
- C.140: Bike ModsNEW
- C.139: Sweet liesNEW
- C.138: -Ambush ProtocolNEW
- C.137: - The Vault GateNEW
- C.136: - Perimeter BreachNEW
- C.135: - LoadoutNEW
- C.134: Kai System DecodeNEW
- C.133: – "Shadows and Old Names"NEW
- C.132: – The Territory BetweenNEW
- C.131: – Old Routes, New TermsNEW
- C.130: – Old Threads, New TensionNEW
- C.129: – Terms & ConditionsNEW
- C.128: – Wandering MindsNEW
- C.127: – The Market MindNEW
- C.126: – The Scent of HungerNEW
- C.125: - Medbay RecoveryNEW
- C.124: – Two Miles and a PulseNEW
- C.123: – Wires AccessNEW
- C.122: – Team of ThreeNEW
- C.121: – The Business of PowerNEW
- C.120: – Your Room, For NowNEW
- C.119: – First OrdersNEW
- C.118: – Delivery ConfirmedNEW
- C.117: – The Bunker in the WestNEW
- C.116: – Data and DelayNEW
- C.115: – Drop Point DeltaNEW
- C.114: – Feedback LoopNEW
- C.113: – Executable LogicNEW
- C.112: – Let Me Show You RiskyNEW
- C.111: – Lock-OnNEW
- C.110: – Terms and TethersNEW
- C.109: – Sync and StaticNEW
- C.108: – Wreckage and ReverenceNEW
- C.107: – Burn the MapNEW
- C.106: - Fault Lines and FrequenciesNEW
- C.105: - Ghost Data and Scattered NamesNEW
- C.104: - Core ConversationNEW
- C.103: - Sync LeverageNEW
- C.102: – Six LessonsNEW
- C.101: - A little SecretNEW
- C.100: - The Flash and the FussNEW
- C.99: : Systems and SmokeNEW
- C.98: : Red Tape & ThornsNEW
- C.97: : Hidden InventoryNEW
- C.96: : Smoke & SparkleNEW
- C.95: : Three’s a CrowdNEW
- C.94: : Secrets UpdatesNEW
- C.93: : A pathwayNEW
- C.92: : Boredom & BulletsNEW
- C.91: : Small Crimes, Big GainsNEW
- C.90: : System CompatibilityNEW
- C.89: : Market ValueNEW
- C.88: : Temporary RepairsNEW
- C.87: : Quiet MorningNEW
- C.86: : Different WorldsNEW
- C.85: : ThresholdNEW
- C.84: : Exit WoundsNEW
- C.83: : Smoke and ChoiceNEW
- C.82: : The Hunter in the HallNEW
- C.81: : The Collector’s RoomNEW
- C.80: : The Silent TradeNEW
- C.79: : Shadows in the UndergroundNEW
- C.78: : Exit or EmpireNEW
- C.77: : Plan E – Where the Real Game BeginsNEW
- C.76: : Blueprint UnleashedNEW
- C.12: Unspoken Deals
- C.11: A Dangerous Smile
- C.10: Running the Numbers
- C.9: The Rules of the House
- C.8: Work Fast or Die Trying
- C.7: The Ones Who Forgot
- C.6: The Wrong Kind of Family Reunion
- C.5: Survival on Time
- C.4: The Brave Choice
- C.3: System Reboot
- C.2: Three Months of Misery
- C.1: The Day the World Called It Quits
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