Monsters Are Coming

Chapter 1249 - 328: Intelligence Investigation, Regional Momentum (3)

Monsters Are Coming

Chapter 1249 - 328: Intelligence Investigation, Regional Momentum (3)

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Able to survive until now from the Catastrophe Battle, the Lord of Jile is deeply versed in the essence of "survival" strategy, crafting channels for resource acquisition that cannot be cut off, able to retreat or restart anytime even in danger.

Distributed resource production nodes spread across different regions of Monster World, like underground mycelium networks.

Each node operates independently, destroying one or two does not affect the overall production.

Next is mobile capital accumulation, ensuring resource output circulates continuously like blood flow.

Once an area is exhausted today, another place is chosen for exploitation tomorrow.

Finally, like the structure of a cunning rabbit with many burrows, all Jile Sub-Palaces are equipped with quickly reconfigurable structures, allowing core resources to be swiftly transferred through pre-connected passages to the Jile Main Hall.

Just like the closure of the Frost Winter Snow Region, the entire process is completed within a minute.

The War Intent sparked by the Earth Thought Bully had not yet extinguished, but it found itself astonished to find that the "enemy" had already packed up and fled, giving no chance for engagement.

Lifting the gaze to the snowy scene, there is no trace of the Jile Army's massive presence ever existing.

Even if the opponent is very weak, any slightest risk, in Ah Le's eyes, could evolve into an extreme risk.

Rather than fighting for a likely victory, it's better to retreat early, avoiding any risks.

In the eyes of the Lord of Jile, even a minuscule chance of failure is considered a failure.

As long as you don't fight, you don't lose; not losing is half a win, eventually winning it all.

Easily avoiding the risk of erupting into war.

The philosophy of winning without fighting has been maximized by the Lord of Jile.

In its calculations, the struggle between success and failure in the world is never black or white, but a game of perpetual business.

There's only one correct answer: living is the future.

The drama of the Strong Clan's downfall has been continuously staged in Monster World's historical progress, where the Lord of Jile is a witness to history.

Therefore, he is incredibly firm in the chosen path.

In the eyes of the Lord of Jile, continuous victory indeed brings high-speed development for a race, but a single failure could doom the entire group to destruction.

Those once dominant in the era, many have long rusted away in the river of time.

They are all failure cases in the eyes of the Lord of Jile, unworthy of learning.

Sight extends through the chaotic, disorderly newbie battlefield, Qi Sheng's vision quickly elevates, returning to the map before the altar.

The focus shifts to the Adventurer World.

This is currently the gameplay with the highest overall revenue production.

The player scale involved in this gameplay exceeds the battlefield at Emperor Tomb Mountain Range sixfold.

The revenue players get from dungeon exploration has also become a major revenue channel for the Gold Coin Chamber of Commerce.

Occasional surprises make it irresistible for players.

The unknown revenue continues the blind box gameplay of Cave World, but the income is more stable, eliminating the high risk of blind box gameplay.

Dungeon players are mainly composed of small-scale warbands, lacking the grand scale of war seen on Emperor Tomb Mountain Range battlefield.

Yet, the combat power of these players is not to be underestimated.

Stargazer, Blood Slaughter, Guild names are taken, and other potential guilds constructing warbands are shining brightly on the stage of Adventurer World.

These guilds generally pursue elite cultivation paths and hold solid combat power in Monster World as well.

After surveying the development of the dungeon world, Qi Sheng's gaze returns to the map, focusing on the Land of Chasing the Sun.

This spatial node is seen as a springboard for players competing on Earthquake Continent Region by Qi Sheng.

And the strongest force on this continent, precisely the Mechanical Army and the reborn Virtual Rune Legion encountered early in the server opening.

Clashes between both sides are increasingly fierce, with battlefields covering nearly a third of Earthquake Continent.

This is different from the sea dominance war in Colorful Mist Coast Region.

The wars of the Mechanical Sovereign and Virtual Rune Legion are not rushed, but built advantages through war operations.

Occupying resource nodes, disrupting enemy resource production, reconstructing resource nodes, as the core objective.

The entire Earthquake Continent Region is like a graffiti battlefield, constantly rewritten by the forces applied by both sides.

The advantage in this war system lies with the Virtual Rune Legion side.

This civilization, from birth, was to counter the Mechanical Army.

The architecture of civilization is knitted from intelligence collected on the Mechanical Army according to "Dimension Upgrade" rule by previous masters.

It's like a remolding from the furnace.

Reshaped the civilization growth system at two-dimensional level, rapidly constructing a civilization structure capable of confronting Mechanical Army.

Data invasion, mechanical pollution, virtual life... all settings were made for combating Mechanical Army.

Returning to the scene, Virtual Rune Legion gained systemic advantages, but still in absolute disadvantage in overall strength.

Which side will eventually win remains unknown.

What is clear is that the war will soon affect players active in the Land of Chasing the Sun.

By then, the joyful exploration days will come to an end, players in this area will have to face the brutal whirlpool of competition between the two strong powers.

Based on understanding of players, those in this area are likely to adopt the strategy: while the storks fight, the fisher benefits.

Or they might retreat from the Land of Chasing the Sun node, to develop in other areas.

Sight retracts from the Land of Chasing the Sun scenario.

Qi Sheng's gaze focuses on the last region of player core nodes: Senluo Forest Realm.

Sight sinks down, through the eternal night curtain.

Presented in the mind is a forest covered with fluorescent spores, billions of plants covering the entire land.

The development level of this region is moderate, with players active here maintaining middle to upper level combat power in Player Faction.

Reverse Tide Army and Soul Returning Clan are active on the battlefield to the west of Senluo Forest Realm.

Additionally, one core Black Tide Node governed by "Black Tide King" from Pale Continent Region, occasionally enters the battlefield to the north of this battleground.

In the future, players will take Senluo Forest Realm as a starting point to formally join the competition for regional dominance.

But with current player strength, not to mention entering the battlefield, even conflicts on the edges are unbearable.

Therefore, still lacking qualification to enter the battlefield.

Still, skirmishes with Soul Returning Clan occur now and then, but they are mostly one-sided massacres, seldom can players seize any benefits from Soul Returning Clan.

Yu Chuan's squad is an exception, the soul beast sale channel they opened recently earns a fortune, already connecting with many powerful guilds.

The only issue is this revenue is unsustainable.

To Soul Returning Clan, the soul beast nest discovered by the squad is insignificant, but ongoing resource drain will attract the attention of the warriors governing that region.

By then, the continuous revenue path will be severed.

At present, player revenue in Senluo Forest Region primarily focuses on housing nodes and hunting plant-type monsters.

But in the future, this place will become the largest battleground for contention.

As for whether the Reverse Tide Army is friend or foe, Qi Sheng plans to conduct a detailed investigation after refining the Player Faction.

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