Monsters Are Coming
Chapter 1247 - 328: Intelligence Gathering, Regional Momentum
The gaze quickly withdrew from the intense head-to-head interaction of the Emperor Tomb Mountain Range.
Through the clouds shrouded in black fog, Qi Sheng's gaze returned to the map interface, focusing on the Phantom Spirit Wilderness Region.
The scene presented in the mind is completely different from the Emperor Tomb Mountain Range.
The art style of the Emperor Tomb Mountain Range resembles a war melting furnace, where the blazing Qi-Blood ignited from rising War Intent burns the entire sky red.
Top-tier players gather into an army, launching fearless assaults.
Damage-bearing players stand at the forefront, using their flesh to confront the colossal bodies of Catastrophe giant beasts like mountains, with Qi Blood Flames erupting in the collision like sparks flying during forging.
Magic players release Elemental Power, intertwining into torrents at the cloud level, clashing in the same sky with the Power of Destruction unleashed by Dead Disaster Series troops.
The blades of assassin players weave death webs in the shadows, while the benefit halos and Life Connections of support professions pulse on the battlefield like tides; each flicker rekindles the blood color of dying battle lines, consistently erecting golden barriers at critical moments to resist the assaulting raindrops.
Harmonious cooperation, united effort... Under the command of the Divine King, the United Army operates like a precise war machine, with every gear fitting snugly and operating smoothly.
This is the Emperor Tomb Mountain Range, the palace-level battlefield in players' eyes.
Each player is a battle-hardened elite honed in the brutal Earth Thought Bully special training.
Every thrilling moment on the battlefield is a crystallization of battle experience built up by top players through countless deaths.
In contrast, the Phantom Spirit Wilderness Region, re-opened Ah Le Training Camp, displays an endless absurd drama 24/7.
This battlefield is akin to a scene of primary school kids in a brawl.
No coordinated War Corps, just a group of rookie players running around like headless flies.
Near the space exit, it's bustling like a marketplace.
Players team up and recruit others here, while others blame and pull each other's hair, fighting.
As for battlefield command, it simply doesn't exist.
Although occasionally a few bold players attempt to organize the players of Ah Le Training Camp to form a Joint Task Force.
It's hard to get players' attention even after shouting oneself hoarse.
Beginner players do as they please, charging when they want to charge, slacking when they want to slack, only favoring the most straightforward violent brawls.
The so-called tactical cooperation is at most small-scale coordination between acquaintances where you take the hit, and I output.
The most distinctive feature of Ah Le Training Camp is the players flow in and out like water.
Today, comrades who fight side by side, hugging each other and saying they want to strive together, might graduate to a higher map tomorrow.
Even if a Warband is formed, it is found that the list of players' names on the Warband refreshes every day.
In the morning, you contact a powerful high-level player to join, and by evening, they may be forced to graduate.
Those who attempt to form fixed groups often find within a week: the leader is missing, main output vanished, support received a graduation certificate...
What disrupts the command most is the constant change of rhythm.
Habitually calling out a player's name only to find no one responds because they've already graduated and left.
Newcomers waiting for command instructions in the team find the commander forgets they exist.
Tacit cooperation in tactics needs time to hone.
Updating teams daily certainly cannot cultivate coordinated comrades.
This is the reason why the battles within Ah Le Training Camp are so chaotic and unorderly, players all believe that's the way it should be played.
Tactics, Warbands, all increase unnecessary troubles.
What tacit coordination can be trained by cooperating with new teammates every day?
Choosing a team is a matter considered only by graduates; here, the most violent aesthetics of combat prevail, pulling hair, kicking crotches, gouging eyes... these are the core combat skills.
Here, you won't see legendary Warbands from the Emperor Tomb Mountain Range that have endured for years.
All teams are temporary setups, cobbled together.
The newly mighty Warband today may crumble tomorrow as the core members graduate.
Unlike the Emperor Tomb Mountain Range, where a Warband can fight for two years while maintaining the original lineup and expanding constantly.
Leader graduates, command graduates, core combat power leaves the group... happens daily.
Moreover, another reason impacting the formation of Warbands is: systemic chaos.
The commander may be a newcomer who learned to use the Eagle-headed Demon Attribute just yesterday; the main close combat output was an auxiliary yesterday, lacking close combat skills... In the newcomer stage, many players haven't even decided their future direction in the Star Vein.
Ideas can change at any time.
This is the inevitable phenomenon that occurs every time Qi Sheng recruits newcomers.
Many newbie players are tourists before obtaining qualifications, understanding Monster World through forums and live streams.
Leading to choices in Star Vein adaptations made by feeling alone.
Many choices when practically experienced, turn out to be utterly unsuitable.
The most representative fluctuating aspect is the number of Damage-bearing Stream players.
Players see Damage-bearing Stream on forums and live streams as domineering, fierce, standing on the battlefield's frontline like mountains, enduring war floods emerging in different battles, with Qi Blood erupting from flesh collisions as splendid as fireworks.
The video shows top damage-bearing players bathed in blood yet unyielding steps, coupled with grand battlefield imagery; anyone watching would feel their blood boiling, itching to immediately transfer to become the Iron Wall War God seen in the video.