PREVIEW

... unique; the walls were all holographic projections, with dream-like blue light flowing over the long dining table, creating a gorgeous atmosphere in the whole room.

But the same problem remained... too dark.

Aside from the illuminated table, most places were shrouded in darkness, making the three people sitting there appear somewhat hazy.

Zhou Wang leaned in to listen but only heard the low, slow music echoing throughout the restaurant, and Chen He asking Ji Xiaoxi if she ...

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In the game Myth2, Klaus Park was already considered a top player at just 13 years old. With his advanced knowledge of the game and methods of adapting to the most varied situations, he became a world champion younger than anyone else. However, due to a tragic incident, he left his team and the gaming world a year later.

Now, 7 years after leaving the professional scene, he returned to play the eminent VRMMORPG called Rise Online, a unique game of unrestricted freedom whose number of players already exceeds one hundred million. This game allows players to use real-world skills such as martial arts, archery, blacksmithing, or reaction time for their own benefit, along with the freedom to explore 7 colossal, mythological worlds.

Planning how to conquer dungeons? Fight against powerful guilds? Slay the Werewolf King? Face hordes of thousands of zombies? Have the power to revive the dead? Or discover unknown battle techniques?

None of this is impossible for Klaus, a legendary player, and holder of the Psych Class, allowing him to see and talk to spirits, copy abilities, cast magic items, and see the signs that no one else can see across the worlds. His real goal is to reach the throne of the paranormal world and the top of the player and guild ranks of Rise Online. No matter what is in front of him, he will be head-on with his best, be it the High Lord of Vampires or the strongest Guild Master.

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In 2121, a terrible pollution disease swept through the world.

“We call it distortion, but perhaps, the history records of later generations will call it an evolution.”

The world experienced involution.

Today, that person’s head split into two. Tomorrow, that flower would grow fangs. The day after that, that fish would climb ashore with its legs…

Lu Yan: And I am merely a mediocre doctor who treats the pollution disease.

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Patient A: When I first grew 18 tentacles, I was having a great time eating [beep—] by the seaside. As soon as Dr. Lu came, he cut 17 of them for me. He’s really a brilliant doctor!2

Patient B: I am a poisonous mushroom. My spores are highly toxic and can be parasitic. I gave birth to hundreds of thousands of microspores, which made it worse for my already poor family. Dr. Lu helped me practice family planning when he came. This great kindness will forever be remembered!

Patient C: I have eight mouths. I was a picky eater and only ate meat, so I set up a slaughterhouse for this purpose. But then, Dr. Lu cured my picky eating. This woman of faith is willing to be a vegetarian for the rest of her life in exchange for Dr. Lu’s happiness and well-being in this life.

Lu Yan, the top of the food chain, the eternal god.

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This book is also known as: “How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG”Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game.As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics:At first, players felt that these games were monotonous, dull, and purely revolting garbage.However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit!So, players once again launched a major debate over “whether this is actually a bug or a game mechanic.”In response to this, Gu Fan clarified in an interview with all seriousness:“Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel).”“I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!”