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... s and a few beautiful banners hung from the walls, the room was quiet yet the air was tense.

The vast chamber, though grand in scale, was furnished with a simple yet regal touch smooth stone walls, a large, polished wooden table in the center, and soft candlelight flickering from brass scones, illuminating the room in a soft warm glow as night approached.

At one end of the room, Arkanos sat on a throne-like seat, His expression was calm, yet intense, his piercing gaze seemed to h ...

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Daniel was a Game Designer who live an ordinary life. He was killed on a day when it should be the happiest day of his life as he was so close to publishing his card game. Lured to his death by his girlfriend. He become a sacrifice of some kind of ritual and died.

He then got resurrected for an unknown reason along with getting the power to actualize all of the cards in his card game to the real world. Whether it was the spell, Artifact, or even a powerful creature! All can be actualized!

Are you a mage and a genius Artificer? I have a Forbidden Tome of Artificing of the lost civilization. Are you interested? If so, become my pupil then!

Are you a Vampire lord and the head of the most powerful vampire clan in the modern world? Now, where I kept that Legendary Vlad Dracula-The First Ancestor of The Vampire card?

The holy warrior from the Vatican knocking on my door? How about meeting my bodyguard? Michaela-Defender of The Faith. (Female version of Michael)

Did someone just summon an all-powerful Demon and sent it to kill me? They even sacrifice thousands of mage souls and many priceless treasures to do that. Let's test my common spell card. The almighty [Unsummon] spell! Good luck in summoning that thing again!

With this power, Daniel will take his revenge on whoever did this to him and create his own empire. His magic civilization!

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On Christmas day, seemingly overnight, God summoned everyone on Earth, giving every single person a 'Gift' along with a System.

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[When you cast a spell 1000 times, the damage of all skills will be permanently increased by +10000. At this time, your fireball spell is equivalent to TNT. 】

[You cast spells 300,000 times, permanently increasing the skill damage to +3 million. At this time, your fireball technique is equivalent to an atomic bomb explosion. 】

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Endless Drain: Each time you cast a spell, the damage of all skills will be permanently increased by 10 points!

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The national war has begun and is besieged by the enemy’s coalition forces? It doesn’t exist. Do you understand the fireball deterrent?

A world-class BOSS with hundreds of millions of health points? I was hit by a fireball, what can I do?

God-level civilization invades and easily blows up the sun? My fireball technique is like the sun!

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DelveChapter 270: Bottleneck
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Warning This fiction contains:

Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!