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Ke Xiangyang also planned to give it a try.
But unfortunately, in that era, the awareness of patent protection was simply too weak.
Moreover, electronic games were unheard of to those in charge of intellectual property protection before this.
A Badminton Game, you move it from offline to online, and it’s yours now?
Does that mean if you successfully digitize chess, you could also claim it as your own?
It could only be said that people at that ...
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