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... at could be heard while playing the game.
"If we follow Mr. Junhyuk's suggestion and intentionally insert beat sounds into the game, how about that?"
"Yes. However, it shouldn't be too obvious or precise. Maybe a bit faint?"
"Faint... If we manipulate the beat sound frequency separately and adjust it to around 19kHz?"
"1... 19... What?"
"It's a frequency range that only extremely sensitive or physically healthy teenagers can perceive. Usually, around 15kHz ...
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