PREVIEW
... far from the standard procedure.
Fang Zheng didn’t complain like most protagonists, and his opponent didn’t start the fight by explaining himself like a typical boss—of course, Fang Zheng understood that this was all just game design. If the bosses didn’t tell the players how they were killed and by whom, it would be too much of an underestimate of their intelligence.
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In reality, bosses would be happy if you died ...
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