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Chapter 525 The game’s features and world-building
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... and movements.
He had given up on the insignificant sense of immersion to gain so many advantages, which was why most 3a masterpieces on PC all used this perspective.
If the third person perspective was used on the VR platform, the biggest problem would be that the advantage of the VR platform could not be fully utilized.
The biggest advantage of VR was the sense of substitution, and it couldn’t be abandoned.
At the same time, because the players ‘actual ...
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