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Almighty Video Game Designer - Chapter 1102
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... ng factor for victory was not tactics, but the number of people. Because there was no concept of reinforcements, the entire battlefield of Mount Olympus was likely to fight from day to night. At that time, there was no concept of cross-server battlefields. For those servers with unbalanced factions, the victory was decided when one side did not have enough people in the middle of the night.”
!!“In the later versions, Alterac Valley underwent a series of changes, mainly in two aspects”< ...
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