Swordsman's Regression: Reawakened as a Necromancer
Percival was once a hero, the Summoned Hero in the fantasy game world of Evernia, brought to save them from the wrath of the Demon Lord.After he did, he was repaid with treachery; with murder. But his story didn't end there. Percival regressed to the very moment he was summoned, retaining his max-level Swordsman Class while awakening a new, darker one: Necromancer.As the only dual-class Awakener, Percival summons Skeleton and Soul Soldiers, training them with his Swordsman expertise to become the fiercest warriors in all three kingdoms.This time, Percival refuses to be the Hero, even when the Kings offer him wealth and an army of Awakeners to aid him.Why borrow an army when he could just summon his own?Extra tags:#ARPG#Revenge#Noharem#Supernatural#SelfIsolation#OverpoweredSummons
- C.175: The Realm ReactsNEW
- C.174: Settling InNEW
- C.173: A New RealizationNEW
- C.172: Dinner Invitation
- C.171: Swamp Dragon’s Quest
- C.170: Beast Market
- C.169: A Deal In The Dark
- C.168: Wanted Man In Hollowcreek
- C.167: To A New Province
- C.166: Willow’s Contract Quest
- C.165: Tombstones In Worthsville
- C.164: Immaculate Hero
- C.163: No Time To Waste
- C.162: A Forest Chase
- C.161: Boiling Point
- C.160: Reunion Outside the Gate
- C.159: Graveyard of Dead Grass
- C.158: Power of Sight
- C.157: Aspect of the Broken Sovereign
- C.156: Innate Talents
- C.155: Death Throe
- C.154: Defeating Telekinesis
- C.153: Kryptonite
- C.152: The Vampire Lord
- C.151: Frozen Crypt
- C.150: Sealed Fates
- C.149: Chamber Of The Final Tear
- C.148: Psychic Battle
- C.147: Compelling Charm
- C.146: Heroes in Hollowcreek
- C.145: Suicidal Princess
- C.144: Clocktower of Regret
- C.143: Time Warp Clocktower
- C.142: Again
- C.141: Race To The Top
- C.140: Blood Lake
- C.139: Dominion Over Darkness
- C.138: Demon Summons
- C.137: Mouse Trap
- C.136: How to See Ghosts
- C.135: Ghostlike Beings
- C.134: Things of Fairytale
- C.133: Civil War
- C.132: Butcher With a Crown
- C.131: A Slicing Sound
- C.130: Power of the Crowd
- C.129: Thread of Fragility
- C.128: You’re Not a Demon
- C.127: EXP Cost Increase
- C.126: Blind As A Bat
- C.125: Battle With Bees
- C.124: Hive of the Forsaken
- C.123: To the Neverglades
- C.122: Bats
- C.121: First Kill Level Up
- C.120: Second Soul Soldier (2)
- C.119: Second Soul Soldier (1)
- C.118: Manor Vampires (2)
- C.117: Manor Vampires (1)
- C.116: Spectral Memory
- C.115: Foyer of Lost Breaths
- C.114: Teamwork Training
- C.113: Most Fundamental Lesson
- C.112: No Better Room
- C.111: Heroes’ Training Begins
- C.110: In the Beginning
- C.109: Peeping Half-Blood
- C.108: The Province of Hollowcreek
- C.107: Armor Upgrade
- C.106: Preparing for the Demon Gate
- C.105: Eutheo’s Offer (2)
- C.104: Eutheo’s Offer (1)
- C.103: Strong Bones
- C.102: Scale that Shields Your Will
- C.101: New Title and Rewards
- C.100: The Undead Creditor
- C.99: Battle in the Muck (3)
- C.98: Battle in the Muck (2)
- C.97: Battle in the Muck (1)
- C.96: Sleeping Necromancer
- C.95: Old, Miserable Man
- C.94: Swamp God Dragon
- C.93: Triple Level Up
- C.92: No Good to Die
- C.91: Crucible of Frost
- C.90: Guide of Fire
- C.89: Satisfaction in Killing
- C.88: Straight for the Alpha
- C.12: Training Your Undead
- C.11: Bramble Wolves and New Skills
- C.10: Gate Worlds
- C.9: Brothers in Death
- C.8: The Unawakened Dead
- C.7: Attributes of a Necromancer
- C.6: Withercrook
- C.5: Dual Class Awakener
- C.4: Step Forward, Hero
- C.3: Awakening Temple
- C.2: Second Summoning
- C.1: Regression Begins
























