Started with a 10,000x Multiplier in a Game World

Chapter 52: The Rotbloom Terrors, Phantom Execution

Started with a 10,000x Multiplier in a Game World

Chapter 52: The Rotbloom Terrors, Phantom Execution

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Chapter 52: Chapter 52: The Rotbloom Terrors, Phantom Execution

The heavy iron door of the Crucible slammed shut behind Dante, the rusted locks clicking into place with a terrifying finality.

The environment completely overwrote itself. The cold, metallic cage vanished, replaced by a dense, oppressive jungle.

The flora wasn’t natural. Massive, towering ferns glowed with a sickly, neon purple light.

Thick, thorny vines hung from the canopy like predatory snakes, and the ground was coated in a slick, glowing green slime that smelled like rotting meat and concentrated sulfur.

The system interface flashed directly in the center of his vision.

[Spire of Ascension: Abyss Difficulty]

[Floor 1: The Toxic Jungle]

[Floor Modifier Active: Necrotic Atmosphere]

[Warning: Inhaling ambient spores applies a stacking ’Necrosis’ debuff. Movement speed is reduced by 5% per stack. At 10 stacks, Max HP is halved.]

Dante stood perfectly still, his iron boots sinking slightly into the green slime. He watched his status bar.

A small, green skull icon appeared above his health points. It blinked once, attempting to apply the first stack of the Necrosis debuff.

Before the icon could even solidify, a soft pulse of silver light washed over Dante’s avatar. The green skull shattered into digital dust.

Aura, his tiny Aether Sprite, was hovering faithfully by his right shoulder. Her [Harbinger’s Grace] passive completely deleted the environmental hazard before it could take hold.

"Good to know the passive holds up in an Abyss zone," Dante muttered, drawing the [Crimson Edge]. The red blade hummed, casting a dim light against the purple ferns.

The jungle was entirely silent. There were no ambient animal noises or rustling leaves.

A massive, wet snapping sound suddenly echoed from the thick canopy above.

Dante didn’t look up. His Intuition stat flared, warning him of the incoming trajectory. He sidestepped smoothly, sliding two feet to his left on the slick floor.

A massive, fleshy pod dropped from the ceiling, slamming into the exact spot where he had just been standing.

The pod violently ruptured. A localized cloud of dark green gas exploded outward, followed by four more loud snaps from the canopy.

Four more pods dropped in a perfect circle around Dante, bursting upon impact.

Out of the dense green gas stepped the floor bosses.

They were horrific amalgamations of plant and predator. They stood twelve feet tall, walking on thick, braided root clusters.

Their arms were massive vines ending in jagged, razor-sharp scythes. But their most terrifying feature was their heads: colossal, snapping Venus flytraps lined with rows of wooden teeth dripping with highly concentrated venom.

[Floor Boss Spawn: Rotbloom Terror]

[Tier: Bronze]

[Level: 15]

[HP: 12,000 / 12,000]

"Five of them," Dante counted, adjusting his grip on the broadsword. "A squad of Level 15 Bronze bosses on the first floor. The system isn’t messing around."

The five Rotbloom Terrors didn’t roar. They communicated through a rapid, aggressive clicking noise generated by snapping their wooden jaws together.

In perfect synchronization, all five bosses raised their scythe-arms and slammed them into the slimy ground.

They didn’t charge him. They attacked the environment.

The ground beneath Dante violently erupted. Massive, thorny roots shot out of the slime, twisting and braiding together at a terrifying speed.

They formed a solid, impenetrable dome of thick wood and poisoned thorns, completely trapping him inside a localized cage within the jungle.

The inside of the root-dome was pitch black.

Dante didn’t panic. He stood perfectly still in the dark.

He heard the clicking of the bosses outside the dome. Then, a massive hissing sound started.

The five Rotbloom Terrors were pumping their dark green poison powder directly through the small gaps in the thorny roots, rapidly filling the enclosed space.

The gas was so thick it physically restricted his vision, clinging to his [Sun-Forged Cuirass] like wet ash.

[Warning: Instant-Death Hazard Detected.] 𝑓𝓇𝘦ℯ𝘸𝘦𝑏𝓃𝑜𝘷ℯ𝑙.𝑐𝑜𝓂

[Toxin: Rotbloom Asphyxiation Powder]

[Effect: Triggers immediate ego deletion upon inhalation.]

The system alarms blared in a panicked red font, urging the player to break the cage and escape before the timer expired.

Dante just took a deep breath.

The thick, green powder filled his digital lungs. It tasted like bitter chalk.

The Zenith Protocol expected the player to panic. The entire mechanic of the floor was designed to force the challenger to waste their mobility skills trying to break out of the cage, leaving them completely vulnerable to the bosses waiting outside.

But Dante didn’t need to break out.

The [Aetherial Nectar] he had bartered from Vespera didn’t just grant basic poison resistance. It permanently rewrote his digital physiology, granting absolute immunity to all negative status effects, including instant-death mechanics.

The lethal gas was literally just bad-smelling air to him.

Dante stood in the dark for ten seconds, letting the bosses empty their powder reserves.

"Alright," Dante said aloud, his voice muffled by the thick wooden cage. "You guys done?"

He didn’t use [Abyssal Cleave] to break out. The Zenith-tier spatial fracture would definitely shatter the cage, but the massive linear shockwave might collapse the jungle floor entirely, and he didn’t want to test the structural integrity of the Spire.

He activated [Meteor Stride].

He vanished in a blinding flash of white-hot light, teleporting straight through the impenetrable wooden dome.

He materialized twenty feet away, standing in the open jungle behind the five bosses.

The ten-foot-wide wall of superheated plasma left in his wake cut cleanly through the root-dome, instantly incinerating the thorny cage.

The white-hot fire completely burned away the lingering poison gas, leaving a heavy scent of woodsmoke in the air.

The five Rotbloom Terrors clicked in visible confusion. They spun around, their massive flytrap heads snapping toward him. Their primary mechanic had completely failed.

They decided to resort to brute force.

The Terrors charged. They moved incredibly fast for plants, their root-legs tearing up the slime. They didn’t swing their scythe-arms.

They opened their massive maws entirely, revealing rows of jagged, venom-dripping wooden teeth.

[Boss Mechanic Triggered: Devouring Bite.]

[Warning: Unblockable execution attack.]

"Unblockable," Dante read the prompt. "Good thing I wasn’t planning to block."

Dante didn’t retreat. He stepped directly into the path of the five charging bosses. He gripped the [Crimson Edge] tightly and activated his ultimate assassination skill.

[Skill Executed: Phantom Waltz]

The world slowed to a crawl. The air around Dante violently fractured. A brilliant, pulsating purple aura completely enveloped his avatar.

The invulnerability frames triggered. He became utterly untargetable by the game’s combat engine.

The lead Rotbloom Terror lunged forward, its massive jaws snapping shut with enough kinetic force to bite a standard heavy tank in half. The wooden teeth closed directly over Dante’s torso.

The jaws passed straight through his purple, glowing body like they were biting empty air. There was no physical collision. There was no damage.

Dante vanished.

Crack.

The sound was deafening. Dante materialized directly behind the lead Terror. His [Crimson Edge] blurred in a vicious horizontal arc, slicing cleanly through the thick, woody stalk supporting the massive flytrap head.

The Zenith-tier skill delivered 1,000% physical damage. The boss’s head flew off, leaking dark green sap, its health bar dropping into the critical red zone before the system even registered the strike.

Crack.

Dante teleported instantly to the second Rotbloom Terror. He appeared mid-air above the massive plant, driving his red blade straight down into the center of its open maw.

The blade sheared through the wooden teeth, splitting the boss down the middle.

Crack. Crack.

He blinked to the third and fourth Terrors simultaneously, existing in two places within the exact same frame.

He delivered lightning-fast horizontal slashes across their torsos, turning their thick, armored vines into shredded mulch.

Crack.

He reappeared behind the final Terror, driving the broadsword directly through its back and out its chest.

The entire sequence, consisting of five teleporting strikes, took exactly 0.5 seconds.

Dante materialized back in the center of the clearing, perfectly balanced, his sword lowered. The purple invulnerability frames faded from his armor.

The five Rotbloom Terrors were completely frozen in their charge animations. The system engine was struggling to compile the sheer volume of instantaneous, overlapping damage inputs.

The first boss, completely decapitated, zeroed out. The second boss collapsed in half. The remaining three shredded plants hit the slime simultaneously.

[Target Eliminated: Rotbloom Terror x5]

All five Bronze-tier bosses shattered into millions of blue and silver polygons. The resulting explosion of light momentarily blinded the dim jungle.

[Passive Trigger (Dance of Death): Cooldown Reset.]

The icon for [Phantom Waltz] on Dante’s interface instantly flashed from gray back to bright, usable red. Because he had successfully secured a kill during the animation, the 45-second cooldown was entirely bypassed.

"I am never unequipping this skill," Dante smiled, casually resting the [Crimson Edge] on his shoulder.

He walked over to the center of the clearing where the massive pile of loot had dropped. The Abyss difficulty modifier granted enhanced drop rates, and his 100 points of hidden Luck heavily skewed the table.

He vacuumed a massive pile of silver coins, a few Bronze-tier swords, and stacks of high-grade toxic crafting materials directly into his infinite inventory.

Sitting in the center of the pile was a small, glowing green crystal.

[Item Appraised: Rotbloom Core]

[Tier: Consumable]

[Effect: Permanently grants +5 to all base stats.]

Dante picked up the crystal and crushed it in his iron-plated gauntlet. The energy flowed instantly into his avatar, permanently padding his already absurd baseline.

He quickly pulled up his character sheet to verify the boost.

[Name: Dan]

[Level: 45]

[Strength: 3,255]

[Agility: 1,125]

[Stamina: 1,200]

[Physical Defense: 2,835]

[Magical Defense: 1,585]

"A flawless clear," Dante noted, dismissing the interface.

With the bosses dead, the thick, toxic purple ferns at the far end of the clearing rapidly withered and died, retreating into the slime.

The path forward opened up, revealing a heavy, blackened iron staircase leading upward into the dark.

[Floor 1 Cleared.]

[Time: 2 Minutes, 14 Seconds.]

Dante didn’t pause to rest. The [Breath of the Colossus] skill had completely topped off his stamina bar, and Aura’s passive kept his health perfect.

He wasn’t experiencing any of the physical fatigue or resource drain the Spire was designed to inflict.

He jogged up the iron stairs, the sound of his boots echoing loudly in the enclosed space.

The Abyss difficulty was supposed to be a mathematically impossible meat grinder. It was supposed to force players into desperate wars of attrition, burning through their premium consumables just to survive a single room.

For Dante, it felt like a tutorial.

He reached the top of the iron stairs and prepared to step through the heavy stone archway leading to Floor 2.

He gripped his sword tightly, ready to execute whatever the system threw at him next.

He stepped over the threshold.

______________________________________________

The environment shifted violently the exact millisecond Dante crossed the stone archway.

The humid, neon-lit toxic jungle was completely overwritten.

Dante stepped onto a narrow walkway made of cracked black volcanic glass. Below him, stretching out for hundreds of yards in every direction, was a massive, bubbling caldera of liquid magma.

The heat was absolutely suffocating.It was far worse than the ambient temperature of Embercraig Canyon; the air itself was visibly warping from the thermal radiation.

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