Pirate Kingship
Chapter 934 - 532: Deep Sea Beast Tide: Knight Never Dies by Hand
If you ask a navigator or an adventurer, what is the most famous specialty in that Sea of Monsters surrounded by the Echidna Triangular Circulation?
Even if you ask a hundred people, you will only get one answer:
"Of course, the specialty of the Sea of Monsters is... Monsters!"
And they all have one common feature, big! Very big! Extremely big!
"Damn it, are we blessed by the Goddess of Misfortune this time?
In the past, sea monsters always acted alone, so why have they suddenly clustered together this time?
I’ve seen dolphin pods, shark schools, sardine shoals, krill swarms, but I’ve never seen a sea monster herd.
We’re doomed, we’re doomed.
Cousin, it’s all your fault, saying that the Kingdom is once again plunged into a Throne War, no matter whom we help, it will violate the oath of [Kingdom’s Guardian], so better to fish for peace of mind.
Since last year, when the Earl’s Party supported Duke of Clarence George to raise the flag of rebellion, it’s been more than half a year in hiding.
And you insisted on taking an unusual path, relying on the Ghost Ship [Banshee’s Wail] to sail against the wind and water, to explore the Third Ring Current Zone.
And now, thanks to your [Master of the Fishing Spot] title, not only did you fish a bunch of odd things, but also bumped right into a Sea Monster Tide.
Today, the rain is pouring, the wind and waves are high, even more [Dragon Dung Potion] would get diluted, we absolutely can’t make them change course.
Here they come again, here they come again, ah ya ya ya...
"Shut up, Francis, you’re making my brain hurt.
Everything should be viewed positively; if we hadn’t gone fishing in the ’Third Ring Current Zone’, how could we have possibly discovered this sudden beast tide in advance?
If caught off guard, the coastal areas of the Kingdom could suffer terribly.
Now at least we can give an early warning to help coastal cities minimize their losses."
In the storm, a brilliantly glowing miracle ghost ship is sailing full sail, cutting through the waves heading straight towards the Hightins Native Land.
The crew on board look far fewer than a normal adventure ship.
Apart from the middle-aged captain steering, who is Hightins’ only [Kingdom’s Guardian] John Hawkins, there was only a shouting young human man.
He is Francis, Hawkins’ cousin, and also the first mate on this ship.
The rest of the crew didn’t look like sailors on this ghost ship, and clearly weren’t normal humans.
There were half-human, half-jellyfishes, half-human, half-pufferfishes, half-human, half-sharks... all together a few dozen, all cowering nervously in the corner.
The overall look was somewhat similar to mermaids like Heather and Saranthe, matching the characteristics of the Undersea Kingdom from the Eastern Continent.
But compared to the "merfolk" that fit human aesthetics, this group can only be called "fishmen", with a status and rank significantly lower than the former.
Moreover, these fishmen had fatigue from long journeys written all over their faces, along with anxiousness from recent calamity.
Their eyes towards Hawkins were filled with gratitude, yet there was a hint of caution.
This combination looked peculiar to outsiders, but when combined with [Kingdom’s Guardian] Hawkins’ title [Master of the Fishing Spot], everything made perfect sense.
As everyone knows, fishermen in this world mainly fall into three categories: Catch-Is-King type; Skill-First type; Ultimate-Experience type.
Fishing addict Hawkins always pursued the second and third types, constantly delving into various fishing techniques to improve himself, and even when riding [Banshee’s Wail] to the Deadman’s World, he never forgot to cast a line.
He dreams of specializing in giant creatures, catching the largest fish in the world someday.
Then, like every fruitful fisherman, getting professionally lost from dawn till dusk, even if caught breaking curfew, wishing for... a national stern warning.
Unfortunately, he had no talent in fishing, no matter the effort, his fishing skills remained in the first Catch-Is-King type, but even worse, the tragic 2.0 version.
1.0 version: Every time buying bait, calculating precisely how much fish needed to break even, using the cheapest tools and bait to harvest the most catch, mostly breaking even.
But the 2.0 version was even more lackluster, many fishing ponds relied on them to survive.
kilos of bait for 3 ounces of catch, fish schools eagerly awaited their arrival: "As long as we offer a pair of virgins, Master of the Fishing Spot will ensure our prosperity and well-being".
Gradually, Hawkins’ title accumulated legend points, granting him corresponding transcendent abilities.
The ability of [Master of the Fishing Spot] has two kinds.
[Wild Fishing Treasure Map]:
It can record every fishing spot ever used, or locate them through the catch.
He can teleport himself and his ship there, but only once a day, resetting at midnight.
[Never Empty Line]:
Many fish rely on Hawkins for sustenance, in turn, he received blessings from the fish schools and ponds, gaining the "Never Empty Line" trait.
But due to poor fishing skills, despite having such natural abilities, most of what he fishes up isn’t fish, but water weeds, broken shoes, snakes, tattered dolls, or even the skeletons of drowned victims.
A classic case of someone with terrible skills but a huge obsession.
Of course, he occasionally fishes up something surprising, like a sunken ship filled with treasure, and this time, "fishmen".