Video Game Tycoon in Tokyo-Chapter 794: I’ll Die Without Playing Assassin’s Creed
Chapter 794 - I’ll Die Without Playing Assassin’s Creed
Is this... a video game?
It felt more like watching a thrilling movie.
And yet, this was the same kind of video game as Candy Fun Match.
The contrast between the two felt like they didn't even belong to the same world.
It was like comparing a childish cartoon meant for kids with a high-budget political drama meant for adults.
The Crusades setting was the thing that intrigued Davidson the most.
At the end of the trailer, there were more recommended videos.
...
...
These were gameplay demos of the new game.
Instinctively, he clicked into one of them.
Once again, it featured the man in white robes and a hood.
He walked into a city alongside a group of monks.
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Even when facing heavily armed soldiers, he remained calm and composed.
Soon, the protagonist identified a target.
To Davidson's surprise, the name was familiar.
After thinking for a bit, he remembered—it was indeed a real historical figure suspected to have been assassinated during the Crusades.
This game had made it official: that person was assassinated.
Of course, real history isn't changed just because of a game. It's like alternate history in movies.
Davidson didn't care if the game's story was true or not. It was that mix of fact and fiction that gave him a brand-new feeling.
He wanted to play this game.
In the demo, he saw how the player could freely explore the world of the 11th century.
The architecture, the attention to detail—it all deeply impressed Davidson, who already had a strong interest in history.
That became his biggest reason for wanting to play the game himself.
He closed the video and started looking for more info about Assassin's Creed.
Soon, he learned that to play the game, he'd need either a PC for the digital version or a GSX console along with a physical game card.
When he checked the price of the game and the console, he barely hesitated.
Buy it!
He was already spending over $100 a month on Candy Fun Match.
The GSX console was only $399—a great deal.
Sure, he could use a PC, but his home computer was old and probably not powerful enough. He remembered reading how PC games often needed strong hardware.
So buying a console seemed like the easier choice.
He immediately searched online for where to buy the GSX console.
Online shopping was very convenient now. Once he saw he could order online, he paid right away.
He bought the console and pre-ordered Assassin's Creed.
The console would be shipped first, and the game would arrive on launch day.
Assassin's Creed was set to release in early February 2009—just a short wait.
After work that day, Davidson went home, looked through his bookshelf for books about the Crusades, and continued researching the game online. He suddenly felt like he was beginning an exciting new journey.
But... after buying the game, he realized how painful it was to wait.
The more he wanted to play, the more impatient he became.
It was already late January. The game would launch in less than ten days, but every day felt like forever.
During that time, he stumbled upon the official Gamestar Electronic Entertainment forum. He saw people already talking about Assassin's Creed and decided to join in.
He read several comments he totally agreed with:
"If I don't get to play Assassin's Creed soon, I'm gonna die!"
"Why isn't this game out yet?!"
Davidson felt the same. He could barely wait a single day.
To distract himself, he started sharing stories about the Crusades on social media.
It helped pass the time, and his posts about Crusader history received quite a bit of praise. That encouraged him to keep sharing.
He was surprised to see how many people who had never been interested in history were now getting into it—thanks to Assassin's Creed.
This made Davidson rethink his assumptions.
He used to think video games were just entertainment, maybe something to exercise the brain and prevent dementia in old age.
But now, it seemed games were expanding people's interests.
People who never cared about history were now learning it willingly.
Sure, there was the risk of people misunderstanding history because of the game. People are naturally influenced by what they see first, and some might start thinking Assassin's Creed represents real history.
But that wasn't a big problem. Sparking interest in history was already a huge achievement. People's understanding could be corrected later—getting them interested in the first place was the hard part.
As someone familiar with history, Davidson quickly gained a bit of fame on the official forum.
In real life, he was just an ordinary warehouse manager.
But online, for the first time, he felt respected.
Before, even if he put effort into writing about the Crusades, barely anyone would read it.
Now, things were different—and that was a pleasant surprise.
And just like that, while he was still sharing stories, Assassin's Creed finally launched.
It became the world's first true open-world industrial-scale sandbox game.
Features like clearing enemy outposts, unlocking the map, collecting items, and having tons of side quests were all fully realized in this game.
Later generations might get tired of that formula, but for people in this world, it was something completely new.
It would probably take years before they got tired of it.
On launch day, Davidson couldn't wait any longer.
Even though he had a physical copy on the way, he bought the digital version of Assassin's Creed through the GSX network.
The digital version let him play immediately.
He didn't want to wait—not even a little longer.
He wanted to play right now.