Unholy Player-Chapter 116: Treasure Room
Chapter 116: Treasure Room
"With this, the area is clear now," Adyr muttered as he carefully removed the energy crystal from the split skull and wiped it clean.
He had spent the last while luring and eliminating each patrolling guard, one by one.
Initially, he had considered slipping inside unnoticed, avoiding any disturbance that might draw attention. But his observations made it clear there was no need for that.
There was no organization within the group. The guards outside had no meaningful connection to those inside. No one seemed to care whether they lived or died. That kind of complacency only made it easier for a real predator to step in unnoticed.
After sending the final crystal to the Dawn Land, Adyr unfolded his wings.
The fortress had only one entrance: the main gate, which was currently sealed. He would need to make his own way in.
After a brief search, he spotted a dark, unlit window on the third floor. Once he had finished outside, he made his way toward it.
With a single leap, supported by a few silent wingbeats, he reached the window’s ledge. Retracting his wings, he peered inside.
The room was dark, but he could feel no presence. Unless someone inside was capable of masking themselves from his senses, the room was empty.
There was a small, embedded lock built into the upper frame of the window, like the kind found on old doors, recessed and barely noticeable unless you were looking for it.
He retrieved a compact lockpick set from one of the STF uniform’s utility pockets, bundled alongside standard gear like a medical kit. With two thin wire tools, he carefully worked the mechanism. A soft click followed. Then, he wedged the tip of his throwing knife between the frame and the glass pane, prying the window open with a quiet, controlled motion.
It gave way without resistance. If this were inside the game, the system would likely have acknowledged it as the [Lockpicking] talent. But he would’ve dismissed it anyway—too many talents, and never enough slots or energy.
Slipping through the window, Adyr landed silently.
Now inside, he finally took in the space properly. Shelves lined the walls, fully stocked with weapons, grenades, tactical equipment, and even STF-grade combat uniforms. Everything was neatly organized, almost excessive in quantity.
He understood now the point of the window lock, but he just let out a quiet laugh. It felt like they’d installed it just for the sake of it, a formality rather than a real deterrent.
It was clearly a storage room for the gang’s plunder. Ironically, it had barely any security.
Even more telling, none of the guards outside had been armed. Despite this stockpile, they had been left defenseless and sloppy.
Well, I don’t think mutants like them need weapons, Adyr thought as he wandered among the shelves.
He didn’t need weapons either, but the value of what he was seeing was impossible to ignore.
He paused, doing a quick mental calculation. Sending objects to the Dawn Land consumed energy. Sending them one by one was inefficient, but bulk transfers cost far less.
He had once spent 0.1 energy to send a single pillow, yet transferring his entire loadout had only consumed 0.3.
As the figures settled in his mind, his eyes lit up.
If he could send all this equipment back for the right energy cost, he could sell it in the game world for a significant profit.
He estimated more than 10 STF tactical suits, hundreds of grenades, including flash and smoke types, tactical knives, pistols, shotguns, and sniper rifles—everything was here.
"Man... This trip is already more beneficial than I expected," Adyr chuckled as he began unloading the shelves.
After a little over 10 minutes, every shelf was empty. He packed everything into bags and crates he found inside the room, stacking them neatly in the center.
He stepped forward, extended his hand, and let the energy flow from his body, spreading over the pile.
Seconds later, the entire stash vanished, transported to a corner of his Dawn Land.
The roosters flinched for a moment at the sudden appearance of unfamiliar objects, then returned to their usual business.
The Sparks didn’t even seem to notice.
"I should go on missions like this more often," his energy projection muttered, resting a hand on his chin.
Transporting the full load had only cost a little over 5 energy, but even the grenades alone would sell for at least 10.
Back in the dark munitions room, Adyr opened his eyes, satisfaction settling in.
He hadn’t sent everything. A few items he deemed useful had been set aside in a small box.
From that box, he retrieved a handful of explosives and wire, then set to work rigging a small trap. A backup plan, just in case.
After a few minutes of preparation, he moved toward the door. He paused, listening.
No footsteps. No movement. No sound.
Slowly, he turned the handle and cracked the door open.
It led into a long, dim corridor. The only light came from torches set sparsely along the walls.
One end of the hallway sloped downward, the other upward. Adyr chose to go down.
If the Cannibal were here, he would likely be upstairs, where the leader of the gang would reside.
But Adyr had no intention of confronting the final boss just yet, not before clearing out his underlings first.
And besides, the rewards they gave were too valuable to ignore.
He advanced but didn’t rush. Instead, he checked every door along the corridor.
Most were empty or clearly unused at night.
Then, near the end, he stopped.
He pressed his ear to one of the doors, and a grin broke across his face.
The sound of snoring.
He opened the door slowly, careful not to make a sound. The moment he peeked inside, he confirmed his guess.
It was a sleeping quarters.
At least 15 double-decker bunk beds lined the walls, and every one of them was occupied.
Which meant 30 bodies. 30 crystals.
Now I can finally test my Fade Sense skill, Adyr thought coldly as he activated it.
The skill consumed 0.1 energy per second and covered the entire room. The farther a target was, the weaker the effect. And resistance depended on their [Resilience] stat.
But these minions wouldn’t survive it.
He stepped inside and shut the door behind him.
The guards were already asleep. Now, stripped of all senses—sight, sound, smell, and touch—they slipped into an even deeper unconsciousness.
Adyr drew one of the blades strapped to his back and walked to the nearest bed.
He drove the blade straight into the mutant’s chest.
The skin was tough. The blade met resistance but pushed through. His strength, combined with the target’s vulnerable position, left no room for struggle.
The mutant only twitched slightly, as if disturbed by a dream. A second later, he was dead.
Adyr turned his gaze to the others.
This would be the fastest crystal farm he had ever done.
Spending just 30 seconds, using 3 energy in total, he dispatched them all with one strike each before deactivating Fade Sense.
Now, 30 corpses lay in silence, tucked into their beds like they had simply passed in their sleep.
He wiped the blade with a blanket, then drew his throwing knife.
Cracking open skulls took longer than killing them. But at least it didn’t require any more energy.
Once the last crystal was collected, Adyr calmly opened the door and stepped back into the corridor.
Behind him, he left a quiet room full of the dead.