This Life, I Will Be the Protagonist-Chapter 739: Loot Recap (Part 2)
Chapter 739: 739: Loot Recap (Part 2)
These were her attributes after a 10% boost from evolution progress.
Now, even if she didn’t move a muscle, Rita could hold Teletubby Antenna active for over 200 seconds. With mana reserves included, it was no longer the kind of skill she had to save for life-or-death moments. It had become something she could use freely.
If not for the divine punishments she’d suffered during the game—and especially the 700+ attribute points she had to sacrifice just to collect the final shard of [Dull Game]—her stats would’ve been even higher.
Even if she didn’t tweak a thing, someone like Shadow.Q would probably think these numbers were fake—if they could still probe her data at all.
Her combat tier had jumped straight from Tier 10 to Tier 11.
Next game, her difficulty level would no longer be Torment—it would be Nightmare.
And who knew what kind of divine punishments Nightmare would bring.
Clipping the owl-head earring to her collar, Rita picked up her handheld console. Left handle blue, right handle red—about the width of three phones side by side.
When she powered it on, two games appeared on the screen:
[Defend the Gacha]
[It’s Not the Craft That Sucks]
This full-featured console had more than just the big three skills—Game Bleeds Into Reality, Massive Storage, and Event Pack. It also came with two lesser-known ones:
Skill 4: Scan & Analyze
Scan any object to view detailed info. Costs HP. Can also show crafting process.
(Warning: If the object is too high-level, watching its crafting process may be dangerous.)
Skill 5: Reality Bleeds Into Game
The player may physically enter a game world. Time ratio: 1 real-world second = 1000 in-game seconds.
Death in-game results in immediate ejection.
The owner may also designate other players to enter; max player count equals the owner’s HP.
(Owner can kick players out at any time.)
She already had plans for Reality Bleeds Into Game. Not just for personal training—but to collaborate with Eclipse Vanguard. They could use it as a military simulator.
Whether the cost was per head, per hour, or per skill—terms could be negotiated later.
She’d make the trade happen. Even if Eclipse Vanguard couldn’t meet her price immediately, she’d take other assets in return.
After all, she wasn’t about to fight tooth and nail in Divine Game only to have BS get invaded the moment she looked away.
Oak Owls had their tower for training. Now BS had her console.
She tossed the game device to Nivalis, who had been itching to play for ages, and reminded her she could only register one game.
Then Rita picked up her second-biggest prize from the event—[Dull Game], second only to [Cat’s Ideal].
This rifle was roughly the same length as Wrathful Moon. Its platinum body gleamed faintly, and a golden butterfly perched atop the barrel, wings gently fluttering. The red cylinder near the stock had changed post-Blocks form—it was now a roiling, blood-like mist, pulsing as if alive.
She pulled four capsules out of the gacha machine—special items she had crafted during [It’s Not the Craft That Sucks]:
[Bound Gacha Capsule]
Use to bind an item. Bound items cannot be dropped, stolen, or picked up by anyone other than the owner. May authorize others to use it.
This was her own custom-made capsule type, imbued with gacha machine properties. Once bound, only she could pick the item up, store it, or use it—unless she explicitly gave someone else permission.
She bound:
[Dull Game]
[Game Addict’s Console]
[Illegal Construction]
[Cat Head?]
[Where’s the Head?]
With her core gear secured, Rita turned her attention to the rest of the loot piled on the table.
18 Golden Tree Fruits
6 Overlord Chests
1 Black Card
These were the follow-up rewards she received after returning to BS.
She picked up the black card first—this should’ve been the Divine Talent Upgrade Condition.
Flipping it open, she expected to see ingredients, rituals, or sigils—stuff like what Myas had once prepared.
But instead, only one golden line appeared:
"In the gaze of the masses, one person celebrates alone."
Short. Poetic. And infinitely more frustrating than a material list.
Vague requirements were always the worst.
Before she could think further, the card’s edge ignited in flame and vanished into smoke within seconds.
As for the Golden Tree Fruits—they didn’t look the way she’d imagined. Instead of physical fruit, they appeared as shifting clusters of golden light, morphing shape as they floated.
According to B8017913, these fruits changed their form based on the soul of their owner—appearing in whatever form most closely matched the user’s true self.
But it took time.
Rita couldn’t help feeling a bit curious—what shape her Golden Tree Fruits would settle into.
She slotted nine of them into the gacha machine for safekeeping.
Even if she learned their form, she wasn’t planning to open them right away.
Most of her Divine Talents were already SS-tier. These fruits could probably push a skill to SSS or even modify existing SSS abilities.
Midnight Exile had no room left for upgrades anyway. She’d hold off for now.
Then came the six Overlord Chests.
Without hesitation, she opened all six in one go.
2 [Resource Chests]
2 [Skill Chests]
2 [Course Chests]
[Resource Chest]
Choose any material. Depending on its rarity, receive up to 1000 units.
[Skill Chest]
Grants one random SSS-tier skill most compatible with your combat style.
[Course Chest]
One course lasting 20 Star-Sea Years. You may select the topic.
Seeing the Resource Chests immediately made Rita think of Wrathful Moon.
She had once traded Shatterstars for the giant gacha machine course without hesitation, but that didn’t mean she wasn’t still interested in upgrading her lantern.
Still, she didn’t open the Resource Chests right away. Instead, she pulled up the Ladder Rankings and started checking the exchange market.
Her name was still flashing in the war chat feed, thanks to the rare achievement she’d unlocked: [First Player Beneath the Abyss].
Skimming the channel’s ongoing discussions about her power level, Rita realized: this combat rating system might not be what she assumed.
She turned to B8017913.
"What exactly determines combat rating?"
B8017913, currently changing the Wi-Fi password, answered casually,
"Your four base attributes, your advanced stats, number of SSS skills, and Divine Talent tier."
Rita blinked. "That’s it? Actual combat ability doesn’t count?"
"It does," B8017913 replied, "but it’s a small factor. It’s hard to quantify reliably. Two players could take the same course, but perform totally differently in actual combat. So combat ability, like your game item usage and technical mastery, is weighted lightly."
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