This Is Not a Bug but a Game Feature-Chapter 74: A Thousand Faces

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Chapter 74: Chapter 74: A Thousand Faces

The Divine Grace Continent isn’t very large.

Aside from the Human Kingdom where the hero was born, there’s also the Elf Kingdom, Dwarf Kingdom, and the largest, most powerful Beastman Empire.

The Dwarf Kingdom was the first to encounter the Demon King Army, so it’s already been annihilated, leaving only a few villages and settlements.

"This is the world map."

Chen Ba’s art skills aren’t great, but drawing a rough map is no challenge for him.

On the apple-shaped map, to the west lies the vast Beastman Empire, taking up almost half the Divine Grace Continent.

To the north is Eternal Forest, the location of the Elf Kingdom. To the east is the Human Kingdom Bodun; to the south is the former Dwarf Kingdom, now the Demon King Realm.

"Although most of the Demon King Army’s strongholds are located in the former Dwarf Kingdom, that doesn’t mean other places are safe."

A black vortex appeared on the PPT, and Chen Ba continued: "This is where the Demon King and his subordinates are troublesome, as they can use the Teleportation Gate to invade any corner of the continent."

This is why, in the story, the hero needs to help the Elf Kingdom and Beastman Empire.

Because with this Teleportation Gate, any location can suffer an invasion by the Demon King Army, and the hero is like a brick, placed wherever he’s needed.

"For town maps, we should make 10 in the early stages."

"The number of NPCs in each map will be determined based on each situation. For instance, small villages and towns won’t have many NPCs living there."

Chen Ba touched his chin and explained: "If it’s a major city like a royal capital, then the map should be bigger, with at least 2,000 NPCs!"

"That many?"

Yang Dong calculated with pen and paper; according to Ba’s plan, the number of NPCs in this game would reach a terrifying count over ten thousand.

This is still the most conservative estimate.

After all, Ba also said that we should initially make ten town maps, and add more if necessary. With new maps added, the NPC count would become even more exaggerated.

"Do all these NPCs have dialogues?"

"Yes!"

Chen Ba first affirmed Yang Dong’s guess and then added: "Not only do they have dialogues, but they also have unique traits, striving for uniqueness."

Some are greedy, some are lustful, some are timid and cowardly, some are brave and fearless, some are vain, and some are gentle and kind...

A variety of people with the same background!

If all NPCs follow the same template, it wouldn’t be interesting.

Chen Ba hopes that in the RPG Game "Divine Grace Continent," no identical NPCs can be found, and each one has its uniqueness.

"This is too complex!"

Lu shook his head and said: "Ba, have you thought about how we can create so many unique NPCs just between the few of us? Even if we make them up, it wouldn’t be possible!"

"It’s okay, I have a solution."

"I’ll write a program for automatic NPC generation, and let the program randomly generate them." Chen Ba expressed confidence.

He tested it with the system.

The system ensures quality! The NPC’s automatic generation program created by the system can only be described with one phrase: A cow flying on a plane!

With the system’s help, NPCs can be unique, ensuring every NPC has individual characteristics.

With this premise, "Divine Grace Continent" gains playability.

Heroes traverse the continent, looking for the most fitting partners, and continuously enhance themselves and their partner’s power, ultimately defeating the Demon King, becoming the savior everyone praises!

Since every NPC is different, players need to keep testing to find the right partner. This process is like matchmaking, where you don’t know how many dates it takes to meet the right person.

"Players also have unique traits!"

Yang Dong mused: "Every player has different preferences; some might be summoned to the Divine Grace Continent and immediately choose the King. Others might travel across half the continent and still not find the right person."

"That’s right!"

"This is the Roguelike element embedded in ’Divine Grace Continent’," nodded Chen Ba.

It emphasizes randomness.

This randomness isn’t only in the game but greatly varies among players too. NPCs are unique, and players are also unique. Within the limited number of party members, how does a hero find suitable teammates?

Some people choose to settle.

Even if they don’t like an NPC’s personality, they are too lazy to cultivate others and so settle for this.

Some refuse to settle.

If they dislike an NPC, nothing can convince them otherwise; they’d rather venture alone than take an incompatible partner.

You can play however you want!

The game itself imposes no restrictions, except to say that defeating the Demon King requires at least the hero plus two reliable NPC teammates.

This is the minimum requirement.

Lone rangers cannot defeat the Demon King, no matter how many resources you grind or max out the hero’s attributes and equipment.

Because the Demon King has a "mark" mechanism, and insane attributes.

After discussing these, they moved onto the game’s professions and equipment.

There’s not much to say on this part.

The combination of tank, warrior, healer, and mage is well-established. At most, it’s refined into branches, like mages being divided into ice, fire, and lightning techniques.

Mainly, it’s about equipment!

The equipment system is quite complex; according to parts, it’s split into six categories: weapons, clothes, gloves, pants, shoes, and accessories.

However, under each major category, there are subcategories, like heavy armor for Holy Knights, magic robes for Mages, or light armor for Assassins, which definitely differ.

Equipment can enhance lots of the five-dimensional attributes.

The so-called five dimensions refer to endurance, intelligence, agility, precision, and strength, the five basic attributes.

Under these five basic attributes, equipment also brings secondary attributes like elemental resistance, physical resistance, elemental damage bonus, stun, taunt, dodge, etc.

The ranking remains the same.

Common, rare, epic, legendary, divine artifact; you can use the old Western fantasy system without modifying much.

This is the first time Chen Ba felt that making a game requires considering many aspects, balancing so much equipment and special attributes is really challenging.

Fortunately, there are templates for everything.

Profession equipment and map design have dedicated personnel; he just needs to ensure his so-called "NPC auto-generation program" is well done.

After all, the rest are just embellishments; a different game could have them too.

But NPC uniqueness, especially such a large number of NPCs, is something not every RPG game can achieve.

If they succeed in this...

Then even within the large RPG game category, "Divine Grace Continent" will be one of the best works.

"Hold on!"

Filled with excitement, just about to shout out the system’s add-on points, Chen Ba suddenly thought of a question.

Could the Iron Fool System produce some nonsense again this time?

It’s notoriously known for that!

Though its technology is truly impressive, it’d be preferable without frequent bugs!

Sometimes Chen Ba suspects that his system might be discarded second-hand goods; did he pick up unwanted old boots?