This Is Not a Bug but a Game Feature-Chapter 141 - 116: Game Expo 2

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Chapter 141: Chapter 116: Game Expo 2

Speaking of which, Chen Ba seems to have thought of something, and couldn’t help but laugh: "At this Neon Gaming Expo, there should be quite a few Galgame games showcased, remember to learn something."

"Galgame..."

Yang Dong and Lu were at a loss for words.

Neon is a big country of Galgame, everyone knows that, after all in that country, otaku culture is very popular, and there are many players who like to play such games.

But the problem is, even if they learn the real skills, where would they have the space to apply it?

There aren’t that many Galgame players domestically, focusing on bold themes is a dead end.

"Just learn the plot design, which is our weak point and has always been criticized." Chen Ba explained.

It must be admitted, some Galgame game plots are truly "divine"!

The script is written so touchingly warm, the atmosphere is well created, and the character richness beats part of the core selling point of some character-centered games.

If Tianba Studio could learn this trick, and improve character and plot, it would make money easily in the domestic environment.

"I got it."

Understanding Ba’s meaning, Lu nodded and said: "Which game should we showcase?"

"Divine Grace Continent mainly."

"Besides showcasing old games, we can take advantage of this exhibition to build anticipation for the new game..."

Chen Ba is not going for a vacation.

Since he decided to participate, he’s definitely going to prepare well, revealing some never-before-released information at the expo.

Like about next year’s new game!

Even though it doesn’t even have a PPT, expo exposure doesn’t require demos, just treat it as a pie drawing and boasting contest, to pique player interest.

Whether the game can be made, or whether it’s started isn’t important...

What’s important is to first draw a pie!

Mature game developers have their own pie-drawing skills, even though the pies differ, they always manage to captivate players and whet their appetites.

In this aspect, R Star is the God of Gods!

Years ago, someone leaked online that R Star was planning to develop "Grand Theft Auto 6".

Once the news was out, it caused a sensation on the whole internet.

Countless players eagerly awaited good news from R Star, and more latest leaks about "Grand Theft Auto 6".

Every year after, someone online would mention this non-existent game.

R Star also knows how to whet appetites.

Whenever asked about news of "Grand Theft Auto 6", the answer is always "working on it."

Is it really being worked on?

Chen Ba thinks they’re certainly working on it; at least they’ve certainly "created a new folder". But as for how far they’ve actually gotten, no one knows.

All these years, they definitely can’t still be lingering at the "new folder" stage, right?

If true, R Star’s pie is really big, spanning nearly ten years... Since the earliest rumors of "Grand Theft Auto 6" broke online, they’ve whetted players’ appetites for ten whole years.

That’s a masterful pie drawing!

Although Tianba Studio can’t be as outrageous as R Star, holding players with a single new folder message for ten years.

But Chen Ba plans to imitate, putting out some explosive news, and "ambiguous" game content, to stir up some buzz should not be an issue.

...

Of the dozen people in the studio, half went with Chen Ba to Neon, the other half remained due to visa or other issues.

The renovation company has already entered the site.

While they’re away, the company will follow Ba’s instructions to remodel the studio, initially scheduled for 10 days!

Jiangning has a high-speed rail station, but no airport.

So Chen Ba and the others took the high-speed rail to reach Zhonghai first, then transferred to a flight to Neon.

Before leaving, Tianba Studio had already announced in communities, player groups, and in-game that game maintenance would cease for a week.

Primarily targeting "Star Emperor" and "Garbage Disposal Fun" two multiplayer games.

Single-player games can be ignored since many single-player games often go months or years without updates, it’s normal.

Multiplayer doesn’t have that luxury.

Whether it’s for a long holiday or a team building trip, if maintenance goes long, you should let players know, or they might think Ba went bankrupt and got caught.

Actually, single-player games should also get a notice, like Hideo Kojima, who even during pursuing star travels shares photos on social platforms, telling players what he’s up to...

Many in the studio were traveling abroad for the first time, considering language barriers, Chen Ba specifically hired an accompanying translator.

Upon arrival in Neon, after completing hotel check-ins, the group headed to the expo venue and visited their booth.

03-S03!

This is Tianba Studio’s booth number, quite a nice location, right next to Pig Factory and Mi Family, unexpectedly placed together by the organizers.

"Your old workplace eh..." 𝐟𝚛𝕖𝚎𝕨𝗲𝐛𝚗𝐨𝐯𝐞𝕝.𝐜𝗼𝗺

Lu nudged Zhong Shengwei with his elbow, couldn’t resist teasing: "How’s it? See anyone familiar?"

"No!"

Pig Factory arrived early, already setting up, but Zhong Shengwei didn’t see any familiar faces.

That’s expected.

Being a big factory with many departments and studios, most colleagues Zhong Shengwei knew were from the same department.

Would be too coincidental to meet a familiar face here.

"Whoa! Open World, huh?"

Seeing Pig Factory’s poster, Chen Ba couldn’t help but exclaim: "Nowadays if you don’t add Open World, does nobody play the game?"

"Not exactly."

Yang Dong explained with a smile: "But Open World is indeed quite popular, players lean toward the concept nowadays."

Regardless of the game type, having "Open World" can’t go wrong!

Ultimately, this trend was started by Mi Family, after their O-God became a hit, attracting many peers.

Speaking of Mi Family, Chen Ba leads everyone to check out the Mi Family’s adjacent booth.

Hmm... right on theme!

Compared to Pig Factory’s reserved style, Mi Family seems far more open, the booth setup shows abundant concentration on the second dimension, making otaku or otaku girls linger.

The games, not much new.

Old games are all on display, the only new game follows Mi Family’s traditional style, truly nothing remarkable.

Of course!

That’s standing from a developer’s perspective, ordinary players would certainly see it differently than Chen Ba.

"Forget it, let’s set up the booth."

Lazily pondering others’ affairs, after all Mi Family or Pig Factory alike are giants to Tianba Studio.

Rather than dwelling on others, better to focus on setting up the booth, seizing the gaming expo chance to gain more exposure for their games.

Especially "Divine Grace Continent".

As an RPG adventure game, Divine Grace Continent sold well in Neon. Especially after the professional version release, many users came from Neon’s animation industry.

Chen Ba brought the NPC talking version this time, sure to draw substantial interest.

Furthermore, he optimizes for Neon’s prevalently excessive "Otherworld" anime works.

This optimization is quite intriguing!

In Neon’s Otherworld anime, many have the "rebirth" setting, known as traversing.

Ways of traversing vary, involving mud truck, divine pranks, or unexpected death...

In "Divine Grace Continent" game, Chen Ba did specific optimizations on "Hero Summoning", previously heroes were abruptly chosen, but now, mud truck has arrived!

Without experiencing mud truck baptism, what qualifies as a hero?

Must get on the mud truck, at 100KM/h speed, smashing open the door to Otherworld.

Besides mud truck, there are options including lightning strikes, accidental falls, or working till death.

Players can freely choose.

All in all, these are designed to be more realistic, catering to some player demand.

If you don’t fancy mud truck, there’re also bus, trucks, public transport or train available, focusing on comprehensive service...