The Runesmith
The Runesmith
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What happens when a man gets transported into a foreign world filled with magic?
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CHAPTERS (480)
- C.480: No Stopping
- C.479: Suspicious Company
- C.478: Uncounted For Company
- C.477: Family Drama Approaching
- C.476: Runaways
- C.475: Big Brother Is Watching
- C.474: Rune Mark II
- C.473: Rune Glider
- C.472: Training Your Butler
- C.471: Better Limb
- C.470: Spies
- C.469: AI Butler?
- C.468: Amputation
- C.467: Justifying The Means
- C.466: Runic Computing
- C.465: Firm Grip
- C.464: Arming up
- C.463: Geothermal
- C.462: Home Sweet Home
- C.461: Standing Ground
- C.460: Unusual Getaway
- C.459: Calling For Help
- C.458: It’s Never Easy
- C.457: To The Rescue
- C.456: Walking Into Trouble
- C.455: Playing Hero
- C.454: Something’s Off
- C.453: Unwilling Savior
- C.452: Having a Talk Part 2
- C.451: Having a Talk Part 1
- C.450: Adulting
- C.449: Deputy Professor
- C.448: Wiggle Your Finger
- C.447: Suspicious Headmistress
- C.446: Friends In High Places
- C.444: Unexpected Help
- C.443: Witch Hut
- C.442: Loose Ends
- C.441: Defeating Cerberus
- C.440: Golem Army
- C.439: Wild Goose Chase
- C.438: Investigating The Anomaly
- C.437: Siege Magic
- C.436: Escape Attempt
- C.435: Departing
- C.434: Advancement Classes
- C.433: To The Rescue
- C.432: More Practical Lecture
- C.431: Research And Lecture Prep
- C.430: Treehouse
- C.429: Student Dormitory
- C.428: After The Hearing
- C.427: The Hearing
- C.426: Before The Hearing
- C.425: Getting Into More Trouble
- C.424: Discipline
- C.423: Enforcing The Rules
- C.422: Rule Violation
- C.421: Becoming An Enforcer
- C.420: Eavesdropping
- C.419: Boring Lecture
- C.418: Visiting A Mage Tower
- C.417: Joining The Faculty
- C.416: Got The Job
- C.415: An Interview
- C.414: Evaluation?
- C.413: Arriving At The Institute
- C.412: Alone Again
- C.411: Bound
- C.410: Getting Followed?
- C.409: Shocking Intervention
- C.408: Passing Through
- C.407: Time For Departure
- C.406: Prototype
- C.405: Possible Departure
- C.404: No Questions Asked
- C.403: We Can Rebuild
- C.402: Golden Interrogation
- C.401: Questioning
- C.400: Phantom Mana
- C.399: An Acquaintance Paladin
- C.398: Horror Ends
- C.397: Railed
- C.396: Ball Of Horrors
- C.395: Sun Prison
- C.394: Never Trust A Cultist
- C.393: Magic Detonation
- C.392: The Unwelcome Guests
- C.11 Dungeon Exploring
- C.10 Forming a Party
- C.9 Slaying more goblins
- C.8 Adventurer’s Guild
- C.7 New place old woe
- C.6 Change of plans
- C.5 Ascension Ritual
- C.4 Making some progress
- C.3 Geography and family
- C.2 Stats, skill and even more stats
- C.1 So it begins… with a truck!
- C.0 Skills,Titles and other [Spoilers]
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