The Prehistoric System in the world of Fantasy-Chapter 146: The Trials of Xyl (Part-11)
"System, Open Character Interface.
Store Level: 1 (Bound)
Character Interface:
Name: Lin Fang
Age: 24
Ethnicity: Manchu
Citizenship: Northern Yan
Profession: Summoner, Store Owner
Element: Fire, Dark, Water, Light, Lightning, Wind
Business name: Fang Fang Pets
Rank: B
Bank Balance: 45,761,978 Credits
Store Earnings: 0 Credits
Store Balance: -192,510
Monsters: Luminous Nemewolf (Xuan Hei-lv 10), Lightning Pterosaur (Tempest-lv 32), Blazing Smilodon (Cloud-lv 27), Mimic (Mirror-lv 1), Muniu Tou (Nebula-lv 1)
Guardian Spirit: Alpha
[Exchange]
Special Functions:
[Inventory]
[Training Grounds]: 2 cleared (2/13)
[Nursery Pen]: Currently None (Max: 10)
[Beast World]
[Overlord Council]—[Locked]
*
[Summoner Shop]:
Direwolf egg: legendary grade, Fire/Water/Earth/Lightning/Dark/Light, King tier potential, 100 coins
Mimic Egg: Epic grade/No Element/No Potential/200 coins
Growth pill: 500 coins. (3-10 level up)
Blood Coagulation pill: convert blood into mana for 60 minutes, 3000 coins
Jade Spirit Tonic: treat any internal injuries below level-50, 1000 coins.
[Lottery Wheel]
Coins range from x1 to x200
Currently: Spirit Jellyfish (Epic grade with commander tier (30) potential)
*
Weapons:
Sword of Goujian
Attribute: Earth
Type: Longsword
Skill: Severing Edge — Deals 100% bonus damage with a strike. CD: 300 seconds.
*
Twin Daggers of Xuanwu
Attribute: Ice
Skill: Twin Fang Slash — Each dagger deals 100% bonus damage for each dagger. CD: 300 seconds.]
*
[SKILLS]
Active:
Summon: The host can summon soul-bound monsters from anywhere in the world. Cooldown: 24 hours
Shared Vision Link: The host can momentarily share a monster’s vision from any place in the world. Duration: 1 minute Cooldown: 2 hours Limitation: During this skill’s active state, the host’s body will be in the state of stasis.
Combat Merge: The host can temporarily put one of the soul-bound monsters into a hibernation state and gain their stats for a temporary period, without any side effects afterward. Duration: 3 minutes. Cooldown: 6 hours. Limitation: The Host can only use a sound-bound monster’s skill if he possesses mana. Without mana, the host can only gain raw physical strength.
Soul Fusion: Any two soul-bound monsters can temporarily fuse into a new, combined entity with enhanced abilities, traits, and appearance. The fused monster inherits both of their elements and skills. Note: It also inherits both of their weaknesses. Duration: 5 minutes. Cooldown: 12 hours. Limitation: The monsters cannot have a level gap of more than 10.
Passive:
Lord of the Summons: The soul-bound monsters will listen to every command of the host. They have, forever, true loyalty to their master, regardless of the treatment the host gives them.
True bond: The tighter the emotional bond the host has with soul-bound monsters, the greater the probability of them willingly protecting the host from any sight of danger, regardless of the command.
Echo of the Soul: Whenever a soul-bound monster reaches its maximum level, the host will receive one of its skills to use as his own.
ACQUIRED SKILLS:
Active:
Rise of the Undead: The host can summon the monsters that he killed personally for 60 seconds (monsters killed by other monsters do not count). Current Rank: Maximum 5. Cost: None. Cooldown: 60 minutes.
Fireball: The host can summon a fireball to attack the enemies. Cooldown: 300 seconds. Effect: the more mana consumption, the stronger the attack damage.
Fire Tornado: The host can summon a three-hundred-foot mini fire tornado to incinerate the targets caught up inside. Cost: 1000 points of mana to initiate and 100 points of mana every second to maintain. Cooldown: 36 hours.
Rainfall: The host can alter the cloud positions to create rainfall to any severe degree for 60 minutes. Cooldown: 24 hours
Stealth: The host can turn invisible temporarily up to 60 seconds. Cost: 1000 points of mana to initiate the skill and 10 points of mana per second.
Legacy Skills:
Guardian’s Mantle: Convert your mana into a temporary enhancement of defense by 300%. Cost: 1000 MP/second. Cooldown: 120 minutes.
Essence Burst: Erupts mana into a devastating close-range attack in the surroundings. Range: 10 meters (absolute impact). The higher the range, the lower the damage inflicted. Max range: 100 meters.
Spectral Step: Allows the user to move short distances instantly within line of sight. Cooldown: 15 seconds. Cost: None.
Tornado: Allows the user to direct the speed and direction of the winds around to bring forth the tornado. Cost: None. Cooldown: Depends on the size of the tornado.
Fly: Allows the user to fly in the air. Cost: 10 MP/second. Cooldown: None. Note: Cost will be increased if the altitude is too high, high-speed winds, cold or hotter temperatures, carrying another person, etc.
Wind Blast: The user could convert mana into a sphere of concentrated wind, blasting it at the targets. Damage: Depends on the Mana particles used. Cooldown: None.
Berserker’s Roar (Need System lv 2 for unlock): Upon using the skill, the user will turn into rage. Every second, 1 Rage Point is generated automatically. The higher the rage points, the angrier the user will get, and the more the user will lose control over their actions and mind. At 50 rage points, the user can no longer distinguish between an ally and an enemy. Every rage point increases the attack strength by 5% and the defensive strength by 1% (up to 99%). The buffs stack indefinitely until the skill is dismissed. Note: The skill is dismissed automatically under the following conditions: A possession from the guardian or any other spirit, an unconscious state, or mana particles too low. Cost: 1,000,000 MP to launch, 10000 MP/second. Cooldown: 12 hours.
Aura of Baize (Need System lv 2 for unlock): Unlock the divine beast Baize’s aura, all of your stats increased by 1000% for 30 seconds. Cost: 1,000,000 MP. Cooldown: 60 minutes.
Soul Burst (Disabled): The user explodes the mana core and causes a devastating blow in the surroundings. The energy release is 1000 KJ per mana particle. Warning: Skill activation will result in death.
ULTIMATE SKILL:
Divine Palm (Need System lv 3 for unlock): One of the Seven Ultimate Skills of Mankind. The user calls upon the power of the divine power from the heavens to destroy everything it strikes. Effect: Depends on Mana Reserves. Cost: 100% MP. Cooldown: 24 hours.
PASSIVE:
Spirit Valley’s Blessing: The user is free to enter every kind of Spirit Valley and stay without a time limit.
Mana Control: The user will have perfect control over mana.
Ten Thousand Swords Formation (Need System lv 3 for unlock): The user could control swords (unbound and not developed a sword spirit) telepathically, all at the same time, regardless of whether he owns them or not, to attack the enemies.
Blade Array: The user could control the blade-type weapons he owns and form an array that could be used for offensive and defensive purposes.
Mana Regeneration: During the day, the body absorbs solar energy and recovers 500 MP every second.
********
GUARDIAN SKILLS:
Alpha
Grade: Mythical
Element: Divine
Status: Guardian
Skills:
Active:
Divine Blessing: Grants a blessing to the weapons the user holds, increasing the damage inflicted by them by 500%. Cost: 10% per second. Cooldown timer: None.
Genesis Pulse: Grants a blessing to the user. The user can heal external injuries of all selected targets in a 100-meter radius. (No limit in number). Cost: 1000 MP per target. Cooldown: 1 hour per target. Note: The user cannot heal himself with this skill.
Astral Chains: Grants a blessing to the user. The user can unleash indestructible mana chains to bind his targets for 10 seconds. Cost: 10000 MP per astral chain. Cooldown: 1 hour per 1 astral chain.
Omni Smite (Need System lv 2 for unlock): Grants a blessing to the user. The user can unleash a single-target concentrated beam of energy that ignores all kinds of external defenses and resistances. Cost: 200,000 MP. Cooldown: 24 hours.
Judgment Nova (Need System lv 2 for unlock): Grants a blessing to the user. The user releases uncontrolled concentrated divine energy and deals a massive AOE damage in a 50-meter radius around his surroundings. Cost: 1,000,000 MP. Cooldown: 24 hours. Note: Allies, enemies, and the user’s monster companions are also targeted. Only the user is immune to the damage. Deals higher damage against demonic races.
Sanctuary Veil (Need System lv 2 for unlock): Grants a blessing to the user. The user can create an indestructible protective dome in his surroundings, up to 500 meters in radius. Every attack except for Demonic and Void element attacks that target the dome will be nullified. Cost: 20,000,000 MP to launch, (1,000,000 MP per second to maintain the barrier). Cooldown: 36 hours.
Cosmic Genesis (Need System lv 5 for unlock): Grants a blessing to the user. The user can channel the primordial divine energy, unleashing a cataclysmic burst of aura into the surroundings up to 5,000 meters in radius. The selected targets within the radius will be struck by beams of energy at the same time, dealing deadly damage. Cost: 500,000,000 MP (1,000,000 MP per target). Cooldown: 180 hours.
Passive:
Possession: The guardian spirit can possess the user and control their body at any time.
Divinity: The user has access to divinity, which deals more damage to demonic beings and those with high killing intent. It has a faint chance of invoking greater restoration when used with healing, which can heal internal injuries of allies.
Eternal Life: If the user dies from any other way except old age or life force extinction, the guardian can revive the user by sacrificing one of the monster companions, any number of times.
Alpha’s Blessing: The user’s strength, agility, and mental resistance increased by 20%
******
[Quests]
Main Quest: Become a Rank-A summoner
Reward: Beast Tower
SIDE QUESTS:
Side Quest 1: Obtain all basic elements of monsters (Fire, Water, Lightning, Wind, Earth, Light, and Dark). Reward: 1000 coins
Side Quest 2: Raise atleast 5 monsters you possess to Level 30. Reward: 2500 coins.
Side Quest 3: Earn 10,000,000 credits from selling the monster eggs (92.7%). Reward: Coin Bonus (Passive Skill)
Side Quest 4: Raise all pets to the Max level. Reward: x11 Lottery pick ticket for each monster companion.
Side Quest 5: Hunt down 1000 wild monsters (47.8%). Reward: Varies (monster’s rank and grade)
Side Quest 6: Clear your first dungeon, solo. Reward: Evolution Ticket
HIDDEN QUESTS:
Hidden Quest 1: Kill and Absorb 100,000 common-grade spirits. Progress: 81430/100,000
Reward: Random Mythical-Grade Guardian Spirit
Hidden Quest 2: Upgrade System to Rank-2
Conditions: 5 monster companions, Min: 1,000,000 credits worth of sales, Min: 1 habitat clear in Training Grounds, All monster companions reach level-30.
Reward: System 2.0
Hidden Quest 3: Infuse a total of 100,000 Elemental Energy to upgrade the Sword of Goujian.
Reward: Sword spirit
Hidden Quest 4: Acquire the Lost Egg of T. rex (Awaiting the submission)
Reward: Dinosaur Index Gallery (Theropods will automatically get unlocked once submitted to the system)
*****
Lin Fang crouched beside the mangled carcass of the twin-headed Ironhowl Hyena Queen. Steam rose from its still-warm flesh as he wiped his dagger on its hide. Without hesitation, he drove the blade into the beast’s chest and cut open the thick layer of muscle, following Alpha’s guidance in order to locate the core.
He reached in, pulled the spirit core, and held it up for a second. The orb shimmered faintly, still humming with the monster’s residual energy. Lin Fang slid it into his pouch instead of inventory due to the presence of spectators, then stood up and exhaled, glancing around. "There were a lot of them to extract..."
Anne and Wang Jie were still behind him, brushing mud off their clothes. Their faces were pale under the glow of their torchlight, still couldn’t come into their senses upon watching a Lord Tier monster being slashed away just like that.
The two direwolves stood a few meters away, wagging their tails as if their reverence toward Lin Fang only increased further.
Lin Fang then turned his head slightly toward the couple. "Brother Wang, Ms. Anne, I’m heading deeper. It’s going to get worse from here. I think it’s better if you guys stay here for a while and then get back."
Anne blinked. "Stay?"
He nodded, looking at the carcasses scattered around them.
"Collect the spirit cores from these bodies. You can keep the heads and claim kill points... Think of it as payment for the shelter earlier. And for your trouble... If you help extract the cores, keep half of them as commission. I will claim back my share when we meet again. Fair deal?"
The offer hung in the air for a moment, faintly absurd as a bloodstained young man casually offering trade terms after slaughtering an entire pack of monsters.
Wang Jie’s mouth twitched. He wanted to say something like We can help you, but before he could, Anne’s hand found his arm. She gave a tiny shake of her head.
Her eyes were wide, nervous — she had seen the way Lin Fang moved, the way the monsters fell like paper. This wasn’t someone you followed into the dark. When someone is strong, it is better to follow them. But when someone is too strong, it is better to stay away from them because not only would they not have time to look after them, but the dangers they will face are basically life-threatening for the weak.
Wang Jie looked at her for an explanation, but this time, he didn’t ask or try to convince her. Instead, he turned his sight back at Lin Fang’s silhouette framed against the misty treeline.
"Alright," he said at last, voice quiet before bowing slightly and cupping his fists. "Thank you."
Lin Fang gave a single nod. "Good. And don’t worry about any attacks in my absence. This is the habitat of a predator pack. Other predators don’t come that easily to a place filled with so many predator carcasses as their survival instincts tell them that a stronger predator is lurking around. You can take your time to collect their heads and spirit cores before returning to the safehouse."
As both of them nodded in unison, Lin Fang stepped forward — one silent stride, then another — disappearing into the darkness beyond the flicker of torchlight.
Behind him, Anne and Wang Jie stood wordless among the carcasses as he vanished deeper into Sector 37.
Meanwhile, inside the command center, Rest Zone.
Feng Xiu leaned back in his chair with a small chuckle, watching the scene. "I guess I was worried for nothing," he murmured, eyes still fixed on one of the displays. "He’s far stronger than I imagined."
Commander Nie Rougang almost slammed his hand against the console. "Stronger? That’s a freak! He wiped out a Hyena pack by himself! Even a Lord Tier monster was killed by a slash from his. How the hell was this guy placed in Camp 2? I thought that Ryan was extremely talented, but this guy... is entirely on a different level."
Feng Xiu only smiled, a calm, knowing curve to his lips. "His name is Lin Fang."
Both Nie Rougang and Commander Albert turned to him. "What?!" they shouted in unison.
Feng Xiu’s chuckle deepened. "Yes. That Lin Fang, the one you probably heard of — Master Li Chengfeng’s last disciple. And also his inheritor."
For a second, all three just stared at the screen. Lin Fang’s image flickered under the infrared light, moving deeper into Sector 37 like a ghost.
Commander Nie said, "I only know that Master Li recently told the reporter in an interview that he has already selected his recent disciple Lin Fang as his successor, but I didn’t know that the legacy had already been passed to him..."
"Well, not many knew this truth..." Feng Xiu said, tone soft but edged. "Only a handful of top guilds and high organizations know the truth. You know that Master Li was gravely injured during the Beast Rampage incident while trying to save his niece. After that, he passed his legacy to Lin Fang. But it wasn’t announced publicly yet, as I guess he wanted to protect his disciple."
Albert’s jaw tightened. "Then... that means...."
Feng Xiu nodded. "Yes. Lin Fang is walking with Master Li’s power. But," he added after a pause, "there’s a catch. He couldn’t inherit Li Chengfeng’s mana reserves — either due to incompatibility or an incomplete transfer. When I saw him back at the campsite, his mana seemed much lower than his master’s."
Nie Rougang leaned forward, eyes narrowing. "So what the hell did he inherit then?"
Feng Xiu’s lips curved again. "Well, during the legacy acceptance, the successors would usually go through body reconstruction. I guess his bone strength has become stronger, increasing his strength, reflexes, and speed. At the same time, he might have already received the knowledge of Master Li’s techniques."
Nie blinked, still in disbelief. "Do you think he acquired the Divine Palm?"
Albert gave a low whistle. "Li Chengfeng was famous for that one... one strike, one end."
Feng Xiu shrugged lightly. "Who knows? If he did, he’ll show it eventually. But..."
He looked at the clock above the monitors. "This is not even the end of Day 1. We’ve got four more to go."
The room went quiet again.







