SUPREME ARCH-MAGUS-Chapter 739 : Progressive Blue Planet (Bonus - )
Following the Great Shift in governance, the Nine Realms erupted with activity. New factions emerged overnight, and a restructured hierarchy replaced the old order.
Loyalties were paid off as families that had once backed the sworn wizards promptly rose to power, while those who stood by Jason Mama's cause faced downfall.
In moments, entire fortunes disappeared, forcing certain households into hiding. One such family, the Grimmgolds, vanished into the shadows of the 5th realm, determined to protect their legacy from the vengeance of the new rulers. Another, the Harrowsworths, scattered across distant deserts, hoping to remain unrecognized until calmer times.
Meanwhile, ambitious entrepreneurs formed alliances under a shared banner: the Sworn Wizards. Their aim was to seize control of vital resources and build an underground network of trade unseen in prior eras.
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Among these new power players, the Redwood Circle and the Ebony Exchange stood out. Both had been minor trading houses before the war, yet they quickly expanded under the Sworn Wizards' guidance.
The Redwood Circle specialized in precious stones, forging deals with black-market miners and establishing safe routes across treacherous terrains. The Ebony Exchange focused on high-stakes commodities like arcane artifacts, potions, and rare beast pelts. Their sudden rise was fueled by alliances with renegade sorcerers, all keen to exploit fresh economic opportunities.
For common folk, these shifts felt both exciting and dangerous. Fresh jobs and wealth sprouted, but so did corruption. Rumors circulated of the Redwood Circle secretly poisoning wells to drive up the demand for their enchanted waters, while the Ebony Exchange allegedly financed covert raids to eliminate competition.
Amid the chaos, Madam Clark emerged as a stabilizing force, determined to maintain governance across all Nine Realms. She decreed that each realm would have a leader capable of upholding her vision.
Thus, she appointed King Ragnar, uncle to the hero Kent, as ruler of the Seventh Realm.
The factions of the Sworn Wizards took charge of the First, Second, and Fourth Realms, ensuring trade and security in those domains.
Supreme Sword Master Elarin claimed the Fifth Realm which was previously under Jason Mama, vowing to enforce discipline among its fractious warrior clans.
The Sixth Realm was entrusted to Lady Jean's lineage, a matriarchal dynasty bound to Kent by unbreakable vows.
Meanwhile, the Eighth Realm was placed under the stewardship of the 13 elderly woman from the Abandoned Island, whose allegiance to Kent stood firm by Ria Semen.
Tang Zi and Jumba Zi, accompanied by an army Kent had once rescued, took control of the Ninth Realm. Their leadership promised prosperity and refuge for exiles seeking fresh starts.
The Third Realm, home to the Blue Planet, remained under Madam Clark's direct supervision. Most inhabitants of the Blue Planet barely grasped the significance of these shifts, but subtle changes rippled through their daily lives. Trade caravans began arriving from distant worlds, and curious travelers soared through the skies on winged beasts. Even the weather showed signs of magic's influence, with sudden glimmers of auroras dancing under unfamiliar constellations.
For better or worse, the Third Realm was evolving into a bustling hub for interrealm exchange, forever altering the once mundane routines of its people.
Curiously, Kent himself chose no domain to rule. After months of wandering and warring, he sought peace alongside his beloved women.
Whispers spread that he spent his days quietly traveling the world and devoting time to the arcane arts, but official sightings were rare. Whenever he reappeared, crowds flocked to greet him, as if hoping to witness a new miracle.
Though Kent was not enthroned, his influence cast a long shadow. His alliances shaped power structures across the Nine Realms, ensuring that chaos never spiraled beyond repair.
In his absence, other figures emerged to fill the gaps. Fatty Ben, an old friend of Kent, assumed command of interrealm business. Backed by his wife's family, he took over gambling dens, trade routes, and mercenary contracts with ease.
In little time, Fatty Ben's new rule, known as the Mountain Lord Syndicate, dominated the markets. Betting houses sprang up in every major city, offering wagers on everything from beast fights to magical duels. Caravans loaded with exotic treasures funneled gold into Ben's coffers.
The name Kent silenced anyone daring to compete against Fatty Ben. Soon, Fatty Ben outstripped even the wealthiest business families, solidifying his position as the richest individual in all realms. Some whispered he had become more feared than entire armies, protected by layers of hired blades and enchantments. Yet Ben was not content merely to boast. He financed new roads, built guild halls, and funded orphanages, if only to maintain public favor. Even those who despised his monopoly could not deny the benefits his money brought.
The Zi God Ancestor Dragon, hearing of Kent's triumph,m hurriedly came to the Blue Planet. He brought a group of dragons with him, carrying treasures of dragon land m.
When the dragons finally landed in a storm of swirling dust, Zi god ancestor dragon brought with him two daughters, both graceful and veiled in mysterious enchantments.
To honor Kent's victories, the ancient being offered these daughters in a bond of marriage. Some saw it as a political alliance, further tying Kent's fate to the powerful Zi dragon clan. Others viewed it as a blessing, a sign that the guardian of the realm recognized Kent's pivotal role in restoring balance.
The days passed slowly solidifying the rule of sworn wizards and command of Madam Clark.
By then, the Nine Realms had reshaped themselves. New banners flew where old ones had fallen, and merchants traveled roads once deemed impassable. The Sworn Wizards, allied with King Ragnar and the other leaders, tightened their hold on power.
Families like the Grimmgolds and Harrowsworths stayed hidden, waiting to reclaim lost honor. Kent, though throneless, anchored a web of alliances, marriages, and ventures.
But Kent knew that a big calamity still waiting for him. He already started getting flashes of chaotic future in his dreams. That's why Kent decided to build a strong network to convene a big army at any given moment.
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