Starting from the Planetary Governor-Chapter 765 - 427 Investing in People
Chapter 765: Chapter 427: Investing in People Chapter 765: Chapter 427: Investing in People 500,000 grace points brought an annual production value of 100 billion, and theoretically, this increase is permanent.
Of course, if the social environment of these planets experienced a major upheaval, or if there was widespread corruption, institutional rigidity, then it could still lead to a decrease in production.
But that would not be an issue with the exchange options, and rather a problem with Gu Hang’s governance.
Whatever needed to be addressed would be addressed.
The other 500,000 grace points at his disposal had more complex uses.
He spent 200,000 on military training, which would bring 20 million qualified soldiers.
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The Alliance Army no longer relied solely on his Soldier Badge Training System to train troops, and a significant portion of qualified soldiers had been trained under the competent training mechanisms established by the Alliance over the past few years.
However, the training process was still quite time-consuming.
In order to ensure the combat capability of the corresponding troops, Gu Hang still needed to train a portion of qualified T5-grade soldiers through the Army Badge System, to increase the proportion of standard Star Realm Army soldiers in certain units up to 70%, and even above 80%.
These 20 million newly trained soldiers would not be used to form new unit designations.
Instead, they would be sent from the training centres on various planets within the Tianma Star Sector to different units, especially the frontline units, to reinforce the corresponding teams.
Now, some division-level units of the Alliance Army that had been severely depleted in the war had been withdrawn for rest and recuperation.
These units would be given priority in receiving troop reinforcements.
Of course, to ensure sufficient combat personnel for the frontline units, when one division was withdrawn, the Alliance would send out another division to be incorporated into the appropriate Army Group.
Currently, the size of the Alliance Army had reached over 400 million, in terms of organization, at least.
This included 18 Army Group clusters, each comprised of 20 Army Groups, totaling 22 million personnel,
A single Army Group had approximately one million personnel, made up of 25 divisions and brigades.
Generally speaking, the sizes of both the Army Groups and Army Group clusters varied.
Some groups had fewer divisions and brigades, some had more, and the number of divisions and brigades under each group could also vary, with temporary reassignments of some units to needed areas during wars.
By contrast, the organization below the division and brigade level was fixed and unchanging.
The current situation of the Alliance’s division and brigade level units had become quite complex, but generally speaking, there were three common formats:
The most numerous were the large infantry divisions, typically around 44,000 personnel, made up of 12 infantry regiments, which were the main combat force of the division; in addition, 8 artillery battalions with 400 heavy cannons supported them, and each infantry regiment also had its own self-propelled artillery support company, all of which were equipped with self-propelled artillery.
A division would thus have at least 600 self-propelled artillery units.
Smaller mortars, rocket artillery, heavy bombs, heavy plasma guns, and thermobaric bomb launchers and such were not included in this count, as these weapons were typically distributed at the company and battalion level.
They also had an air squadron with at least 60 Windfalcon Fighters.
This type of large infantry division was the undisputed main force and backbone of the Alliance, the shield and hammer of the Alliance.
They boasted a large number of personnel and heavy firepower, essential for assault and defense battles.
Once trenches were dug, and fortifications built, any enemy attempting to break through would have to endure a battering from the Alliance’s heavy artillery to stand a chance.
The total cost of such a division reached 1.3 million Tax Currency.
The second most common type of unit was the heavy armored Composite Camp.
The main force consisted of 8 heavy armored battalions and 3 tank battalions.
Not to mention the large number of armored vehicles and self-propelled artillery, the main power was 320 Lion Tanks and 9 Lion King Tanks, as well as 60 Windfalcon Fighters.
Despite having only around 12,500 personnel, the massive armored force made such a heavy armored brigade virtually impervious on the battlefield!
The cost of such a division skyrocketed to nearly 5 million Tax Currency.
The least numerous was the ‘Skeleton Division’; such a division could basically be understood as a combination of an infantry division and an armored division, with a total of over 60,000 personnel, fiercer firepower, stronger armored capabilities, and mainly tasked with a Group’s most critical combat mission in certain aspects.
Unlike regular divisions and brigades, a significant proportion of soldiers were T4 grade; their infantry equipment was also updated to a large proportion of laser guns and electromagnetic rifles.
The number of high-grade weapons such as bombs, plasma, thermobaric and other advanced weaponry was also much higher among the infantry than in regular units.
The cost of such a division further soared to 9 million Tax Currency.
As for the 1st Extinguishing Wind Brigade, 2nd Beast Slayer Division, 10th Special Warfare Brigade, 31st Ace Airdrop Division—these four elite special units—their equipment and personnel configuration were incomparable to other division and brigade units.
This was the current composition of the Alliance Land Forces.
They had the numbers and the frontal firepower, sustained by the numerous large infantry divisions; they had the armor and the breakthrough capability, held up by the heavy brigades.
For key battles, they had the Skeleton Divisions to step in, elite units that could stand alongside any renowned high-grade Star Realm Army Corps in terms of equipment and training.