My Skill Bar is Full of Monster Skills-Chapter 271 - 172: Becoming the Boss Starting Today (Part 2)
The fifth item is an old friend—Vibration Wave, but it has been upgraded from Level 1 to Level 2, with the main change being an increase in the attack range from 15 meters to a 20-meter fan-shaped area.
As for the sixth item, and the final one, it is a spell-like ability comparable to "Stomp," and even slightly superior.
It is known as the chieftain’s crowning ability—Fury!
Fury Level 2, Effect: Consumes a certain amount of stamina, increases attack speed by 20% for a short period, lasting 10 seconds.
(Note: Immune to mind control-like spells during this time.)
(Note: Upon activation, can break through most restriction spells such as Binding or Limiting.)
At first glance.
This spell-like ability seems similar to the first special effect of "Counterattacker," but it’s actually different.
During the recent battles, Raine found through testing that the attack speed increase from gear is based on a high covering the low.
In simple terms, having the first trait "Attack Speed Increase by 20%" from the epic Warhammer "Counterattacker" means the slow attack speed increase from the Courage Set’s effect of 5% is covered.
The increase in attack speed from gear only supports the highest value.
Raine further confirmed this during a battle break by consulting with Benest.
Moreover, Benest told him that to further enhance, one must either upgrade to better gear or rely on innate talent.
For others, naturally, the first path is the only option.
But for Raine, who possesses Monster Skills, he can take the latter path to enhance talent.
For example, Fury is a talent that can stack with the epic Warhammer’s characteristic of "Counterattacker".
Once activated, his attack speed will surge to 140%!
Also highlighted is the vital information often hidden within the remarks.
Whether it is the immunity to mind control in the first remark or the ability to break binding effects in the second, both have excellent practical significance.
Raine vividly remembers that earlier, Wild Boar Chief Lamusta used this ability, even in a severely injured state, easily breaking through his four-ring powered Frost Breath to launch an attack at him.
This was evidently the effect of breaking binding as mentioned in the second remark.
After finishing with the chieftain, Raine recalled the two pieces of "Specially Strong High-tier Boarman Warrior Bloodline" he had acquired earlier.
Previously, due to the timing being not right, he hadn’t had the chance to check them.
Now, it was naturally time to take a closer look.
Half a minute later.
Raine finished reviewing the mutant Wild Boar Bloodline, his face reflecting contemplation.
Compared to the standard Wild Boar High-tier Warrior, these two bloodlines with the "Specially Strong" prefix had talents "Thick Hide" and "Brute Force" both reaching Level 5.
And most distinctively, there was an additional trait in the bloodline talents—"Rapid Growth."
Rapid Growth, Effect: As you age, your size and power will synchronously grow, with an upper limit of 150%.
No wonder these two mutant wild boars had such exaggerated sizes, nearly reaching three meters.
Now comes the problem.
How to choose the bloodline fusion?
Raine has six high-end Wild Boar bloodlines in total: three Headless Wild Boar Shaman Bloodlines, two Specially Strong High-tier Boarman Bloodlines, and one Wild Boar Chief Bloodline.
This does not include other Earth Diviners and High-tier Warrior Bloodlines.
The main issue is the rule of Golden Finger NO.1—bloodlines cannot be fused a second time.
"Should the Chief Bloodline be preserved alone?"
This was Raine’s first thought.
Only fuse the shaman and mutant wild boar bloodlines.
But soon, Raine shook his head.
"I only have four bloodline slots in total, as my strength increases, it’s unlikely to reserve two slots for Wild Boar People."
"Furthermore, many Wild Boar bloodlines have repeating traits such as Thick Hide and Brute Force, if not fused, they would occupy two bloodline slots, which is clearly inappropriate."
"If fusing, the chief has only a single strong piece, it’s a natural preservation choice; Then among the three pieces of Headless Shaman and two mutants, choosing three out of five, which should I pick?"
This is Raine’s second problem.
This is not a mathematical problem but a choice regarding the direction of monster bloodline fusion, and at a more fundamental level, it is a choice for future Monster Skills!
After several seconds. 𝒻𝓇𝑒𝘦𝘸𝑒𝒷𝓃ℴ𝑣𝘦𝑙.𝒸ℴ𝘮
Raine relaxed his brow slightly, he had made his decision!
"Wild Boar People are not known for spellcasting, but rather for their might, power, and other such traits."
"One piece of Chief, two mutants, plus one Headless Shaman!"
Without hesitation.
Raine immediately fused "Wild Boar Chief Bloodline" ×1, "Specially Strong High-tier Boarman Bloodline" ×2, "Wild Boar Shaman Bloodline" ×1.
[Unable to enhance two same-tier identical bloodlines, fuse? Yes/No]
Raine chose "Yes" immediately.
In the next instant!
The bloodline icons of the last three wild boars suddenly became blurred and quickly vanished, while the proud image of the Wild Boar Chief in the first slot rapidly evolved.
The originally already exceptionally sturdy frame became even larger and stronger, with tusks protruding like those of a saber-tooth tiger.
The name of the new icon also instantly appeared in Raine’s mind—"Deadwater Wild Boarman Lord."
And below it, there was an additional small label: "A mix of the Chief, Shaman, and Specially Strong Wild Boar Warrior among the Wild Boar People in the Valley of Dead Water, considered the lord among Wild Boar People."
"Wild Boarman Lord?"
Raine raised an eyebrow, thrilled inside.
At this moment, nearby activity interrupted Raine’s thoughts.
He saw Benest take out a Communication Crystal Stone that was glowing faintly. Upon activation, a familiar female voice came through:







