MTL - You Might Die If I Get One Treatment-Chapter 195 Upgraded invincible skills
Imagination is imagination, reality is reality.
The two inheritance abilities of "Ashes End" and "Duel Invitation" are closely related to Lin Ye's life, and he might overturn the car accidentally.
He certainly won't take the initiative to experiment.
As for Jingjing Zhishui and Inverting Jingjing Zhishui, he would like to experiment, but there is no place to experiment, unless there is a second person who has the talent of "reversing the world" and has the skill of "Mirror Zhishui".
"Ugh."
"Don't think about these things."
"Upgrade your skills first."
"…"
Thirty-five crowns of wisdom, twenty of them were used, and fifteen left, just enough to raise two diamond-level skills to level 15, leaving the last three crowns of wisdom.
Lin Ye planned to be.
The remaining three crowns of wisdom, when he reaches level 16, can be used to break through the level lock of one of the diamond-level skills, such as the best control effect of the blessing of the stars.
Instead of using it right away, break through the level lock of "Zhengxing Shenyao" and "Clarity" that are stuck at level 5.
The former is much more cost-effective than the latter.
and.
Lin Ye's experience bar is still close to level 16.
Take two or three days at most.
Therefore, he kept the three crowns of wisdom in his hands, and it would not become a mocking "keep it for the New Year".
If Lin Ye decides to go the other way—get stuck at level 15 to get the diamond-level rewards like honey.
Then he must use up the crown of wisdom as soon as possible.
keep it in hand.
That's really saved for the New Year to rot.
…
[Hint: Using the three crowns of wisdom, your "Revival of All Things" has broken through the level 5 lock, and now it can be upgraded to a maximum of level 10. 】
[Hint: Using the three crowns of wisdom, your "Revival of All Things" has broken through the level lock of level 10, and now it can be upgraded to a maximum of level 15. 】
[Hint: With a certain amount of Mana, your "Revival of All Things" is raised to level 15. 】
…
[Hint: Using the three Crowns of Wisdom, your "Blessing of the Seraphim" has broken through the level lock of level 5, and now it can be upgraded to level 10 at most. 】
[Hint: Using the three crowns of wisdom, your "Seraph's Blessing" has broken through the level lock of level 10, and can now be upgraded to level 15. 】
[Hint: Using a certain amount of Mana, your "Seraph's Blessing" will be raised to level 15. 】
[Warning: Your mana is about to bottom out, and you can no longer quickly increase the skill level of new skills. You need to acquire new mana, or slowly hone the proficiency of all skills in battle. 】
…
[Resurrection of All Things (Diamond Level. Upper): LV15, summons the holy spring rain that can revive all things, falls from the sky, nourishes the earth, restores 3010 points of health to the designated all within the range, and applies a "healing effect", recovering 201 points of life per second value, lasts 30 seconds, cooldown 90 seconds, mana cost 200. 】
[Resurrection of All Things (Reversal): LV15, summons the evil black rain that can erode all things, falls from the sky, corrodes the earth, reduces 3010 points of health to the designated all within the range, and applies a "bleeding effect", deducting 201 points of health per second , lasts for 30 seconds, cooldown is 72 seconds (20% cooldown), and mana consumption is 180 points (10% mana consumption reduction). 】
…
After the upgrade, the burst damage of Resurrection of All Things has changed from more than 1400 points to 3010 points. The bleeding that lasted for 20 seconds has now become 30 seconds, and the damage per second has changed from 50 points to 201 points.
It is after calculation.
The original 20-second total damage was 2400 points of true damage, and the recovery of all things became a 30-second total of 9040 points of true damage.
Counting the 1.9 times bonus of various damage buffs, it can cause 17176 points of damage.
The same is true.
After ten days of "self-imprisonment" is released, it will cause a total of 34352 points of damage, which is more outrageous than the damage of Jingjing Zhishui, and it is also a more general AOE damage.
pity.
This pure damage (pure healing) skill has its own delayed continuous damage, which is completely restrained by any healing and recovery ability, and is also restrained by dispel skills.
Take it out alone.
It can only bully some junk monsters whose skill sets are lacking.
When encountering a boss with a well-established skill group, most of its damage is ineffective damage, far less than a set of other healing skills that can kill you when you explode.
Moreover, when the recovery of all things is at level 5, the cooldown is 60 seconds, and after rising to level 15, the cooldown becomes 90 seconds.
The amount of mana has also changed from the original 100 points to 200 points.
Even if the cooldown time and mana consumption will be reduced by the effects of Reversing the Universe and the Emerald Ring, it will have a cooldown of 72 seconds and a mana charge of 180.
These are all shortcomings.
In a tug-of-war that lasts for a long time, whether it is a long output vacuum period or more loss of mana, it is easy to suffer.
…
[Seraph's Blessing (Diamond Level. Upper): LV15, summon the virtual image of the seraph, apply blessing to the designated all within the range, restore 2520 points of health to all selected targets, apply "healing effect", recover every second 150 HP, any damage dealt during the period increases by 30%, lasts for 20 seconds, cooldown is 90 seconds, and mana cost is 300. 】
[Seraph's Blessing (Reversed): LV15, summons the phantom of fallen angels, applies a curse to all designated targets within the range, deducts 2520 HP from all selected targets, applies a "bleeding effect", and reduces HP by 150 per second value, any damage caused during the period is reduced by 30%, lasts for 20 seconds, cooldown is 78 seconds, and mana cost is 270. 】
…
Compared with the upgraded Resurrection of All Things, the increased skill damage of the upgraded Seraph Blessing is very small.
Only from the original 1000 points to 2520 points, the bleeding damage has only been increased from more than 40 points to 150 points, but the duration of the healing effect has increased the same, from the original 10 seconds to 20 seconds, and it also comes with arbitrary damage Reduced negative effects by 30%.
But considering that this skill is generally used as a "genuine" to increase its own damage.
No inversion will be done.
Therefore, the data of this skill is basically fixed, and it can't eat the 10% damage increase of Zhuxing Shenyao, nor can it eat the 50% damage increase when it is dead.
certainly.
Its own 30% damage increase effect is also uneatable.
Equivalent to, the original level 5 "Seraph's Blessing", which could restore a total of 1400 HP in 10 seconds, became a total of 5520 HP recovered in 20 seconds.
This recovery is really pitiful for a dragon-suited tree guard whose HP has already broken 50,000.
The speed of recovery is also very slow, and it takes 20 seconds to complete all the additions.
For Lin Ye, whose blood volume exceeded 10,000, it was also very ordinary. It was far better than summoning a phantom jellyfish, and it was practical to hop a few thousand in half a second.
But the most important thing is not to return blood.
It's a 30% damage increase.
So Lin Ye never expected to rely on this skill to restore blood to save his life.
Or honestly cooperate with other reversal skills to burst out, kill all the enemies in one breath, and let yourself and your teammates bleed, that is the kingly way.
This is the consumption of 270 mana points, which is 90 points more than the recovery of all things. It's a bit torturous. If Lin Ye didn't have the means to return to the blue, it is estimated that he would have to sit on the ground and drink water every day...
then.
Check out the effects of the two new skills.
Lin Ye took all the remaining three crowns of wisdom into the backpack.
Then, he turned his attention to other skill columns, looked at their genuine effects and pirated effects, and made a phased comparison and summary.
…
[Clarity (Level 5): Cast on a unit, summoning the elf element, recovering 223 mana points of the opponent, the cooling time is 12 seconds, and the consumption is none. 】
[Clearness (reversal. 5th level): Cast on a unit, summon a fallen elf element, reduce the opponent's magic value by 223, cooldown time 9 seconds (20% cooldown reduction), consume no. 】
…
At 223 points, the amount of mana was restored, not too much, but not too much.
It feels a lot because it cools down quickly, and it returns a round in 9 seconds. Regardless of other factors, it returns 1338 mana in one minute.
It is said that it is less because in this minute, you have to move, you have to play damage, and you have to pay attention to your surroundings at all times... It is very likely that you will only open once or twice, and return 200 and 400 mana.
Combined with the "Dancing Waves" blue-returning effect of Derjing Zhishui, the amount of blue-returning in one minute is about 2458 points.
The effect of this combination is still quite terrifying. It directly replenishes all Lin Ye's skill consumption, making him a perpetual motion machine of skill output, and keeps outputting firepower all the time.
But the premise is - do not reverse the mirror to stop the water.
As long as you reverse the "Mirror Stop Water" and "Clarification Technique" several times in the middle, so that the blue-returning efficiency is cut off, the two skills of "Revival of All Things" and "Seraph's Blessing" will be swallowed every minute. 450 points of blue.
Not to mention other skill consumption.
Just play five or six rounds of skills, and Lin Ye's blue bar will be emptied, turning into a misfiring cannon.
but.
Although the reversed Mirror Waterstop and Clarity Technique will make Lin Ye's shortcomings of extremely high mana consumption appear.
But it will also make the enemy fall into the situation of no mana, and burn you 2458 mana in one round, how many skills can you put?
Row!
I think you can let it go!
The next round will burn your 2458 mana, can you still use skills?
It can only be said that in a heads-up situation, after these two blue-returning skills are reversed into blue-burning skills, it is better than maintaining the original blue-returning skills.
but?
Does Lin Ye's current explosion output still need to burn the enemy's blue?
This is a problem.
…
[Zhu Xing Shen Yao (Platinum Level. Medium)]: lv5, summon Zhu Xing Shen Yao to shine on a designated group in a large area, immediately restore 1011 HP of all targets, and apply a "damage reduction" effect that lasts for 5 seconds, reducing any Damage 10%, mana cost 100, cooldown 20 seconds (cooling reduction and mana cost reduction effects are not calculated)]
[Zhenxing Shenyao (reversal): lv5, summon the fire of **** to burn the designated group within 20 meters of itself, immediately reduce 1011 points of health, and apply a "vulnerable" effect for 5 seconds, increasing the target's damage by 10% Any damage, mana cost of 90, cooldown of 16 seconds (counting the effects of cooldown reduction and mana cost reduction). 】
…
Zhuxing Shenyao still maintains a level 5, so the damage can't keep up with the version, and it can only surge more than a thousand points in an instant.
Even with the 1.9 times the damage buff, and the 100% bonus of self-imprisonment, the damage is only close to 5,000 points, and it can't even reach the level of damage that exceeds 10,000.
But its 10% damage increase is still very fragrant.
If it weren't for the 15th-level Zhuxing Shenyao, it would not increase the effect of the Vulnerable Debuff, but simply increase the damage and the duration of the debuff.
Even the increased debuff duration is not as long as the cooldown stretch.
Just looking at the auxiliary damage increase effect, the 15th-level Zhuxing Shenyao is lower than the 5th-level Zhuxing Shenyao, which belongs to the 5-life Dian Zan brother who is more and more lost.
Lin Ye will definitely give priority to upgrading this skill to level 15.
…
[The Blessing of the Stars (Diamond Level. Upper): LV15, restores 3021 health to all the designated targets within the range, and applies the effect of "Stars", all attributes of all healed targets are greatly increased [Level 4], and randomly get four The gain effect lasts for 20 seconds (can only be dispelled by diamond-level buff-type dispelling skills), cools down for 90 seconds, and costs 200 mana (not counting the effects of cooling reduction and mana cost reduction). 】
[Blessing of the Stars (Reversal): LV15, reduce 3021 points of health to all designated targets within the range, and apply the "falling star" effect, all attributes of all targets with reduced health value are greatly reduced [level 4], and randomly dispelled Four buffs last for 20 meters (can only be dispelled by diamond-level debuff-like dispelling skills), cooldown for 72 seconds, mana cost 180 points (calculate the effects of cooldown reduction and mana cost reduction). 】
…
The instant burst damage of Blessing of the Stars is similar to that of Resurrection of All Things, but compared to the subsequent continuous damage, it is zero, so the overall damage is no better than Resurrection of All Things at level 15.
but.
It is still the core diamond-level skill in Lin Ye's hands.
Level 4 all attributes are greatly reduced. To disperse four random gain buffs, you must use diamond-level dispels to solve them, and it can be superimposed with the large reduction of all attributes of Jingjing Zhishui at level 4.
If it weren't for the fact that the enemies Lin Ye encountered were too perverted, this skill could really be called "eternal god", turning the enemy into a long-term sandbag turtle, unable to beat or run away.
With the "rewinding" ability of Jingjing Zhishui, it can play a 40-second deceleration effect in one minute, perfectly control the loop, and control the enemy from the beginning to death.
certainly.
The ability to go back is too random.
In case of a refresh of the recovery of all things, or a refresh of the blessing of a seraph, this chain of control will be broken.
Not to mention that many enemies have diamond-level dispelling and purification skills.
I want to rely on this to kill all the enemies.
Not realistic.
Or honestly find a way to increase the output capacity to be more fragrant.
…
[Blue Sea Tide (Platinum Level. Medium): lv15, summons a wave of healing to sweep the audience, restores 1740 (attribute correction + equipment bonus) HP points to the designated group within the range, and randomly dispels 3 harmful states, cooldown 30 Seconds, mana cost 200 points (Calculate the effect of cooling reduction and mana cost reduction.]
[Blue Sea Tide (Reversal): lv15, summons a wave of death to sweep the audience, causing 3306 (90% damage bonus to Seraph) points of health to the designated group within the range , and randomly add 3 harmful states with a cooldown of 24 seconds and a mana cost of 180 (calculate the effect of cooling reduction and mana cost reduction). 】
…
Bihai Chaosheng is a platinum-level skill, so even if it reaches level 15, the damage is still very low, only 1740 points, far lower than those few diamond-level skills that have over 3000 points.
But its core lies in the rare dispel debuff effect~www.novelbuddy.com~ and the reversed random debuff effect.
As long as these two effects are not eliminated, Lin Ye will always carry it. Even if the damage becomes zero, he will not be able to restore blood. He will also focus on cultivating the level of this skill.
pity.
This skill is not perfect.
The quality of platinum level means that it can only remove debuffs below diamond level, and debuffs above diamond level cannot be dispelled.
Whenever the enemy also has the "Blessing of the Stars", then its original skills will become useless, and can only be reversed, giving the enemy some messy negative states.
so.
If you can get a diamond-level mass dispel skill.
Lin Ye will still replace it.
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