MTL - Tokyo Video Game Tycoon-Chapter 900 bad job
Chapter 900 Bad job
900
is an idol, the kind that is alive and active.
It is not the kind of photo that is placed on the altar to burn incense and worship Buddha every day.
Of course, those who put Zhuyouxing on the altar to burn incense and worship Buddha are usually fanatical fans, and Tomoka Ishii has not yet reached that level.
But she also made no secret of her admiration for Zhu Youxing.
"Hello, President!"
As soon as Zhu Youxing came out, Endo straightened his body and looked at Zhu Youxing respectfully without any hesitation.
"Hi Endo-san, how is the character program development today? You are..."
Endo was very happy to hear that Zhu Youxing could call out his name without hesitation: "President, I am leading the newcomers who have just entered the company to familiarize themselves with the office space. As for my work, I have temporarily completed the task at hand. I plan to continue to write the program codes of other characters according to the content given by the character designer later.”
It is only in the past few days that Zhu Youxing has known Endo, because he is currently working hard to promote the design of passerby characters in Cyberpunk 2077. Endo and a dozen employees are the core of this aspect of programming, and Zhu Youxing will occasionally go to Look at the status and progress of their work, and naturally become familiar with them.
"Is this the one?" Zhu Youxing looked at the immature Tomoka Ishii again.
When Ishii Zhixiang saw Zhu Youxing staring at her, she immediately became a little flustered, and quickly bowed and said, "Hello, President, my name is Ishii Tomoka, I... I am your fan..."
Zhu Youxing said with a smile: "Welcome to our company, I hope you will like it here in the future, but you don't have to bow to me here, in our company there are no troublesome rules like other companies, straight chest, full of confidence straight Just look at me."
Tomoka Ishii was a little taken aback.
In school, she was actually used to the relationship between superiors and inferiors.
This is very common in the Japanese social structure.
Everyone's class is absolute. If the subordinates don't respect their superiors, then they may be greeted with various punishments.
However, President Takeyu doesn't seem to care about these at all.
No, not only President Takeyu, but also other people in the company, she also noticed that everyone seems to be very equal.
This is actually the habit of Zhu Youxing, and video games are a new industry. This industry started relatively late, and the average age of everyone is not high. The age relationship also makes these young people generally not too used to it. A strict superior-subordinate relationship.
Promoted by Zhuyouxing's company philosophy, this aspect has been weakened even more, making the atmosphere of the whole company feel quite wonderful, and it is really different among many companies in Japan.
However, in fact, this kind of corporate class structure also has some signs in Japanese game companies in the original world.
After all, human nature does not really want to be inferior to others, but occasionally lacks some opportunities to activate Japanese nature.
"Okay, you guys are busy, I have other work to do."
"Good President!"
Watching Zhu Yuxing leave, Ishii Tomoka couldn't help muttering to himself.
"He is really a legendary figure."
"What?" Endo didn't hear clearly.
"I mean, President Takeyou is really a legend. I thought I would be very nervous when facing him, but I didn't feel that way at all when I saw him. Instead, I felt very...comfortable."
Endo said with a very understanding expression: "I was about the same as you when I joined the company. After meeting President Takeyu a few times, I was completely convinced. I am afraid that only such a person can continue to make such great achievements. What an excellent game, because he has no interest in engaging in office politics at all, and he doesn't want other people in the company to engage in this kind of atmosphere." He paused after finishing speaking, and then continued, "Ishii, you will have many opportunities in the future. President Zhuyou met, and then you will be able to understand the feelings of everyone here."
"ok, I got it."
"Okay, I'll take you to your workstation next, and I should go to my own work."
…
Zhu Youxing left the first game development department, and then went straight to the third development team.
The development of 2077 is also under intense development.
During the working period, he hardly had much spare time to do other things, all of which were interspersed with several departments for inspection work.
Other game development, he can actually let his employees do it completely.
But Cyberpunk 2077, he has some personal emotions mixed in, and his emotions for this game are very unique.
He also wants to use his own hands to create a more perfect cyberpunk 2077
There is nothing wrong with the story structure of the original game. The problem is that the game is not fun enough and it is lower than expected.
So, in this world, he tries to make a cyberpunk 2077 that exceeds expectations
For example, every character in the original game is really like a walking dead, responding according to the established procedures, without emotion.
For Zhu Youxing, who has played the game Red Dead Redemption 2, he understands that the passerby characters in Cyberpunk 2077 are really rubbish.
Every passer-by character in Red Dead Redemption 2 really looks like a living person, at least it allows players to see these passer-by characters without any sense of disobedience for a short time.
This is success.
So, since 2077 has a shortcoming in this aspect, let's make up for it.
As for spending money? That's not a big problem.
It doesn’t matter how much money you invest in this game, it’s all about realizing a dream about cyberpunk and 2077.
It’s just that the matter of making every passer-by character vivid enough has temporarily encountered some bottlenecks.
In the elevator, Zhu Youxing was also frowning and thinking about countermeasures.
In the beginning, how did Red Dead Redemption make each character so vivid?
Rely on crazy piles of program data?
That may be possible, but the data carried by the game may also be of a very terrifying magnitude.
Leaving aside the question of how much it costs, first of all, after the game is finished, what kind of game console and computer can run it in the face of such a huge amount of calculation?
Game development is also an art.
is an art about trade-offs.
Sometimes, in order to allow more players to experience a game, you have to make certain trade-offs on the originally designed game.
It's like those online games in the original world.
After making money, those games are actually eager to improve some game graphics to make themselves more attractive.
But at the same time, the only reason for them to give up this idea is that once the game screen is improved, it may dissuade many players with low configuration.
In this world, players with low-configuration computers and game consoles are the real mainstream.
Therefore, it is really difficult to make the game characters vivid and not pile up too much data calculation.
(end of this chapter)