MTL - The Growth of the Richest Man-Chapter 127 League of Legends

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Although Zhang Yong spent a lot of money on the acquisition of Riot Games, he believes that the money spent is completely worth it. Although Riot Games itself may not be worth the price, its product "League of Legends" can become a phenomenon-level online game, and the income it can bring back is far more than the amount of money invested.

Moreover, in addition to "League of Legends", the mobile game "Honor of Kings", which is authorized by Riot Games and adapted from "League of Legends", is suitable for all ages, and it is a nationwide fire. "League of Legends" may be played by adults, but "Honor of Kings", passing by and seeing a primary school student pressing his phone with his head down, in all likelihood, this primary school student is playing "Glory of Kings". Of course, the game "Glory of the King" is also known as the "King of Pesticide", because the characteristics of this game poisoning young people are also quite obvious. But as long as Zhang Yong does more good deeds, the two will cancel each other out, or it won't accumulate so many bad results.

According to the original timeline, "League of Legends" was released in the United States in 2009, and then two years later, after the game had already gained a high global popularity, it was introduced by Tengxun from the United States. At the end of 2011, it began to promote and operate in the country.

Now, since "League of Legends" has been developed by Zhang Yong's company, it is also possible to add a domestic market to the starting place of "League of Legends".

The game development of Hammer Company's "League of Legends" has been basically completed. Now the game copy has been produced. The Renren.com game project introduction department has sent it to the cultural management department for review. According to the review progress of the game, it is expected to get the version number within this year. Publishing should be no problem. At that time, it will be released at the same time as foreign countries, and it will be listed globally at the same time, which is also a very good benefit for players.

In fact, when "League of Legends" is in the closed beta and closed beta, there are still many bugs. Now, it happens that Wang Congcong has a game team, so Zhang Yong has the courage to lend this team to Wang Congcong, so that they can conduct a professional internal hero balance test before the game is released.

When Wang Congcong saw a new game for him to play, he was also very interested in playing it, and of course agreed to use the game for them internally. After more than half a year of training, if their team can't win the championship, then the captain of his game team can also wash his hands and concentrate on filming.

But when I saw this game, Wang Congcong's first impression was that this game is very similar to DOTA. Shouldn't Director Zhang have used the same trick he used to deal with Teng Xun back then - brazen plagiarism, right? But after playing it carefully, after playing a few games, Wang Congcong found out that this game is quite different from DOTA in terms of content and gameplay. It can't be said which is better and which is not good. Maybe they are different. People, will like different games.

League of Legends and Dota are the same moba games. In many respects, these two games still have many similarities. For a non-professional "professional player" like Wang Congcong, he can vaguely feel the difference between League of Legends and Dota in terms of the knife-filling mechanism and death mechanism, but it is not very obvious; Hero skills, but can feel a very obvious difference.

In terms of hero skill settings, Dota pays special attention to the positioning of heroes. Each hero can perform its own duties within the scope of its own positioning and exert its greatest effect. For example, in Dota, group control skills such as the mysterious black hole, a large-scale control skill that requires continuous casting, will draw all enemy targets within the range to the center of the black hole, and all Enemy units cannot be operated. After Mammoth activates the ultimate move, it **** all targets in the range to the position in front of him and causes damage and long-term stun. A doomsday ultimate move that silences the single unit, which lasts for 16 seconds while dealing damage. And a long silence.

In "League of Legends", both the mystery and the mammoth's ultimate move cannot be achieved by one skill. Not to mention the super long control time of 3-4 seconds, the effect of pulling the target in a wide range of AOE can only be achieved by sending It can only be done with the ultimate move of a demon, but the control effect is limited to a brief dizziness when pulling, and maybe it can achieve the effect of dota by connecting a stone man or a wooden ultimate move.

Putting one or two core skills in place is very likely to reverse the situation. There are many such examples in Dota. It is precisely because the skills of dota heroes can play such an important role in the game that even a skill can change the situation of the battle. Let the new heroes of Dota appear so slowly, which is also the reason why Dota players slowly abandon the game after they are used to playing old heroes~www.novelbuddy.com~ There is no update.

In general, although the skills in "League of Legends" are not as heavy as dota, they can all show the characteristics of different skills. If it is a group control skill, the damage will not be too high, and high damage skills may be difficult to hit. Either a specific condition is required. 16 seconds of silence and 4 seconds of pull control like Dota absolutely do not exist. All heroes will cooperate to a certain extent, but they will not destroy the balance of the game. This is the difference between the two.

Dota may be fun and unique in terms of skill mechanism, but every hero in the League of Legends also has its own characteristics. It is really better than the two. I really can't tell after playing it carefully, but the difference is There are still some here. Like Wang Congcong, when practicing in the team, often his opponents will deliberately choose some heroes who are restrained by Wang Congcong's heroes, and then let Wang Congcong have a good time. If you win against Wang Congcong, there will definitely be no bonus, but as long as he accidentally loses to Wang Congcong, if Wang Congcong is happy, he might get a lot of bonuses, and even let the whole team go to the clubhouse once.

On the other hand, in League of Legends, although there are those skills that can change the situation of the battle, team cooperation is more tested than skills. In most cases, the outcome of a team battle in League of Legends cannot be changed by a single skill. You need to cooperate more harmoniously with your teammates. Under a symphony of skills like a storm, the one who plays to the end is always the one who cooperates the most.

Finally, and the most important aspect, the game Dota was developed by Opportunity Warcraft 3; and the game "League of Legends" downloaded and installed independently can be used for various businesses such as selling heroes, selling skins, and selling runes. The act of making money is incomparable to Dota in terms of commercial value.

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