MTL - Fatal Shot-Chapter 2 S-level talent

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"The player's wind leaves complete the E-level hunting mission, gaining experience 15830, credit point 800, and returning the mission deposit 1000 credits. Congratulations, your hunter level is improved, and you have the right to take D-level hunting mission!"

Silver Moon City, covers an area of ​​hundreds of thousands of square meters, in the Hunter Guild of more than one hundred floors.

After handing over his hunter card to the NPC beauty of the acceptance task, the wind heard the second moving female voice.

"Congratulations, your level has increased to 39!"

After a white light flashed on his body, his level finally reached 39, barely catching up with the tail of the mainstream players!

In the game of "War of War", the level improvement is not easy.

The game has been open for half a year, but until now, the highest level of players is said to be 49, even the current version of the upper limit of 50 has not been reached.

Generally speaking, now the level is above 40, it is already considered as a mainstream player, especially for the sniper gunner, which has no group attack method and the upgrade speed is very slow.

Of course, the reason why the level of the wind falls behind the big forces is mainly because it has been spent on other things before, until the most recent month.

As for the way to upgrade, for a sniper, it is unwise to brush the blame like a normal profession.

Because the price of the most common armor-piercing projectiles is also 3 credits, the special bullets with attack bonuses are more expensive. The consumption of simple killing and leveling is not affordable for ordinary players.

What's more, as a career with only single attack skills, the efficiency of sniper leveling is completely incomparable to the professional skills of the group and the machine gunners.

Therefore, the wind fell to join the Hunters Guild to do the system's wanted mission.

This kind of hunting mission, each killing a wanted red name player, can get the opponent's drop rating of 20% experience, for him with a lower level, it is almost enough for him to get 40% of the experience.

In just one month, the wind has already upgraded the experience of the 7th level by 60% through the completion of the overnight mission. The upgrade speed can be called the rocket ride.

This overnight mission is almost exclusively prepared for snipers.

Because only the sniper gunner can only take the player's first level out of the kilometer, the target person shot a head!

Before the other partner's accomplices did not react, calmly escape.

————

"Wind's Mark Gun Shop" is located in the south of Silvermoon City. It is a small player shop with a floor space of only 40 square meters. It mainly sells firearms and ammunition items.

Due to the small footprint, most of the nearly half a million players in Silvermoon City have never visited this store. So business has been so sloppy.

When the wind fell in, the two figures and the proportion of the face standing in the store were almost perfect. The NPC salesman in the western cowboy dressing up immediately bent over and licked his mouth.

"boss!"

Yes, this gun shop is the industry that has fallen into the "War of War", and it has been busy for half a year since he entered the game.

As a highly-realistic sci-fi online game, players in "War" can be more than just fighting monsters.

In this game, players can do a lot of things, be able to open a shop, explore the remains, develop technology; be able to open a company, form a group, build a dangling city... and even according to the official, in the future will open space maps, interstellar colonial.

The potential of this game is absolutely huge, otherwise it will not be so hot, occupying more than 80% of the entire virtual game market, with a huge number of users.

"What about Old John?"

The wind fell in the store and turned around and looked around, asking in the mouth.

These two beauty waiters are the mid-level sales NPCs that he spends on credit points. The smart level is good. In addition to being able to sell goods and eye-catching, some simple communication is completely ok.

As for John, he is an NPC employee in his store. To be precise, he is a Caucasian NPC gunner who mixes and drinks.

The mechanic is a life profession in the game. The main ability is to manufacture, repair, modify and maintain various firearms and accessories.

"John Master went to the bar!"

The advanced NPCs in "War of War" are very intelligent, not worse than humans, and they have their own lifestyle and personality preferences.

Old John was the gunman he had rescued in a mission before. He had been relying on him not to leave. He liked to drink a large vodka, but he was always drunk when he was drinking, so the time of waking up every day is not More than two hours.

Although he is waking up, he will also take time to make some firearms to sell, but without exception, they are very ordinary goods. If you sell them, you can’t make much money, and it’s enough for him to eat and drink. Paste some.

However, the wind did not mean to drive him away, because in his judgment, it is probably because Old John has some hidden task, but he has not found a way to trigger.

Hidden tasks, but can not be met!

The wind fell into the gun shop, which is a work room that is several times larger than the outside store and equipped with various machines.

From the space backpack, take out the removed M110 box, wind down expertly open the box, hold the tarpaulin and maintenance tools, carefully wipe each part of the M110.

Many of the equipment in Warfare requires maintenance, especially for sniper rifles, which require extremely accurate equipment. It needs to be maintained every day, otherwise the properties will drop.

In particular, the M110 in his hand is still his own proud work, which is naturally worthy of serious maintenance.

There are two life professions in the wind, "gunsmiths" and "ammunition makers." Some of the goods in this gun shop were made by himself.

In the game of "War of War", the importance of life career is no worse than the combat profession.

Because almost all equipment and auxiliary materials, such as firearms, medicines, defenses, even military vehicles, mechs, helicopter gunships, submarines, missiles... can be created through life careers.

So life players can even have a bigger impact on the game than the combat players. Because of their many products, the strength of players and even a force can be greatly improved!

Of course, in order to become a top life professional player, it is not an easy task.

Because the life profession in "War of War" is not like other games, you can hang up and manufacture the finished products with just a few clicks. Instead, the player needs to control the machine himself, or manually, and even some equipment needs to be designed, tested, and modified.

In any kind of life profession, the requirements for the player's knowledge and experience are very high (you can learn in the game). This point is also an aspect of the "authenticity" of the game "War of War".

Of course, compared to the complicated manufacturing process of a military product in reality, the equipment in the game is certainly not so complicated, not only simplified, but also many steps can be completed by means of intelligent machines.

However, even in this way, practicing life is still very time-consuming, so the wind will fall behind so much.

After all, he practiced two life careers at the same time!

Now, both of his life professions have reached the level of the current version of "experts", and the sale of the "wind mark ammunition shop" has completely entered the right track.

This also allows him to finally take time to improve his level.

Because of the "natural" attribute of his role, if you only practice life, it is really a "violent thing"!

Talent is a feature of the "War of War" game.

After one month of game time for each account, you can get a talent rating by the system. According to the strength and rarity, it is divided into five levels: S, A, B, C, and D.

Most players end up with a D-level talent, and only about one-tenth have been rated above C. As for the top-level "S" talents, each one is exposed and envied by countless players.

The talent of the wind is this!

[fatal (talent)]

The average damage of the normal attack drops to 75%, the damage of the weak attack increases by 50%, and the damage of the deadly attack increases by 100%!

Talent evaluation: S!

One of the best talents for snipers!

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