MTL - Deep Sea Embers-Chapter 22 crew code

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Alice stopped at the door of the captain's room.

Miss Doll raised her head, looked at the dark oak door in front of her, and noticed a line of words written in beautiful squiggly letters on the door frame: Door of the Homeless.

Of course, it is not surprising that such a line of words appeared on the door frame of the captain's room of the Lost Country, but Alice still frowned subconsciously - she was not curious about this door, but why she knew "words".

She has no memory of learning words. In fact, she does not have any memory of "learning", nor does she remember where she has accumulated experiences of moving outside and talking to people, but these knowledges naturally exist in her mind.

She can read the letters on the door frame of the captain's room, and she can understand the purpose of the various furnishings in the room, and these things can't be learned by lying in a wooden box and listening to the people outside - so these Where does knowledge come from?

Before today, Alice had never thought about this issue, but for some reason, after talking with that "Captain Duncan", the concept of "curiosity" suddenly popped up in the doll's mind that should have been running smoothly forever.

She recalled it carefully, and the change seemed to come about after Duncan asked about the origin of the name "Alice"... At that moment, she questioned some things in her mind that were taken for granted, and began to try to recall her name. The origin, and then, something in his mind loosened.

Alice didn't know whether this loosening was good or bad, but she didn't like the feeling of confusion, so she quickly shook her head, put the doubts in her heart aside, and adjusted her attitude at the door of the captain's room. Then he put his hand on the handle of the oak door and pushed it forward slightly.

The door didn't move.

Alice was stunned for a moment, then tried to push it again, but felt that the wooden door was unshakable as if it was poured with steel as a whole.

Then, just as she was about to try again, a voice suddenly came from the captain's cabin - a voice hoarse and low, as if coming from a piece of dead wood: "Open the door, ma'am."

It wasn't Captain Duncan's voice, Alice was taken aback, but she quickly reacted, and with a hurried "Oh" she pulled the door outwards - this time, the door opened very lightly.

It was only at this time that she recalled that when the captain brought himself here before, it seemed that he had indeed pulled the door open.

It seemed that the "knowledge of life" that appeared out of thin air in her mind was only knowledge after all, and she, who had been sleeping in a wooden box for many years, was still too lacking in real survival experience - Alice thought about it for a while, and then cautiously pointed her head into the captain's room.

There was no one in the captain's room, the striking sailing table was quietly under the light, the surface of the chart on the table was covered with a thin mist, and the dark wooden goat head was looking away from the edge of the table. Eyes made of withered obsidian stared at him vacantly.

"Come in, ma'am, the captain is busy, you can wait for him here for a while," the goat-head said, more politely than Alice thought, "and try to avoid such probing behavior, which will make the loss of Some of the overly sensitive guys on the town feel like they're hated, and it's going to be a hassle to appease them—and it's a problem if your head falls again, I don't have hands to pick it up for you..."

Really talk! This wood wither is really talking!

Although Captain Duncan had said before that the goat head on the sailing table could talk, Alice was stunned when she suddenly heard a wood slap talking to her, and she responded consciously, "Ah, Okay, but my head doesn't come off so easily, and the last time I installed it, I was special... wait, you said some nerves on the Homeless... Is this ship still..."

Alice later realized the information revealed in Goat's Head's words just now, and she immediately looked around with surprise and tension. At this moment, she seemed to feel that everything in the captain's room, and even the entire Homeless. They all swayed in the dark, turning into a "strange thing" like the weird goat head, and the goat head's voice immediately entered her ears: "Is this very strange? It takes a lot of manpower to run the ship, do you think the great Captain Duncan will wash the deck himself?"

What this goat head said actually made a lot of sense. Although Alice's mind, which was just awakened and not very bright, felt that there was something wrong with this, but after thinking about it for a long time, she could only nod her head: "That's what I said... so I lost my mind. There are many people like you on the township..."

"There's only one loyal second-in-command for the captain, and the rest are just a bunch of stupid guys you don't have to think about communicating with—they have no interest in communicating with people," Goathead interrupted before Alice could finish. She, "But considering that you are a newcomer on the ship, it is normal to have a lot of reasons and rules that you don't understand. As Captain Duncan's most loyal first mate and second mate... I need to tell you something you must know to survive on this ship. common sense, after all, the captain would not condescend to explain this kind of thing to the newcomer... madam, are you ready?"

Alice listened in a daze. She had forgotten her original purpose of coming to the captain's room. She only felt that every time the goat head in front of her opened her mouth, it would be a lot of crackling. After three or two openings, the rhythm of the conversation was complete. Not on her side anymore, especially when the other party suddenly popped up a bunch of titles just now, she felt like her whole head was buzzing, and when the other party's voice fell, she could only subconsciously nodded: "Ah, ah, okay. …OK?"

"Very well, then here are a few rules that the crew of the Lost Country must know, which will help newcomers adapt more quickly and fully accept the blessings of the Lost and the great Captain Duncan in the dangerous boundless sea... "

The goat head was obviously satisfied with Alice's answer. He shook his wooden head as he spoke, with obvious pride in his tone—

"First, Captain Duncan is the absolute master of the Homeless. Captain Duncan is always right. Even if reality conflicts with Captain Duncan's language, Captain Duncan's judgment shall prevail.

"Secondly, any crew member can only move in the area allowed by Captain Duncan. Captain Duncan has not ordered the open area, and must not step into the area, because those areas do not exist.

"Third, if you have stepped into an unauthorized area and you are lucky enough to survive temporarily, you must stay where you are and wait for Captain Duncan to bring you back, or wait for death in peace - absolutely not allowed to return without authorization, because you are not returning Homeless No.

"Fourth, the Lost Country is always on the right course, don't question the captain's sailing plan, if you find that the scenery around the Lost is not what you expected, or find that the Lost has fallen into a deeper 'deep' sea ​​area, then this is part of the normal sailing plan.

"Fifth, the captain will occasionally leave the ship, but he will definitely return. During the captain's departure, the Lost will continue to sail normally, but all crew members must not be near the bridge at the stern - the rudder system will be insecure when the captain is away. Sensation, the stern cable will hang any daredevils who show 'usurpation'.

"Sixth, on the Homeless, there are only six basic rules for the crew.

"Seventh, the door of the captain's room opens outwards."

Goathead seems to have popularized "common sense" to the new crew more than once. He said these rules very smoothly and naturally, but Alice immediately noticed something wrong when she heard the last two: "Wait, Goathead Sir, you just said in Article 6..."

"Sixth, there are only six basic rules for the crew on the Lost Homes." Goat Head replied immediately. When he mentioned these basic rules, he did not hesitate.

Alice wondered for a while whether it was her own problem or the "first officer" in front of her. "But you mentioned the seventh rule just now..."

"Seventh, the door of the captain's room opens outward." Goathead replied very naturally.

Alice stared blankly at the black goat head on the table. After doubting her ears, she began to doubt her own brain - but soon she realized that she had no brain, so she confirmed again: "This is Aren't these two contradictory?"

"There is no contradiction."

Listening to Goat Head's firm answer, and looking at the other's empty and dark eyes, Alice opened her mouth, but suddenly swallowed all her questions.

(Mom!)

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