MTL - China Entertainment Ultimate Tycoon-Chapter 68 Players become readers
Among these three games, "World of Warcraft" has 10.5 million registered players worldwide, "LOL" has 20 million registered players worldwide, and "Cross Fire" has 80 million registered players worldwide!
This means that the ratio of registered players to the highest online players in "World of Warcraft" is 6.7%, the ratio of registered players to the highest online players in "LOL" is 3%, and the ratio of registered players to the highest online players in "Cross Fire" is 3.75. %.
The proportion of registered players and the highest online players in "Tianzun" is 8%!
horrible.
This proportion has even exceeded the proportion of registered players and the highest online players of many niche online games.
But "Tianzun" is obviously not a niche game.
This is a game that has a very wide audience, many fans, and is destined to be a big hit in the future.
In an instant, the game circle was full of sorrow.
Countless game companies shouted that the wolf was coming, and then discussed various coping strategies one after another.
The first to bear the brunt is Ogilvy & Mather, the Huaxia agency company of "World of Warcraft".
No way, who made "Tianzun" be the same type of game as "World of Warcraft".
The players of these two games overlap, and the rise of "Tianzun" is destined to use "World of Warcraft" as a stepping stone.
Especially at this time, "World of Warcraft" was already going downhill, and in the face of the strong impact of "Tianzun", it showed its decline.
According to Ogilvy & Mather's internal statistics, "Tianzun" has only been on the shelves for three days, causing the paying players of "World of Warcraft" to lose 500,000!
And more than 90% of these paying players who quit "World of Warcraft" are invested in "Tianzun".
"Damn, we must not let this situation continue to spread. The Publicity Department must immediately formulate a strategy to retain our players at all costs!" A member of the board of directors of Ogilvy & Mather roared.
"Implementing more preferential measures to retain players is on the one hand, and it is also necessary to suppress penguins. Only by suppressing the momentum of "Tianzun" is the best way to solve the crisis of "World of Warcraft"." The executive chairman who has always been resolute and resolute , pointedly pointed out.
It's just that the directors below are all complaining in their hearts: "It's simple to say, but also suppressing the penguins. With our size, we will burn high incense without being suppressed by the penguins. Do your parents know about you?"
However, although their hearts are full of speechlessness, these directors are still very clear about what to do and what not to do.
In the current situation, it's not a matter of whether or not they choose to go to war with the penguins.
But if you don't go to war with the penguins, you have to sit and watch "World of Warcraft" quickly go to extinction.
Going to war with penguins, although there is a high probability of death, at least there is a chance of survival, right?
One side is doomed to die, the other is a chance to struggle, this choice is already doomed!
So the directors immediately began to act, formulate various methods, and come up with various means to fight the penguin in an unrestricted war.
The next exciting things in the game circle are put aside, after all, this is not Jiang Bai's home court.
He didn't pay much attention either.
At this time, what he cares more about is the impact on the entire pan-entertainment star author program with the popularity of the "Tianzun" game.
Specifically, it is the influence on the Daoyi Chinese website and the novel "Tianzun".
In fact, as early as when the promotion of the "Tianzun" game became more and more intense, the traffic of Daoyi Chinese website and the readers of "Tianzun" novels have ushered in a surge.
And when the "Tianzun" game was officially launched, this growth rate once again experienced a hurricane-like improvement.
The game "Tianzun" adopts the same point card charging model as "World of Warcraft".
This game implements a strict power balance system. The money of local tyrants can only be used to buy some supplies such as fashion and houses, but it cannot directly improve the strength.
In fact, this is not a very wise choice today when free online games are gradually occupying the mainstream.
Because this inherently shut out many free players.
And Jiang Bai is not going to continue to use this mode in the future.
The game is free, selling equipment, attracting players with the popularity of the great gods, gaining benefits with the money of local tyrants, and playing with free players. This is the correct way to open a game adapted from an online novel.
Of course, choosing this method will inevitably shorten the life of the game.
so what?
There are so many online novels, and the great gods are still creating new IPs.
The market is so big, and everyone is of the same type. If you don't let this game die quickly, how can you release a new game?
However, "Tianzun" is different from other IPs.
This is the first IP created by Jiang Bai, and it is also an IP created by him and created from scratch.
The nascent Daoyi culture needs this IP to start a signboard.
And Jiang Bai himself also has feelings for this IP.
So he chose the operation mode of this boutique IP, hoping to prolong its life as much as possible.
It's hard to say how long the "Tianzun" game can live, but at least for now, the direct impact of its adoption of this model is that it has brought a large number of genuine readers to the "Tianzun" novel~www.novelbuddy.com~ After all, they can buy Gamers who can afford a point card don't care about the subscription money for genuine novels.
Therefore, the "Tianzun" Junding began to increase at an astonishing rate.
forty thousand!
fifty thousand!
Sixty thousand!
Sixty-seven!
In just ten days, the balance of "Tian Zun" soared from 30,000 to 67,000!
This is 11 years!
Not the 18 years of the Subscription Big Bang in the Hereafter!
At this time, the works of the Five Whites of the Central Plains were only 10,000.
And Jiang Bai's "Tianzun" actually reached a terrifying sixty-seven!
For a time, not only people in the online literature circle were stunned, but even people outside the online literature circle were amazed.
Has Netwen already made so much money?
A novel can earn tens of millions a day just by subscribing? !
The Magic Capital Daily even published an article on the entertainment page, exclaiming the arrival of the era of online articles.
The pan-entertainment author plan has achieved initial results, and players of "Tianzun" have begun to convert into readers, which naturally brings more than just the improvement of the performance of the novel "Tianzun".
The traffic of the entire Daoyi Chinese website has begun to increase significantly. At the same time that "Tianzun" is set to reach 67,000, the daily traffic of Daoyi Chinese website officially exceeds one million, reaching the point of a first-line Chinese website!
All the novels on Daoyi Chinese website have an average score increase of more than one third.
This makes all the authors who write books on Daoyi Chinese ecstatic.
It also makes countless middle-level authors who have not come to Daoyi Chinese website envious, jealous, and hateful, and they all decide to come over to open a book.
And just when Daoyi Chinese Internet celebrity is booming, stirring up the situation and attracting the attention of interested people in the Internet circle.
A message broke out.