MTL - China Entertainment Ultimate Tycoon-Chapter 55 Gaming Circle in 2011
When Jiang Bai focused on the opening of the Daoyi Chinese website, the publicity work for the "Tianzun" game has actually started.
There is overwhelming publicity on the Internet, and major game platforms have also released the game promotional video of "Tian Zun", which has attracted the attention of many gamers for a while.
In all fairness, Jiang Bai's pan-entertainment star author plan is somewhat different from Wu Wenhui's full-reading + pan-entertainment concept in the future.
The Pan-entertainment Star Author Program is to use the works to simultaneously exert efforts in the four circles of the Internet literature circle, the film and television circle, the animation circle, and the game circle, and then transform the fans they attract to each other, creating a virtuous circle.
The concept of full reading + pan-entertainment is based on novels, supplemented by film and television, animation, and games. In the final analysis, it is an in-depth consumption of book fans.
Of course, the main reason for this difference is not that Wu Wenhui can't see the benefits of the former, but is limited by the objective conditions of penguins.
Even with the power of Penguin in the future, it cannot be achieved. Around one IP, all the films, animations, and game works of excellent quality will be created.
It is basically impossible for these three side branches to attract passers-by fans and thus feed back the novel.
And because of this situation, Penguin will not invest too much publicity resources in film and television, animation, and games.
Anyway, there is publicity for novels, and the fans who should come will naturally come back.
But Jiang Bai is different. He has strong confidence in the quality of his works.
He firmly believes that the pan-entertainment star author program, without the interaction of fans in other circles, can open up a situation in his own circle with this work alone.
Therefore, his investment in publicity has spared no effort.
And this kind of publicity investment regardless of the cost has resulted in the game "Tianzun" being almost known in the game circle in just half a month!
March 20.
Kyoto Anime Game Town.
The red flags were fluttering, the crowds were crowded, and there were countless people wearing all kinds of fancy clothes, walking around here.
2011 is a year of changes in the domestic game industry, and many major events have occurred in this year.
For example, LOL has more than 20 million registered players worldwide, and the highest number of simultaneous online players exceeds 600,000.
You must know that at this time, the global registered players of "World of Warcraft" are only 10.5 million.
This marks that on a global scale, LOL's influence has begun to surpass "World of Warcraft".
For example, online game anti-addiction real-name verification was officially implemented.
According to the "Notice on Starting the Real-Name Verification Work for Anti-addiction of Online Games" issued by the eight ministries and commissions of the state, the real-name verification work for anti-addiction of online games has been officially implemented since October 1.
"Huatian Daily" reported that in the four years since the implementation of online game anti-addiction, the proportion of loyal users among online game players has dropped by 50%.
In the eyes of the relevant departments, this is undoubtedly an outstanding achievement worthy of publicity.
Although in the eyes of many people in the industry, in the past 4 years, this anti-addiction system has hardly existed for players.
In fact, the starting point and intention of this project are excellent, but it has encountered various difficulties in its implementation.
In particular, this project currently only covers all online games used online, but does not include mobile online games.
This has caused many voices in the industry to question that this project has no substantive significance. Instead of playing a benign role, it has spawned a large wave of speculative behaviors by lawbreakers.
For example, "Crossing Fire" topped 3 million online.
Based on the emphasis and optimization of user experience, CF has been widely favored by domestic users in the past three years, not only occupying the leading position in the FPS online game market segment, but also becoming a new benchmark product in the domestic online game industry.
With the love and support of many players, CF has made great progress in the past 3 years.
At the same time, no matter how many players complain about Penguin's game, and no matter how long Penguin has to bear the infamy of "King of Shanzhai".
But no one can deny that, from a market share of less than 6% in 2007 to 30% today, the growth of Penguin Games is extremely terrifying.
The future overlord of the domestic game circle is slowly showing his fangs.
…
Among the many major events in the game circle, the emergence of the Huaxia animation game carnival project undoubtedly occupies a place.
Huaxia Animation and Game Carnival is a cultural and leisure tourism project integrating digital entertainment, e-sports, leisure tourism, exhibition forums, and tourism real estate.
This is the first national-level animation and game carnival in China, and it is the opening of the Kyoto Animation and Game City.
On the venue with an activity area of more than 100,000 square meters, it is divided into 7 major divisions and 23 themed activities, which can accommodate more than 150,000 spectators for on-site participation!
"The main purpose of this project is to create an animation and game carnival in the form of activities, gathering enterprises, experts and industry elites in the fields of animation, game industry, education and research, etc., to showcase the development history and achievements of animation and game technology, and to use international-level high-tech means, Create a technology application display platform with high-tech content and broad technical vision."
"The slogan of this event is big animation, new magnetic field, new media, new energy!"
"With the increasing influence of Huaxia International, UUkanshu www.uukanshu.com's concept of a harmonious society is constantly showing its superiority.
The economy maintains a stable and high-speed development trend, continuously expands domestic demand, and enhances overall strength.
The concept of rejuvenating the country through science and education has formed a good atmosphere to encourage scientific and technological innovation, and China is upgrading from a manufacturing country to a creative country.
We always adhere to the cultural strategy of great development and prosperity, and continue to deepen the reform of the cultural system... This allows us to form a strong Chinese magnetic field!
Driven by the triple drive of technology, entertainment and art, the world animation art is forming a new magnetic field and releasing new artistic energy in the era of the great rejuvenation of the Chinese nation after the era of the United States and RB.
Our animation industry will use "big animation" as the development trend and "new media" as the means of realization, injecting fresh vitality into the animation art all over the world! "
Jiang Bai's eyes slowly retracted from the propaganda poster, and there was no disdain or contempt on his face.
Never underestimate the country's policy orientation.
The ancients said that those who follow the sky are easy, and those who go against the sky are laborious.
What is the sky?
God is national policy!
In any country, if you want to achieve a career, you must conform to national policies.
In this way, we can achieve more with less effort and achieve success immediately.
As for those idiots who dare to go against the will of the country and be the enemy of the people... Hehe, even if they have a plug-in like Jiang Bai, they will definitely be crushed into scum!
"Fortunately, the national policy is not contrary to my personal wishes, so I don't need to consider things that go against the sky.
Not only that, in the face of the current trend of the government to encourage the development of entertainment, I may act more arrogantly! "Jiang Bai nodded and walked towards the venue.