Monsters Are Coming-Chapter 1124 - 301: Guild Benefits, Battle Formation Debuts

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[Challenger Tips (All-Channel Notification): The game is about to undergo a version update, with the following content]:

Poster: Guidance (Official Certification)

Update Content One: Guild Rights

Content Description: To encourage players to actively participate in Domain Node containment operations and enhance group combat experience, this update will introduce a new mode: Node Revenue Rights.

From now on, guilds that successfully participate in Domain Node containment operations will automatically obtain permanent output revenue from that node.

Example: When Guild A participates in the containment of the "Dark Steel Mine" resource node, the guild permanently enjoys 2% of the mine node's output revenue as continuous dividends.

The specific method is, when players in the Emperor Tomb Village Mine excavate Spirit Ore products from the Dark Steel Mine and list them at the Trading House, 40% of the transaction fee (5%) for each sale belongs to the participating containment guild.

Note: When multiple guilds participate and successfully contain resource-type nodes, guild percentage rights are distributed based on campaign contributions (command points, output points, damage-taking points, sacrificial points, support points, etc., comprehensively calculated). These are dissected and allocated from the 2% permanent rights.

Update Content Two: Battle Formation Mode Online.

Specific Content: Players can go to the newest functional building "Battle Array Plaza" in Imperial Tomb Village to learn detailed related content.

Update Content Three: Battle Formation Challenge Event.

Event Duration: 72 hours (Countdown: 71 hours 59 minutes 57 seconds.)

Event Details: After this update ends, players can participate in a limited-time event through the new functional building "Battle Array Plaza." Players can edit the Battle Formation System in the scene to challenge endless levels. Entering the leaderboard at the end of the event can earn substantial rewards.

(The Battle Formation Challenge is divided into three rankings: Ten-man Battle Formation Ranking, Hundred-man Battle Formation Ranking, Thousand-man Group Battle Formation Ranking.)

Upon entering the event space, all Life Soul Levels are set to Level 30, Star Vein Slots are 5, and players can freely customize Life Soul embedment.

Players who reach the top hundred in the leaderboard can receive event rewards.

...

Comment Section:

Whiteboard Ultimate Counterattack: Is the Battle Formation Mode in update two similar to the Reverse Tide Army kind of formation? This thing is so hard to learn; I've watched forum course clip videos several times and rehearsed with brothers in the Warband several times without success, all are difficult points. I hope our own version is a one-click Battle Formation Mode, skipping the cumbersome coordination and Qi-Blood entanglement process, I've learned it to the point of exhaustion.

Monster World Really Fun: Does the permanent revenue rights mentioned in the update include previously contained Domain Nodes? Although early contained nodes have already received rewards, I feel since this feature has been introduced, early contained nodes' rights should also be included (because my guild participated in early node containment campaigns, drooling).

As if in a Dream: Permanent profit rights look delightful; top-tier guilds like Divine Hall can earn revenue later by doing nothing. It's just that 2% is a bit low. If a hundred guilds participate in containment, dividing this 2% is too low. Fortunately, the guild can inherit it; the old man conquers the world and then passes the permanent rights to descendants. How long Monster World lasts, the next generation can enjoy it for that long. This isn't rights; this is new-era land-like production material.

Raven: I haven't visited the new functional building yet, but it feels like the update has no use for Lone Wolf-type players. Whether it's the Battle Formation System or guild permanent rights, neither has a single bit of connection to Lone Wolf players.

Rainy Night with a Knife: Actually, node containment revenue still depends on the efforts of Miner Party players. The more Miner Party players mine, the more Spirit Ore sold at the Trading House, the more revenue the containing guild can gain... Just a side note, the mine area is lively recently, full of newbies from Eternal Silence Ice Lake. It seems quite a few newbies intend to start accumulating sacrificial power from the mine. Players who have never done physical work in the real world are quite diligent in the game (moving bricks laughing.jpg).

...

The update content sparked heated discussions on the forum.

Meanwhile, a new plaza emerged in the East District of Imperial Tomb Village.

In terms of design, the plaza's layout presents a nine-palace eight-diagram pattern, with the ground paved with black stone slabs, each slab engraved with dark red array patterns, resembling dried blood stains, yet also fiery flames.

In the center of the Array Eye stands a ten-zhang tall bronze stele, with golden seal scripts printed on the stele face: "Unite the crowd to reverse the heavens."

This phrase also forms the core of the Battle Formation System.

At the four directions of the plaza, statues of Azure Dragon, White Tiger, Vermilion Bird, and Black Tortoise guard the four corners, with ghostly fire flickering in their eyes, as if they might come alive at any time.

But veteran players know that all architectural appearances are merely decoration; the key is the content inside functional buildings.

While players heatedly discussed this.

Upon hearing the update notification, Dark Night Will Come decisively put down his book and left the Imperial Tomb Village library, heading towards the location of the new functional building.

Monster World updates are always sudden, without any update pre-announcements.

In previous updates, he needed to use "convenient ways" to return to the village.

This time, being in the Imperial Tomb Village library researching, he spared the resurrection cooldown time.

Passing by the resurrection teleport point, endless streams of players could be seen emerging.

The teleport point, which has expanded multiple times, encountered a pressure phenomenon again after the previous recruitment round, necessitating more containment Domain Nodes to be expanded quickly.

Otherwise, if millions of players flooded into Imperial Tomb Village simultaneously, the resurrection teleport point might pressure like popcorn exploding, with waves of figures surging.