Lord Game: I Have 100 Million Talents-Chapter 221 - 3: The Overwhelmingly Invincible Wing Connection Soldier Type: Sielo Flame Envoy Wolf Cavalry
[Assessment of Normal State Power: 1-Star (White)]
[Power Assessment under the influence of King of War: 1-Star (Green)]
[Description: Invincible.]
...
To be honest, Qin Feng hadn’t expected it.
Crimson Flame’s Wing Connection state was actually a special "Possession" ability.
It could transform into a Flame Spirit, similar to a Jojo Substitute Envoy, and possess the body of another Divine Chosen Soldier.
Furthermore,
this special state of Possession
would not interfere with another Wing Connection state the possessed unit formed with other Divine Chosen Soldiers.
In other words,
if Qin Feng could assemble a group of Divine Chosen Soldiers with the "Possession" ability,
and if they all met the basic requirements for a "Wing Connection combination,"
he could create a super-combined soldier with seven, eight, or even a dozen stacked Wing Connection characteristics.
At that point, not only would they have a Maximum Life Value far exceeding that of a single normal living being,
but they would also be able to fight and defeat enemies several levels higher than them.
It was just like the Sielo Flame Envoy Wolf Cavalry before him, which only had 1-Star (Green) combat power.
In terms of pure killing power and Combat Skills alone,
they were strong enough to defeat the current Qin Feng, who had 1-Star (Red) combat power.
But there was a prerequisite.
They had to fight without making a single mistake or error.
Then, by relying on the Bullet Time and Invincible effects from "Divine Gift: Block and Counterattack" and "Divine Gift: Dodge,"
they could achieve a flawless victory.
Finally, they would have to slowly whittle down the super Blood Bull Qin Feng with his thirty-thousand-plus Blood Volume.
Otherwise,
if Qin Feng found an opportunity to land just two or three hits, 𝕗𝐫𝚎𝗲𝘄𝐞𝕓𝐧𝕠𝘃𝕖𝐥.𝐜𝚘𝚖
his terrifying damage output, combined with the fragile body of the Desert Demon Wolf which had yet to enter the Extraordinary Realm, would likely instantly deplete their Wing Connection health bar of over four thousand HP.
To put it bluntly,
Qin Feng’s current state
was like a new player in Elden Ring running right into the Tree Guard at the start.
The Sielo Flame Envoy Wolf Cavalry, on the other hand, were merely initial Professionals, only slightly stronger than the "Useless People" class.
The former could kill the latter in just two or three hits.
The latter, however, would have to land dozens of hits to take down the former, whose Blood Volume was nearly ten times their own.
However, once the Desert Demon Wolf broke through the 1,000-point Attribute threshold and became a 1-Star Extraordinary Soldier Type, its significantly enhanced Extraordinary body could withstand a few more of Qin Feng’s attacks.
But that’s all it would be—just a few more hits.
After all, in the Lord World, all Extraordinary Creatures of the same star-level and realm were in a state of mutual one-shotting due to massively overflowing damage output.
No one could completely crush anyone else.
It was merely a contest of who could attack and recover faster to land the first killing blow.
Or who could use advanced Combat Skills like positioning, blocking, and dodging to perfectly avoid the enemy’s attacks.
Aside from a special existence like Qin Feng, who could infinitely stack Life Value,
only a mechanical monster like him, with maxed-out survivability, would have the confidence to stroll leisurely through an enemy formation packed with foes.
But even Qin Feng didn’t dare get too arrogant at this stage.
After all,
those five Assassins from just now, who weren’t even particularly strong, had managed to slash away more than 3,000 of his Life Value with about ten strikes.
When he needed to Dodge, he still had to Dodge.
When he needed to block, he absolutely had to block.
This was also why Qin Feng was so desperate for the "Divine Gift: Block and Counterattack" and "Divine Gift: Dodge" skills provided by the Sielo Knight Training Hall.
The further he progressed,
the more terrifying everyone’s damage output would become.
To avoid being one-shotted—or even to achieve the feat of taking down an enemy general from within a massive army and escaping completely unscathed—
he would need a sufficiently large Life Value bar.
This had to be supplemented by unbelievably powerful mechanics like "Invincible" and "Bullet Time,"
combined with the boosts from various Defensive Treasures and Defensive Equipment,
to max out his own survivability.
Oh.
And it would be best to have a Heaven-defying Awakened Talent on top of that.
For example, Valkyrie’s Legendary Talent, which made you feel like you could never win even if you gave it your all... Fixed Damage Reduction.
Of course,
certain buff-type skills that could enhance "Defense Power" and provide a "Damage Reduction Effect" could also achieve a similar strengthening effect.
But their drawback was that they were conventional skills whose mechanics could be specifically countered by enemies.
The dispel mastered by Priests.
The Silence mastered by Mages.
Both could remove the "Damage Reduction Effect" and "Defense Enhancement" granted by buff skills.
Valkyrie’s "Fixed Damage Reduction," however, was a Hero Talent that could not be countered by anything.
Moreover,
as a Legendary Level Talent,
Valkyrie’s "Fixed Damage Reduction" could also be used simultaneously with any damage reduction-type buff skills,
allowing its Damage Reduction Effect to reach its ultimate form of 99%.
Especially since,
with the buff from the "Bloodthirsty" Talent provided by Qin Feng,
Valkyrie would also become a super Blood Bull in the future, with millions of Blood Volume as a baseline.
Extremely high Life Value, an incredibly strong Constitution Attribute, a Heaven-defying Talent for 50% Fixed Damage Reduction, treasures for Defense Enhancement, various buff skills to boost survivability... ’The thought alone is terrifying.’







