Lord Game: I Have 100 Million Talents-Chapter 127 - 93: In the Name of Players! Found a Nation

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Chapter 127: Chapter 93: In the Name of Players! Found a Nation

After hearing Qin Feng’s words, mad madam pondered for a long time before sending a private message:

"Tingfeng."

"Without evidence."

"We can’t just go around convicting people."

"But you have a point... Next, I’ll send people to the Northern Forest to investigate and see what the situation is."

Qin Feng nodded and replied:

"Yes, I understand. Right now, they’ve only shown killing intent toward the players in our Northern Forest. They haven’t actually colluded with an Evil God and trained Evil God Soldiers."

"I just wanted to remind you."

"To be careful."

"After all, Void Gates might not only exist in the Northern Forest. It’s possible the Northern Empire and the Southern Kingdom have them hidden within their territories as well."

"If they intend to follow the path of ’allegiance to the Evil God,’ they will definitely release these Void Gates early to summon Void Creatures to fight for them."

"When that time comes."

"If those Native Powers are unprepared."

"Their cities will quickly fall and become Death Zones, constantly spawning Void Creatures."

mad madam took a deep breath:

"I know."

"The GTI Strategy Team at our Delta Headquarters told us about this issue."

"Moreover."

"They also told us."

"Before the second phase, the ’Evil God Invasion’ event, officially begins, the Void Creatures that emerge from the Void Gates cannot leave their designated Death Zone."

"If we normal players can eliminate the Void Creatures in that Death Zone and reach the Void Gate, we can reseal it."

"However."

"The Lord Player responsible for sealing the Void Gate."

"Must move their Lord’s Hall near the Void Gate."

"They also have to withstand the Void Tide that erupts once a month. Otherwise, the area will be shrouded by Evil God Power again and turn back into a Land of Death..."

Based on mad madam’s explanation, along with the intelligence he’d previously gathered from Hungry Wolf, Mumu, and others, Qin Feng grasped several more key pieces of information.

First, the Lord World’s upgrade to the second phase doesn’t follow a fixed timeline. Instead, it is collectively determined by all the Lord Players in a given region.

The faster they finish the King’s War event they’re participating in, and the sooner the King of the Natives, the "Heaven’s Chosen Ruler," appears, the earlier their Lord World can complete its transformation.

In short, the more peaceful and unified a Lord World is, and the sooner the players elect a single "King of the Natives," the faster their collective strength will increase.

Conversely, the more a Lord World is plagued by incessant warfare, with players loyal to different Native Powers refusing to yield to one another, the longer they will be stuck in the King’s War phase, unable to advance the Lord World to its second stage.

Of course.

There are also cases of overwhelmingly strong players who suppress everyone else through their own power.

They directly force the Native Power they’re loyal to onto the final throne, making them the "Heaven’s Chosen Ruler."

Qin Feng’s sister, Qin Yao, was one such case.

But the consequence of doing so is likely facing retaliation from other disgruntled Lord Players, or even a joint siege, ultimately becoming a common enemy...

Second, the rewards for the King’s War event are divided into two types: participation rewards and victory rewards.

Participation rewards.

These depend mainly on battle points.

The more enemy units a Lord Player kills during the King’s War, and the higher the status of those units, the more battle points they earn.

The more battle points, the higher their event ranking, and the higher the rank, the more generous the rewards.

Victory rewards.

These are the final rewards for Lord Players loyal to the "victorious side."

The higher a Lord Player’s battle ranking within the victorious power, the greater their final reward, but it’s far less than what participation rewards can offer.

Thus.

A subtle balance comes into play.

If Lord Players want a surefire win and join the Native Power with the most players, their opportunities to earn battle points become extremely limited.

Everyone has to fight tooth and nail over rankings, intelligence, kills, and points... After enduring this for over a dozen months, they might only end up with a pittance of rewards.

Conversely, if they choose to join the Native Power with the fewest players, while they most likely won’t get the victory reward, they can reap incredibly generous participation rewards.

It’s even possible for a situation to arise where the top-ranked player on the losing side ends up with better rewards than the top-ranked player on the winning side.

This is where players must make their own trade-offs.

Third, if the King’s War phase drags on for too long, the seals on the Void Gates will gradually loosen and break.

At that point, the Evil God Energy seeping from the Void Gates will continuously corrupt the surrounding Native Powers, turning them into Evil God Believers step by step.

And once an Evil God Believer actively goes to a Void Gate to channel it, the gate will summon massive numbers of Void Creatures, transforming the surrounding area into a forbidden land of death.

At this point, if the Lord Players fail to seal these Void Gates in time, the Evil God Power from the Void will continue to spread, creating more Evil God Believers and factions, which in turn will unseal even more Void Gates.

Finally, when all the Void Gates have been opened prematurely, the "Evil God Invasion" event will be triggered ahead of schedule.

When that happens, both players and Native Powers will have to rely on their 1-star Extraordinary Legions, which cannot be promoted further, to clash head-on with the 2-star armies of the Evil God in the "Evil God Invasion" event.

One can only imagine.

How tragic their fate will be.

Fourth, before the "Evil God Invasion" event officially begins in the second phase, the more Void Gates the players seal, the weaker the Evil God’s army will be.

Conversely, the more open Void Gates there are, and the wider the Death Zone spreads due to the Evil God Power, the more terrifying the enemies that emerge during the "Evil God Invasion" will be...

Synthesizing these four key pieces of information.

A conclusion could be drawn.

’These core major events in the Lord Game are, in essence, the ultimate test of the Lord Players’ human nature.’

’Will you, for your own selfish benefit, willingly become a power-hungry contender who allows the Evil God’s army to invade unchecked?’

’Or are you willing to consider the common interests of all Lord Players in the region, obey the commands of the most qualified player leader among them, and unite to fight back against the Evil God’s army?’

’Or perhaps, will you take the initiative to shoulder the heavy burden of resistance, convincing all the Lord Players who were once your enemies to lay down their arms and join hands to defend against a common foe?’

’Or will you go so far as to throw yourself into the Evil God’s murderous army, becoming an Evil God Player who stands against the entire world?’

To all this.

Qin Feng found it all quite meaningless.

’The higher-dimensional being who created this Lord Game must have been some sentimental type with too much time on their hands to think of such a pointless way to test human nature.’

’Or perhaps.’

’It never even considered these complex things at all.’

’It simply did it for fun, creating so many options just to watch the Lord Players fight each other like crickets in a jar within the tiny Lord World, tearing each other to pieces over the slightest bit of profit.’

Of course, whatever the truth behind it all was, Qin Feng didn’t particularly care.

Because his ultimate goal had always been crystal clear.

To become stronger.

Strong enough to protect himself.

And to protect all the important people around him.

To achieve this goal without crossing his own bottom line—without resorting to the perverted deeds only a cultist would engage in, like eating people, sleeping with monsters, indiscriminately killing the innocent, or ripping out hearts and lungs.

Qin Feng decided.

He would walk a different path.

A path everyone had fantasized about, but no one had ever truly set foot on; a path whose difficulty far surpassed pledging allegiance to any Native Power, requiring one to stand alone against the entire Lord World... the Path of the King.

In the name of a player!

Establish a kingdom!

Then, pledge allegiance to himself!

Then, win the King’s War event and become the recognized "Heaven’s Chosen Ruler"—a Heaven’s Chosen Ruler whose true identity was a Lord Player!

After all.

MC had once said.

The development path Qin Feng was exploring—"not pledging allegiance to any Native Power"—was completely viable.

It was just that Lord Players unwilling to pledge allegiance to a Native Power couldn’t obtain Divine Chosen Soldiers beyond 0-star rank. They could only rely on Native Extraordinary Legions, whose Loyalty was constantly in flux, to fight against all the Native Powers vying for the title of "Heaven’s Chosen Ruler."

That was why no one had ever dared to attempt the challenge.

However.

Qin Feng didn’t need to worry about this problem.

Because behind him stood the Invincible Riding and Cutting System.

It could recruit any Extraordinary Soldier Type out of thin air and allow them to be continuously promoted and strengthened.

It could also ensure the absolute Loyalty of native legions.

It could even directly convert these Native Soldiers into Divine Chosen Soldiers who were 100% loyal to him.

And it could grant them a Powerful strength that surpassed their own limits...

Therefore.

This "King’s War" path of the highest difficulty, which no one had ever attempted before.

Qin Feng felt he could give it a try.