I Live on the Land in Global Games
Global Game + Infinite Flow + Farming Infrastructure + Healing System + Fluffy + DND-likeBorn through reincarnation and abandoned in the forest at birth, I barely survived into adulthood when the global game descended, and everything had to start anew as the scientific world suddenly took a turn.Killing beginner monsters, logging into the game, each person received a Player Manual and took on extraordinary Professions like Barbarian, Warrior, Wanderer, Martial Monk, Priest, Druid, Forest Patrol, Mage, Magician, and Bardeleven core Professions to choose from.This is a mythical world teeming with numerous Races; humans are no longer the sole intelligent Race. Elves, mermaids, Half-Breeds, Mushroom Men, goblins, and Jackal Wolfmen each have their own way of survivalsome are friends, others enemies.New players, along with the world, embarked on their evolutionary journeys.Mu Ying, holding the Lord Token, took on the role of an adept farm grower and jack-of-all-trades Druid, eventually becoming the first Lord and the first player in the deep blue.This text contains slow-paced infinite flow elements, currently featuring Trial Worlds: Square World, Witch World, World of Gods.(There is a male lead with low presence, very limited screen time, in a relaxed, healing system centered around a strong female lead.)
- C.632 - 615: Igniting Divine Fire (End of Full Text)
- C.631 - 614 Quota Allocation
- C.630 - 613: Championship Battle 7
- C.629 - 612: Championship Battle 6
- C.628 - 611: Championship Battle 5
- C.627 - 610: Championship Battle 4
- C.626 - 609: Championship Battle 3
- C.625 - 608: Championship Battle 2
- C.624 - 607: The Championship Battle 1
- C.623 - 606: Exchange
- C.622 - 605: Invitation
- C.621 - 604: Extraordinary Charm
- C.620 - 603 Witch
- C.619 - 602: Source Power
- C.618 - 601 Lighthouse
- C.617 - 600 Demigod
- C.616 - 599: Choice
- C.615 - 598: Path to God
- C.614 - 597: Revelation of Birth Origin
- C.613 - 596 Qingshan - Jade Cold
- C.612 - 595: You’re Still Young
- C.611 - 594 The Blockade is Lifted
- C.610 - 593: Dueling Arena
- C.609 - 592: Staff Meeting
- C.608 - 591: A Long-Awaited Relaxation
- C.607 - 590: Return to the Territory
- C.606 - 589 Eternal Youth
- C.605 - 588: Education Plan
- C.604 - 587 Beastman Master
- C.603 - 586 Universal Language Exam
- C.602 - 585: Exam Announcement
- C.601 - 584: Oral Examination
- C.600 - 583: First Lesson of the School Year
- C.599 - 582 Beastman Academy
- C.598 - 581: The Wise One
- C.597 - 580: Instilling Ideas
- C.596 - 579: Persuading the Beastman
- C.595 - 578: Negotiations
- C.594 - 577: Rapid Growth
- C.593 - 576 I Will Come Back
- C.592 - 575: Getting Beaten at Your Own Door
- C.591 - 574: Enhancing Strength
- C.590 - 573 "Beastman Civilization Guide
- C.589 - 572 Setting Off to the Wilderness
- C.588 - 571 Bitter Before Sweet
- C.587 - 570: Roll It Up!
- C.586 - 569: Level 13 Druid
- C.585 - 568 Extraordinary Perception
- C.584 - 567 Cultivation Craze
- C.583 - 566: Nourishing the Soil
- C.582 - 565 Selling Red Apples
- C.581 - 564: Rebirth Day Celebration
- C.580 - 563 Small World Specialties
- C.579 - 562 Fragmented World
- C.578 - 561 Gungun’s Stubbornness 2.0
- C.577 - 560: One Plus One Is Greater Than Two
- C.576 - 559: Riding Saddle?
- C.575 - 558: Mount Break-In
- C.574 - 557: Ultra-Mini Wild Transformation
- C.573 - 556: Level 12 Druid
- C.572 - 555: The Camp is Breached!
- C.571 - 554: Head-On Battle
- C.570 - 553 Ambush
- C.569 - 552: The Cold Deer in the Camp
- C.568 - 551: Public Opinion Attack
- C.567 - 550: Level 11 Druid
- C.566 - 549: Soaring Levels
- C.565 - 548 Experience Reward
- C.564 - 547: Winter Frost Grass
- C.563 - 546: Phantom of the Cold Deer
- C.562 - 545: Probing the Snow Domain
- C.561 - 544 Hypocrite Cold Deer
- C.560 - 543: Wait for Me to Return
- C.559 - 542: The Wealthy Lady Lord
- C.558 - 541 Cultural Heritage
- C.557: The 540th - : Education
- C.556 - 539: Running a School
- C.555 - 538: Sharing the Burden
- C.554 - 537: Priest’s Limit
- C.553 - 536: Writing a Book
- C.552 - 535: A Legendary Prospect
- C.551 - 534 Knowledge Heritage
- C.550 - 533: Level 10 Druid
- C.549 - 532: Battle Zone
- C.548 - 531: Soft-hearted?
- C.547 - 530: Sparring Partner Number Two
- C.546 - 529: Battle with Wanderer
- C.545 - 528: Sparring Invitation
- C.12 - 11 Professional Cultivation
- C.11 - 10 Oak Stick Technique
- C.10 - 9 Grocery Store
- C.9 - 8 Mountain Climbing Club
- C.8 - 7 Tree House Residence
- C.7 - 6 Public Chat Area
- C.6 - 5: Recovery Spring
- C.5 - 4 Druid Tricks
- C.4 - 3: Qingshan Camp
- C.3 - 2 Doomsday Game_2
- C.2 - Doomsday Game
- C.1 - : Descending the Mountain























