I Have a Sailing Game-Chapter 168 - 149: Tip of the Iceberg_3
In summary, the Faith source with spirit possesses wisdom.
If you are devout enough to win the favor of a god, the benefits will be great.
And the Faith source without spirit can be understood as a shell of a god.
It has the ability to gather Believers' Faith and grant corresponding powers during their Prayers. The higher your Faith Talent, the stronger the power you wield.
However, it does not possess the diverse functionalities and intelligence that a Faith source with spirit has.
[The presence or absence of will is the distinction between with spirit and without spirit.]
After reading this part on the Praying Snake Shedding, Rogel fell into contemplation.
The content on the Praying Snake Shedding answered most of his doubts about Faith.
No wonder there was such a description on the "Foolish Believers" Magic Potion recipe.
It seems that Faith Value is not entirely detrimental, and one doesn't necessarily need to have Faith in deities to use the power of Prayer.
However... how are the presences with spirit and without spirit formed?
To be honest, even after knowing this information, Rogel still doesn't intend to use anything related to Faith.
The reason is simple.
This presence without spirit, what if it becomes with spirit?
Who can predict that?
Therefore, Rogel saw no need to have the Deep Sea Blood Touch take the risk of experimenting with Prayer for a tiny benefit.
It would be nauseating if a deity possessed him and seized the Clone he had nurtured for so long.
Not going to learn it.
Rogel put it away, intending to leave it in storage to gather dust.
However, the information provided by the Praying Snake Shedding was still quite useful to him, at least he gained a lot of knowledge.
Not a bad harvest.
After storing it away, Rogel searched around once more, and after confirming there were no other hidden items, he returned to the Gelin.
By this time, dusk was already approaching.
The sun had half-sunk into the sea, leaving the ocean peaceful and tranquil.
Rogel finished his casting work and returned to his room, opened the information panel, and began pondering which Skills to enhance.
He had never obtained so many Skill Points before.
First, there were the Ordinary Level Residual Spirits, two Warrior's Residual Spirits, and four Traveler's Residual Spirits.
Next were the Great Residual Spirits, each capable of raising skills below Level 5 by three Levels.
Then there were the Green Residual Spirits, which could reach Level 10, four Warrior's Residual Spirits, combined with a previous one, making five, and four Traveler's Residual Spirits.
Finally, there was the Blue Residual Spirit, allowing elevation to Level 15, with one for each.
Rogel sat up, opened his information bar, placed his phone aside, and seriously began the allocation process.
"First priority is knowledge, Mysticism at Level 5 should be upgraded first."
"Next is Magic Potion in the Special Skills, upgrade it with priority."
Rogel's eyes remained calm.
The priority of Magic Potion being first in Special Skills is because it's already at Level 15, and upon discovering the Land Cave, his strength is sure to quickly increase again.
And Magic Potion determines the upper limit of the Extraordinary.
Yuelin and the Extraordinary who advanced through the Alternative Path served as a wake-up call for him.
If there were Magic Potions, would they have chosen this method to advance?
Of course not.
Moreover, Doyle, who appears to be a high Tier Extraordinary, might have also advanced through the Alternative Path.
This implies that acquiring Magic Potions later might become more challenging.
And Rogel also has a premonition that Apostle Level Magic Potions won't be easy to obtain.
Besides, Magic Potion itself is of great value, so prioritizing Magic Potion wouldn't be a loss.
After making up his mind, Rogel saved a file and then started adding points.
All four Green Traveler's Residual Spirits went to Mysticism.
[Mysticism Lv5→Mysticism Lv9.]
Then there were five Green Warrior's Residual Spirits.
[Magic Potion Lv5→Magic Potion Lv10.]
[Your Magic Potion level has reached Lv10, and it needs to advance before it can be further upgraded.]
After allocating, Rogel's number of Green Residual Spirits reached zero.
"...I thought there were a lot!"
An illusion, all an illusion!
Rogel initially thought the harvest was bountiful, only to realize it wasn't sufficient.
Subsequently, Rogel took out a Blue Warrior's Residual Spirit and placed it onto Magic Potion.
He wasn't sure if this could directly transcend the Tier for Magic Potion, but it's always worth a try.
[Your Magic Potion skill has advanced!]
[Magic Potion Lv10→Magic Potion (Extraordinary) Lv1.]
It worked!
Rogel felt a surge of joy in his heart.
Residual Spirits are useful for advancements, making skill level ups much simpler for him.
The remaining Blue Traveler's Residual Spirit has to be preserved well by Rogel.
This is the leap from Ordinary Skills to Extraordinary Skills!
Rogel's not brainless, so of course, he wouldn't randomly use this precious Blue Residual Spirit.
The Blue Residual Spirit should be saved, leaving only Ordinary Residual Spirits and Great Residual Spirits to quickly enhance skills below Level 5.
Rogel first looked at his Special Skills, identifying those worth upgrading at the moment.
Pharmacy Lv3, meditation Lv1, Visualization Lv1, Bone Spirit Feeding Lv1.
No need to elaborate on Pharmacy, Rogel has already planned to put a Residual Spirit on it, as most of the Potion recipes he obtained so far require Pharmacy Level 4.
The remaining question is whether to prioritize meditation, Visualization, or Bone Spirit Feeding.
Meditation and Visualization can enhance his main abilities, although very slowly, while enhancing Bone Spirit Feeding allows for more Bone Spirits.
Although the Bone Spirits are a bit slow-witted, they strictly follow Rogel's orders and can work around the clock, making them the perfect workers in a capitalist's dream.
By raising the Bone Spirit Feeding level, the number of Bone Spirits should increase, and the Gelin crew could be completely liberated by then.
However... there's a risk of this thing steering the ship into a trench.







